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Thunderchrome

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Posts posted by Thunderchrome

  1. wipe everything or dont wipe

     

    its such an easy decision holy [filtered].

    ask yourself

    do you want make many new players pissed just to make a few hundred veteran players happy.

    a wipe should always mean NO ADVANTAGE FOR ANYONE and lets be real, the veterans have a huge advantage anyway because experience and knowledge.

     

    do a full wipe or declare bankruptcy

     

    do you really wanna listen to the same 50 faces of this forum or do you care about thousands of potential new players? as i said such an easy decision.

  2. its not about a difficult decision. the fact is you have minimal chance of success whatever decision you make. why is that? the western economy is collapsing(by design) as we speak and no thats not putins fault.

     

    here is what i think

    -very bad time for a subscription based niche game while (almost)everybody is getting poor.

    -you designed this niche game to be a massive multiplayer game. means you need alot more players and you wont get them without free2play or atleast a onetime purchase (no sub)

    -you listen to a few old babys who cry everyday about a wipe and losing their talent points. these people think they are somehow important because the are here since alpha. you know it better than me, those people are a tiny minority and they are not important at all. give them some kind of unique skin or whatever and thank them for testing your game. thats all they deserve.

    -your game is far from being finished, all you can do right now is going into steam early access to get a new wave of players and ofc to get some money. i say wipe and then wipe again at the end of early access. after early access, official full release and never wipe again.

    -here are some positive news: your game looks good compared to star citizen, i mean SC is probably the biggest joke/scam in gaming history but hey atleast chris roberts is rich and happy. elite dangerous community is also not happy. starbase had a pretty bad start and lost lots of players.

    -your game is the pretty good from a technology standpoint. the combination of building, flying, physics and details like heat and aerodynamics is the best on the market if you ask me. (ok kerbal space program is better but its singleplayer focus). performance is an issue, everybody knows that

    -planets need improvement. planets/moons like sancturary and alioth look dead and boring. the starting planet needs to be awesome to impress new players from the beginning.

    -space is empty and boring. i know thats realistic but this game is not about realism. freelancer had the best spacemap: nebulas, nebulas with storms, radioactive clouds/nebulas, nebulas that effect your sensor/radar/shiphull.  lots of hidden bases and trading stations, lots of hidden treasure like unique weapons. jumpholes, npc ships and so much more.

    -most "gamers" dont even know that dual universe exists. your small youtube channel is def not enough to spread the word.

     

  3. 2 minutes ago, Leppard said:

    If they decide to do a full wipe they brake what they promised - i never would have invested hundreds of euros und hundreds of hours in a so called "persistent" game, that may be wiped. It's a not funny definition of "persistent".

    a "persistent" game that has not been released yet you dumb pos. doesnt matter what a dev said 2 or 3 years ago, you are the idiot for building your entire existence on a few words in this alpha/beta stage game

  4. 1 hour ago, GraXXoR said:

    The problem is, is that much of the UI seems to have been programmed by a high school pupil... and likely one who excels at art-history or home economics. 

    It's one of the least intuitive UIs I've ever used.


    Another typically unhelpful example is this:

    Try copying and pasting a section of voxels that you don't have in your inventory...
    Does it tell you what you're short of? Does if f'ck... Nothing
    "Not enough material..."

    I do understand them not documenting stuff yet, becuase it's a waste of time until things are nailed down.. But this game should be returned to alpha status to temper people's expectations since the game abounds with ridiculous holes in the UI that should never have made it out of Alpha... Although honestly, this game is obviously still an alpha in everything except name.. Whoever decided to call it a beta needs to be called out for fraudulent marketing... 
     

    agreed. still shocking to think about that this is called a beta.

  5. 19 hours ago, EasternGamer said:

    Sorry, but "Niemand", oh the irony, it's pretty clear by both the poll and the comments, the majority of the forum community believes in a dark, inky-black sky. I would agree. Making UI is not easy, but the current space environment makes so many good-looking UI look terrible.

    In generally, they need to improve lighting in the game. So many things just don't make any sense, like light bleeding through voxels, or the fact that eye adjustment is just broken.
    (And don't even get me started on how stupid luminescent glass can be with lighting)

    Though, I hadn't really cared about skybox, on second thought, it does look weird. I would prefer the more realistic look.

    Edit: If no one knows the irony, "Niemand" is German/Dutch/Afrikaans for "Nobody" ?

    is this a joke? you think 24 votes matter while there are thousands of players outside of this trashy fanboy forum? looks like you are very low iq. i dont know why find my name so funny, must be another low iq thing. just dont talk you are the joke here.

  6. not sure what you guys talk about but i just wanna say one thing about nebula/fog. you know why freelancer has the best spacemap? because of fog, clouds, radioactive clouds, stormclouds, scrapyards and some of these effect gameplay like damaging hull or reducing sensor efficiency

     

    unrealistic? NOBODY CARES, dual universe is scifi fantasy and so is freelancer. copy the space of freelancer and you have the best and most interesting spacemap on the market.

     

    nobody wants the realistic black empty space of nothing, its super boring.

     

    i dont play DU atm because i dont wanna spend money on a mining simulator in alpha stage.

  7. On 2/22/2021 at 12:03 AM, JohnnyTazer said:

    This is dual universe. Not star wars universe.  Stealing intellectual property should not be condoned by NQ.  They need to step up and ban any further events.  NQ doesn't own or have rights to star wars.  And I'm here to play dual universe not star wars. Hopefully NQ steps up and does the right thing.  

    bann this troll. now.

  8. 5 hours ago, GraXXoR said:

    Alternative headline:

    Boo are so bored they crashed a Star Wars RP event with their meta builds. 
     

    This game’s search for civilization is plumbing new depths of fail. 

    that is the truth and the result of that will be less and less events and the braindead griefertrash (they are not pvpers) will not understand that they are the reason for it. if i was admin i would permabann every single one of them and it wouldnt hurt the game at all because they are only a 1% minority.

  9. i think they just dont have the manpower for everything. player numbers drop from alltime low to alltime low. not enough money and i believe its getting harder and harder to find good devs with the skills needed and that problem have many companys nowadays. the (created) world situation make things worse and if you ask me its over for many many companys not only in gaming. its time to move on from gaming and get out to defend your human rights and freedom. sounds cringy i know but if you are not a sheep you know exactly what i mean.

  10. i prefer PvP servers, always BUT:

     

    - soloplayer friendly. i want the freedom to build a freighter with automated turrets so that not every single little pirate ass can rape me and all i can do is sit there and "enjoy" the rape.

    - more options to defend yourself, cloaking, shields, jammers etc

    - radar overhaul. different types of detection, different types of engines (more power = more emissions = easier to detect)

     

    you know being a pirate is a very dangerous "job" and thats how it should be IMO

  11. this shit is so fuckin shady. unbelievable. make sure you all spread the word about this shit. yesterday in my profile: sub ended 18th of jan BUT i could still play. WHY??  AND TODAY i cant see anything in my profile, every information is GONE. it only says "subscriber". im not a subscriber anymore since december i told xsolla to stop the sub and they said they did stop it. dude i am getting really mad about this. this is the fastest way to lose players btw.

  12. On 12/31/2020 at 1:27 AM, Shulace said:

    This project is more than likely going to shut down/go F2P before it becomes a proper game.

     

    Its pretty obvious at this point that NQ are unable to develop solutions to the glaring issues that plague the game. You would think leaving the band-aids in place would be a good idea in order to keep your community and subs. Instead they ripped it off because they somehow thought/still think that solo/small gang players were/are ruining the game. Now all the bugs and poor game design decisions are unbearable to the normal folks, the masochist minority love it though.


    Now since no one else can use their ore, the large orgs and people already with ALOT of credits are lobbying to remove bots so they can lowball ore for slave labor rates, since they themselves don't wanna mine, they're above that shit, DU is their game in their minds, you should work for them on your sub and they shouldn't pay more than 25h per L of ore. They can always place a buy order for more than that and get all the ore but nah.

     

    It boggles my mind why they would do this to their own game and pretty much guarantee its failure. The only folks that remain are the ones that play no other games outside the space-sim genre and are hardcore fans of star citizen(no wonder).

     

     

    true. a game for boomerwhales cannot survive in todays age. free2play or death. you devs decide.

  13. 5 hours ago, Emptiness said:

    Or, a wipe could bring back all the people who quit because they would now feel they're on an even footing, rather than with all the exploiting megacorps and their insane stockpiles.

    why would they come back if its the same game with the same problems? wipe makes only sense when the game is final and great and we are far away from that. ATLAS was killed by wipes. i know it i played 800hours of it and i saw the same trash arguments for a wipe in the atlas forums 2 years ago.

     

    there is only one acceptable wipe but only at the end of beta. talent points should never be wiped in my opinion btw

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