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devu

Alpha Team Vanguard
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Everything posted by devu

  1. 13th of April of course, it would get personal
  2. Well, they switched to Unigine 2 engine a while ago and that should tell you a lot about what we can expect. Game is mostly procedural and engine itself is designed to handle and partition space so is never going to exceed some amount of triangles. How much triangles your rig can handle? You can even check that today by downloading unigine benchmarks. That would be a good indication if you need new rig or not. https://unigine.com/en/products/benchmarks/valley Sure they can add some tings on top. LUA being run on client side hogging your CPU more, GUI interface etc. But rendering engine is the power horse here. Unless in the future they will switch to something else...
  3. devu

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    This time something sad and dramatic. Sorry couldn't get out of this mood lately. https://soundcloud.com/daniel-wasilewski-4/sets/homeless-dual-universe For all those Left Behind on Earth.
  4. devu

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    Haha, I'm glad you could read all that from this piece. My intention was exactly like this. I was imagining a scene when you are alone in deep space trying to survive on broken ship and looking for solutions. Sometimes there is a failure after failure but sometimes comes a solution, a hope. But.. well that was the idea but I realized after you described it, in once sentence. It was all that endless hours playing SE. Watching my ship destroyed by random events (horror part), then there was attempt to rebuild it, make it even better (melodic) looking at a shiny new ship and... retribution and.. BUM! random event again In other words, this 10min piece represents almost 4000h of my time totally wasted in game that was only a promise, a hope. Please DU deliver, you are my last hope. BTW, I just figured out how to control more expensiveness over a MIDI. All bits were out of balance and flat. At some point I will remaster them all with new abilities. It sounds much better.
  5. Lua in Minecraft, Java for mods in MC and C# for mods for SE. So far this is my experience for fun. I'm a front-end dev in general but is always fun to do something with games. Looking forward to try DU stuff out. Are you planning to create dedicated group for coders or join existing one?
  6. To clarify. Most of us here are Polish but we are open for multinational players since this is sort of Human Social experiment we are trying to implement. Nationality doesn't matter at all. We already have guys from Ukraine, Czech Republic and UK and English is kind of mandatory for smooth communication. If your English level is basic but the second language is Polish you can survive
  7. Zapraszamy do Homeless, ale co prawda jestesmy otwarci na multikultorowosc . Cala nasza paczka to byli gracze na polskim serwerze Space Engineers - Homeless. Moge dodac jeszcze ze czlonek naszej grupy pposiada domeny DU na polske i jak najbardziej bedziemy myslec o jakims ogolnym portalu spolecznosciowym.
  8. Well.. nobody is talking about being able to build your factory and automate the build process via LUA. Once this is possible, kind of 3D large scale industrial printer .. why not to import any format?
  9. devu

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    New track added to the album on new exiting 2017 year 07 Red On The Radar Happy New Year to everybody and hope to see you soon in Alpha game-play
  10. When comes to NMS I wasn't delusional, from the very start I knew what is going to be about. I was surprised by only one thing. That people got to the hype so much that created their own theories and the biggest failure of all... company didn't deny it but semi confirmed it to keep the hype going. I said that many months ago and didn't get a copy at all. So, I'm happy to see NQ saying it at every occasion what the game is gonna be, and what is NOT. Both aspects are important. Bigger the hype, bigger disappointment factor and impact if developed legends during a process will take place. If NMS would be advertised as "the game of the lonely wanderer in proceduraly generated world" we would not have either a hype nor so much hate about it and I'm sure you will find people who actually like it like that
  11. If product even in alpha speaks for itself we going to see people flock in here. I'm confident about that for one reason. This very game will be a break trough in MMO voxel based category. You may see more games like this in the future with different flavor, theme but as always the first will be remembered as a classic. Sure, many of player will get filtered out of this, but Sci-Fi space genre lovers will stay for as long as this game provides entertainment. So far nobody else on horizon to come even close to this promise.
  12. devu

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    So far people shows the favorite song is the March of Giants, so to try to stay in the same spirit there is now song https://soundcloud.com/daniel-wasilewski-4/homeless-happy-landing This is what we felt when finally arrived on Alioth!. And here some modern..i mean ancient tunes https://soundcloud.com/daniel-wasilewski-4/homeless-ancient-analog
  13. The Purge already happened on Earth. Just before Arcship left. We know this because we were there. Witnessed all of it trying to give a chance to few more people left behind. Our mission is to prevent humankind to go this route again. You can organize whatever you want, question is how many will follow. You, yourself being in situation of survival more likely will not be able to predict your own behavior in extreme situations. Brainwashed by status quo of UMF... well the fact you even giving this example tell us, there is no hope for you anyway
  14. When there is a bounty on your head, and you ask yourself who you can trust... The society driven by money? We may even toss you a proper meal if you are resourceful
  15. Well, we believe that resource based economy will actually provide a better life for everyone. Next level in human evolution. Money are so 21 century
  16. Hello Dual Universe community. We are HOMELESS! I know, there is just logo some short back story and some soundtrack prepared for our little organisation so far. Most of honorable organisations having well prepared sections and structures, we are not there yet. Instead there is a simple idea behind our group. We would like to run some social experiment of the cashless society. Or rather Inspired by Resource Based Economy concept and see how this will go in brave new world. Don't be mistaken, Homeless stands for the fact we all have lost Earth, our home. But it doesn't mean we are going to be poor. According to the agenda we are actually going to be better off to compare to any other organisation out there We are HOMELESS, we miss our home planet and probably will always call ourselves like that... because of that. We know already, we will never find place like it. So our home is our ship in vast space or where our people are. We have no intention to settle anywhere yet. Lack of resources, melancholy of the world we left behind. But the primary goal is to build a society, claim resources and terotories of the vast space. Core of the team is a bunch of 'Space Engineers' who played together in server called... well you guessed! HOMELESS! Group of engineers trying to survive in outer space on random asteroids fighting against poor, and cruel physics But we've made it, joined Arc ship on our own, despite not being invited to the party. We managed to gather our own resources just in time and join the fleet in great journey to find new place. We looking to expand our Organisation. We prefer quality over quantity but any valuable addition to our team that shares our goals, values and simply have a fun playing together is very welcome. Backstory Former crew of UMF fleet that got together to restore faith in humankind. Our ship was sent on final mining operation before trip to Alioth, but we were left behind. Never selected or chosen to be on board Arkship. Shortly before Earth was destroyed there was chaos and disorder among those who left. Humankind shown its worst nature once again. The Group of Elite Space Engineers and Scientists decided to try to gather enough resources, seek new chance to get to planet Alioth. After following The Arkship trails and joined the rest of pioneers of this brave new world shortly after. Remembering what happened back on Earth decided not to obey UMF rules anymore and create society based on the model that was born back in 21 century. We believe, that Project Reborn should start fresh. Abandon all old ideas that kept humankind enslaved for so many centuries. The supernova discovery was a disaster that not only destroyed our home but held us back from implementing new social ideas despite great technological advancements. It was always politics of fear and danger. Now since we have fresh start there is a time better than ever to advance to the next level. Most of the population that survived was fed with wrong version of history, propaganda and brainwashed. Too excited of the promise of new life, to know, what UMF really is and what kind of future it holds for them. We were the last hope of the old world. And we are the only hope of the new one. Who does not know history is doomed to repeat it. If you are awaken, if you remember, join us! Agenda The Reborn Project proposes an alternative vision of what the future can be if we apply what we already know in order to achieve a sustainable new world civilization. It calls for a straightforward redesign of our culture in which the age-old inadequacies of war, poverty, hunger, debt and unnecessary human suffering are viewed not only as avoidable, but as totally unacceptable. Anything less will result in a continuation of the same catalog of problems inherent in today's world. People of Antioch may enjoy new start, low population levels and last 500 years would render this idea ahead of it's time once again. But we are not delusional and remember problems that humankind faced and is set to repeat in new world. Values Evidence shows that most of our behavior is determined by the environment we live in. Changing the environment also results in change in behavior in the long run. People remaining longer periods of time in a certain environment would absorb more from that environment and in time they will behave more in accordance with their surroundings. Today people traveled to the new world in search for an environment that they consider suitable for them — with others who share similar values. The values prevalent in our society have been inherited from previous generations but the environment we live in is very different. Electricity, vaccines, waste management systems, Internet, nanotechnology, space engineering etc... have contributed to a vast change of environmental factors but many people around the world today still hold on to the values of the past even though these values do not yield positive outcomes. Our values are superimposed upon us through every aspect of our experience, movies, education, books, TV, Internet, teachers, role models, subcultures, religion, home life and more. The values given to us are to perpetuate the social system we live under. The manipulation and control is so subtle that we think it comes from within while being reinforced with notions of individuality to believe this. What we need is a value system that corresponds with the physical reality and one that would facilitate our development towards a saner culture. Determining Values Our values are largely determined by the culture we live in. Organisations around the new world offer different standards of living depending on the resources they manage but they also require their citizens and visitors to follow the established order. What might be considered standard practices in some cultures, in others these practices might be considered extremely socially offensive. Capital punishment is still practiced in many countries around the world today whereas in others, this absolutely ineffective practice has been surpassed. Values are also determined by the methods of thought used in managing the people and the resources in a particular culture. Dictatorships often use theistic methods of indoctrination to make people believe that the established order works for their best interest. Democracies, on the other hand, use manipulative tactics to indoctrinate their populations into believing that individuals have an array of choices but in fact this array is extremely limited compared to what can be accomplished if humanity uses science and technology intelligently. Nowadays, there are different socio-economic systems around the world but we can see that the values prevalent in all cultures have been inherited from past generations and are, to a certain extent, detrimental when applied in our modern society. For instance, forbidding contraception because of religious beliefs can have devastating consequences for a population threatened by venereal disease outbreak. Moving forward into a saner future requires that we design an environment that facilitates our social growth into an emerging global society. Designing Optimal Environments The ancient values, inherent in our social structure from past generations, emerged from a hostile environment based on extreme scarcity. Today we experience a very different environment but we rely on an outdated value system which causes the problems that we experience in our everyday lives. In order to surpass this elementary level in our evolution we need to design an environment that reinforces constant value update. In a Resource Based Economy the main focus is on the people and the environment. Producing a high standard of living for all human beings on Earth while restoring, preserving and enriching the environment around them requires the use of science and technology and also requires a higher degree of efficiency. Access centers care for the needs of the people by offering all available goods and services free of charge. Automated transportation offers fast, safe and reliable travel across the entire city and between cities and interplanetary, for a fraction of the time. Education designed to bridge the differences between people offers different perspectives and facilitates continuous cultural learning resulting in overall positive human and environmental impact. Humane Values The moral standards of past generations do not offer solutions for present social challenges. It is not enough to label people ‘good’ or ‘bad’ anymore as we know that environmental factors largely determine their behavior. Half of all food production ends as waste while famine is still a major problem around the world. Creating abundance of energy by using renewable sources is possible today but a quarter of the world’s population still lives with no access to electricity. Most people are still strongly attached to the notion of ownership even though they would prefer to stay in a luxury hotel that offers maximum comfort. We still respect biblical notions such as ‘Those that don’t work, shouldn’t eat’ even though most recent technological and scientific advancements that make our lives better result from the efforts of very few men and women. The present state of morality is outdated, full of contradictions and based on ancient practices that yield detrimental results if applied today. The methods of science can be used to determine a functional morality and this exercise will demand that we reevaluate our entire notion of what makes us human. From the very early stages of human evolution, humankind has always tried, where possible, to improve its standard of living depending on resource availability. Evidently, some parts of the world with environments more suitable for human development have produced the complex social systems of the present. A couple of centuries ago humans discovered the methods of science and the result was exponential increase in the standard of living for a selected few. Today we are faced with a similar decision – to move forward to the next phase of our social evolution – an emerging global culture that uses science and technology to intelligently manage its planetary resources for the betterment of all planetary inhabitants. The incentive for problem solving will emerge naturally as people see the positive results of their contributions and they will protect the environment as they understand that the ideas for most solutions also come from it and our existence depends on it. Climate change, nuclear armament, increasing environmental pollution, and constant conflicts between individuals and nations demand that we use scientific tools and methods for problem solving as today’s global challenges demand a global approach from an integrated perspective.
  17. For me is definitely Particle Horizon https://soundcloud.com/dualuniverse/09-dual-universe-ost-preview-particle-horizon something magical in this drop out of tact But in general whole style reminds me some tunes from Entropia Universe. Chill-out electronic. Somehow I really love what Hans Zimmer did in Interstellar. Use of Pipe Organs in space genre sounds fresh and human, the breath. That's why decide to experiment a bit myself here https://soundcloud.com/daniel-wasilewski-4/
  18. devu

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    Hello again. After today's newsletter I realized there is a dedicated space for Fan Art. So posting this there https://board.dualthegame.com/index.php?/topic/10535-inspirational-music/
  19. Hi Guys, Just realized such place exist on this forum (today's newsletter helped) before I've posted it on general. Sorry for placing it in wrong spot. Feel free to remove it from there or merge it with this one here if possible?And I hope music qualifies as Art by definition . So here is the album created and inspired by Dual Universe. Quite different style to compare to original soundtrack. Piano, strings and church organs still working well in space . When time permits it may grow so adding general link to full repository. https://soundcloud.com/daniel-wasilewski-4/ Enjoy it!
  20. With introduced tag system to maintain and control each organisation I would say this game has tremendous potential for RP. If the politics will be elevated to the religious levels... why not to seek a RP opportunity to influence your own people? I already have a backstory that matches to the realm perfectly (by accident or reading the mood from dev blog) but I am going to exercise an social experiment here. Trying to create a resource based economy society. If this fact will not be a good reason enough I will start RP myself Feel free to join btw
  21. Unity - massive bloat. UE4 - less bloat but wide open to cover any type of game UNIGINE - low level giving game creators greater control without carry the bloat they don't need. Sure it may come with a greater price tag but I am very happy they have chosen this path. It shows they do care about quality of this game. They are not going for templates or plugins to make things happen on the screen. That was one of the biggest factor why I supported them on Kickstarter. They have great vision for a game. but not getting stuff done for sake of show something quickly for Kickstarter campaign. They took their time and selected right tools to do the job. It gave me more faith. UE4 has lowered their price and went down to low end market. Get up prototype quick, create Kickstarter campaign, monetize, publish on steam and abandon. This is a reality of early alpha access games these days. Unity is even easier to get up and running for a cool demo sake. What DU team represents choosing UNIGINE for me personally is correctness. Build good solution from ground up, rather than do a quick mock-up and try to solve problems later that may become impossible in the future. I'm developer myself and when I red their dev blog I fell in love in game concept being so close to my own visions and the fact is a right team to do the job. They know what they talking about. This title will be huge!
  22. Why not? Because there is no joined Slavic language I vote for Polish, community of space games is always strong among that nation despite the famous phrase... Poland cannot into space
  23. For us is the case how much we get homesick. We don't know yet
  24. Oh.. then be aware of ruthless gravity . This survival game is simply Human vs Unpredictable physics. Despite of what people say that has no goal or purpose. If you imagine that tying to keep your build alive for more than 1day is the goal itself.. then it can be fun
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