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joaocordeiro

Alpha Tester
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Posts posted by joaocordeiro

  1. Just now, Scavenger said:

    You might want to stop waste your time in this Forum if you truely believe DU is doomed.

     

    Many ppl (and probably some NQs) wish that. 

    But i will keep offering my advice until the end. 

     

    And you will keep gaining from my advice without knowing. 

    Do you like the asteroid spawning system? I sugested that way after i considured the game doomed. 

  2. 21 minutes ago, Scavenger said:

    The alternative would be to shut down DU, which nobody wants.

    I invested 120€ on the game. I still engage in this forum. I still help new players when im in game. 

    But im quite sure this game is doomed... 

     

    The reason is simple, the changes I pointed and some more that i have not, are essential for the game to be viable with a paying subscription model. 

     

    No one will pay a subscription to suffer. And thats a huge part of what we do currently. 

    It takes me less time and efforth to buy a water bottle in real life than the correct aluminum voxel needed for my blueprint. A game is not supposed to be more painfull than RL....... 

     

    Because i dont belive NQ has the resources to make the game sustainable, i think its already doomed. 

  3. I think you failed to address every major issue. 

     

    1 sustainable economy

     

    2 sustainable joy for everyone, not just the top dog. 

     

    3 Sustainable combat, where a noob can enjoy (npcs required) 

     

    4 Stuff to explore. 

     

    5 Massive reduction on bureaucratic stuff that add 99% paint and 1% value: 

     

    - High taxes, charges (regulate mining elsewhere, like lowering the global quantity of ore a miner can extract) 

     

    - Crafting times should never, ever be above 30m..... FFS NQ.. What is the benefit on waiting 2 weeks for a element? Dont you get the obvious about user experience?

     

    - schematics need to be optional, for all parts/ elements. 

    If someone wants to craft a premium engine, with 10% boost, they need a schenatic. But everyone else should be able to craft the basic engine... 

     

    -Remove the 100 variations of the same voxel, element, part variations are properties of the same element. 

    Voxels have color and texture that should be chosen on deploy. 

    Elements like engines should have several "efficiency", resulting on the talents of who crafts and the quality of the parts used and the schematic. 

    If you wander how the market would work with so many variations, check out diablo 3 auction house. 

    Every weapon has an unique combination of attributes. 

    How would a blueprint work? 2 windows with drag and drop where the player would chose the elements to deploy the blue print. 

     

    6 Avatar fast travel needs to be a thing. A new player joining the game or a dead player that respawn on Alioth needs to have a way to join their friends that does not take 3 hours. 

     

    7 Stop making the game worse. 

     

  4. Hi. 

     

    Along most players, I find my self "enjoying" the calibration mini game and the need to calibrate. (sarcasm) 

     

    I hate it...

     

    My game joy is now restricted to fly around alioth/sanctuary with my xs ship helping new players. 

    Since i dont charge, i have to craft my own fuel. 

     

    This leads me to auto mining on my sanctuary territory. 

    But i hate the entire mechanic except the part of my container filling up. 

     

    So i was wandering if i could use a macro to simply accept the default calibration value and start mining. 

     

    No decision would be involved, just a sequence of clicks. 

     

    Btw, if any NQ is reading, please allow mining, without any human interaction on sanctuary.

  5. 22 minutes ago, Msoul said:

    What else can we come up with?


    Most concepts used in Empyrion are valid for this game.
     

    In the empyrion servers I play, the starter area does not have rare ores, but resets the basic ores more often.
    Players don't need to "own" land to mine or build. But they can "own land to prevent others from mining or building.
    Crafting any element takes less than 2 minutes.
    NO blueprints are needed.

    NPC structures and patrols provide the majority  of "rare" elements to noobs
    there is an infinity of stars for ppl to run away and hide if they don't want to be found.

  6. 2 hours ago, CptLoRes said:

    Not that long ago everybody was saying get out of sanctuary as quick as possible because it is a dead end. And now suddenly it is supposed to be the solution?

    DU was already a brutally hard game for new players before Demeter, and to me this only highlight how NQ is not fully understanding the consequences of their actions.


    I find tragic the outcome of NQ's logic.

    So we had an exciting start of the game with some learning curve issues but interesting. Followed by no more content/interesting things to do after a few weeks of game play.

     

    NQ's solution for the decay of interesting things to do after the initial phase is to make the initial phase infinite.
    Players now have to work really hard for months without any joyful reward to get a basic ship

    Game 2 years ago:
    Welcome to the game, you can mine, craft, explore, design.

    Game now:
    Welcome to the game,
    Please buy a ton of industry and blueprints before you can experience crafting
    Please acquire 1M quanta before you can mine
    Please join an alliance before you can explore.
    Please get 10M quanta to buy parts before you can design.
    If you don't want to spend entire days if grinding or idle looking at some progress bar, choose another game.

    @NQ: To make the game more interesting, in the long term, add more interesting stuff to the game. Don't expand the decent parts of the game into infinite.
    Everyone likes cake. Buy ppl won't eat cake 24/7....

  7. Yea... 

    NQ dropped the ball on this one.. 

    Instead of making it extremely cheap and then raising the cost to adjust to the need, they went with the highest cost they could justify... 

     

    Maybe they are trying to fix the econony problem with making mining hard. 

     

    But something was left out of this equation: user experience... 

  8. 5 minutes ago, sHuRuLuNi said:

     

     

    And I have a problem with you not having the right to actually even write out that infamous "N" word. Because apparently it is no problem if "one set of people" use that word but it is a "big no-no" if another set of people uses that word.
    See?
    Arbitrary free speech. And this is why this world has gone to shit.

     

     

    I belive that you can understand that someone that spams the N word is not trying to have a speach for it to be a free speach. 

    That person is trying to provoke an aggressive reaction from the community. Because if the intent of the person( and not the use of the word it self) , moderation should happen. 

     

  9. 2 hours ago, Bobbie said:

    That's the whole problem. Cancel culture hinges on taste. What's "offensive" is at best about taste. Trying to eliminate the parts of reality that you don't like. It is strictly subjective, and it's not only immature but it borders on thought-police and mob-enforced totalitarianism straight out of 1984.

     

     

    Lol, cancel culture IS the culture of who reports what...

     

    And who takes action is the same company that thinks they should police what's "offensive". Almost all of the reporting options that they offer, are about things being "offensive".

     

     

    Something being deemed "offensive" is never serious. Not ever. You can't have a serious discussion about anything, without someone finding it offensive. People need to grow up.

     

     

    I'm all in favor of an in-game reporting system (insofar as I still give a shit about DU, which I don't really). Like I said, griefing, cheating, exploiting, etc.

     

    Just not what NQ thinks is worth reporting or policing, which is almost exclusively about what's "offensive". This makes it instantly pathetic, not to mention useless.

    This is not a binary subject. 

    Never was, never will be. 

     

    For starters, the world does not have one single culture with one single set of values. 

    Even in the same region we will see older ppl having different values than younger ppl.

     

    But even if the values were the same for everyone it would still not be a binary thing. 

    Because context matters. 

     

    An example:

    I have no problem with someone saying the N word 1 time in the middle of a conversation. 

    But i have a problem with someone spending their entire afternoon spamming the N word on direct chat. 

     

    Those 2 situations are quite different. 

     

    Another example. 

    I have no issues with someone making 1 joke blonds. 

    I have a issue of someone making a 100 line speech saying bad things abound blonds. 

     

    Context matters. 

     

    Can NQ make a report system that can understand context? No... 

    Should they allow ppl to Ultra-abuse some "bad taste issue" into an offensive level? No... 

     

    Than what can NQ do?

    They can accept every report and quickly discart the useless ones. 

     

    And U dont agree with you in your definition of cancel culture. 

     

    Who cares how many likes some report has on Twitter.. Its not cancel culture until some official cancels the event as a response to those likes. 

     

    Likes, tweets and posts have no value until someone acts upon them. 

    The person that acts is the one creating the cancel culture, because its the one that "cancels". 

  10. 1 hour ago, Bobbie said:

    Reporting abuses (griefing, cheating, exploits, inappropriate, etc.) is one thing.

    But this is allot about taste.

    Some ppl find some words offensive. Others find the context those words are used, offensive. 

     

    At the end, cancel culture is not about who reports what. Cancel culture is about who takes action on the report. 

    Administrators and moderators have to be assertive on their action. 

    Moderation is not about how many ppl report something but about how serious was the thing reported. 

     

    I belive this game feature is a great addition to the game. 

    How NQ uses it, we will see. 

  11. 11 hours ago, sHuRuLuNi said:

    As I said cancel culture ....

    I think you are oversimplifying this. 

     

    While cancel culture exists, so do abuses. 

     

    Any tool used to report abuses can be used for cancel culture. 

    Its up to NQ to decide what to do with any and all reports. They are the key to prevent this from being 100% for cancel culture. 

     

    And my experience is that NQ tolerates tons of crap that they should not. So i think we are pretty safe from cancel culture here. 

     

    But more importantly this functionality already existed, with an external site. 

     

     

    The proper reaction to combat cancel culture is moderation, not cancelation of reporting. 

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