EmperorToch Posted September 14, 2016 Share Posted September 14, 2016 Well as we see in no mans sky temperature plays a factor in survivable environments. So my question, or suggestion, is would we have to face Environmental threats like: sub-zero temperatures Scorching Temperatures Dangerous Fauna Strong Gravity Low Gravity Blackholes Meteors Asteroids Meteor showers Solar Storms Radiation and basically anything else you can think of? Cause honestly I would like to have these elements cause it makes it more challenging to find worlds to settle down on. like say there is a planet that has radiation pools but parts of the planet have sustainable living areas. But the radiation pools have some really rare resources only found in those pools. You would have to get a suit or a ship that can survive the radiation and allow you too access those materials. Thats just a Example though. thoughts? TheAtlasWarrior and SimonVolcanov 2 Link to comment Share on other sites More sharing options...
Halo381 Posted September 14, 2016 Share Posted September 14, 2016 I'm certain Asteroids will be in the game at launch. As for the other environmental hazards, I believe NQ has said that, while they may not be present at launch, they'll likely be added later. Though, nothing quite on the scale of a blackhole. Link to comment Share on other sites More sharing options...
EmperorToch Posted September 14, 2016 Author Share Posted September 14, 2016 I'm certain Asteroids will be in the game at launch. As for the other environmental hazards, I believe NQ has said that, while they may not be present at launch, they'll likely be added later. Though, nothing quite on the scale of a blackhole. interesting Link to comment Share on other sites More sharing options...
Amigocreeper Posted September 15, 2016 Share Posted September 15, 2016 the game will be a rpgmmo, i dont think they will invest much effort in survival,but if they do this game would be amazing Link to comment Share on other sites More sharing options...
Kuritho Posted September 15, 2016 Share Posted September 15, 2016 I'd love to see colony ships packed to the brim of protection. Link to comment Share on other sites More sharing options...
wesbruce Posted September 15, 2016 Share Posted September 15, 2016 See the weather thread there is a dozen more there including some from me. I tend to go more into depth as to how the may work. Link to comment Share on other sites More sharing options...
GalloInfligo Posted September 15, 2016 Share Posted September 15, 2016 the game will be a rpgmmo, i dont think they will invest much effort in survival,but if they do this game would be amazing Well there is a food survival aspect, so why not enviromental as well Link to comment Share on other sites More sharing options...
EmperorToch Posted September 15, 2016 Author Share Posted September 15, 2016 the game will be a rpgmmo, i dont think they will invest much effort in survival,but if they do this game would be amazing Well I mean if they are having some type of survival element why not add the right stuff you know What im saying( ͡° ͜ʖ ͡°) Link to comment Share on other sites More sharing options...
RightBigToe Posted September 16, 2016 Share Posted September 16, 2016 Well I mean if they are having some type of survival element why not add the right stuff you know What im saying( ͡° ͜ʖ ͡°) Yea I doubt that there will be much of an issue surviving. The purpose of the game is creation and interaction, not surviving the elements. I wouldnt be surprised if it is added in time post-release, but I cant imagine NQ adding something like weather or astronomical anomalies (which is taxing technologically) until they have a stable core gameplay and player base. Neosphaler 1 Link to comment Share on other sites More sharing options...
EmperorToch Posted September 16, 2016 Author Share Posted September 16, 2016 Yea I doubt that there will be much of an issue surviving. The purpose of the game is creation and interaction, not surviving the elements. I wouldnt be surprised if it is added in time post-release, but I cant imagine NQ adding something like weather or astronomical anomalies (which is taxing technologically) until they have a stable core gameplay and player base. makes sense Link to comment Share on other sites More sharing options...
Neosphaler Posted September 17, 2016 Share Posted September 17, 2016 Yea I doubt that there will be much of an issue surviving. The purpose of the game is creation and interaction, not surviving the elements. I wouldnt be surprised if it is added in time post-release, but I cant imagine NQ adding something like weather or astronomical anomalies (which is taxing technologically) until they have a stable core gameplay and player base. That's look logic, create a weather with impact on the players would take some times if we wan't to see a good work and not just a secondary feature. Maybe with the stretch-goals ? Link to comment Share on other sites More sharing options...
StoneLegionYT Posted September 17, 2016 Share Posted September 17, 2016 I love threats and effects. But we also have to be a bit real on the fact that we don't want 99% of the people to die to to environmental hazards. I think effects causing issues with the ships would be more fun. Causing it to slow down, cause power issues, intermittent issues, higher drains, etc. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now