DBxWanderer Posted January 22, 2023 Share Posted January 22, 2023 Idea: Show Applied Buffs to a Construct (Handling and Otherwise) Maybe for buffs that occur when you "Start" a refining on industry, you could have something at the top that would show the skills being applied to the "run" Messaline, Leniver and Neirin 3 Link to comment Share on other sites More sharing options...
Leniver Posted January 25, 2023 Share Posted January 25, 2023 The idea has already been given, but it is always good to remind people of a good idea. Link to comment Share on other sites More sharing options...
Dixiii Posted February 1, 2023 Share Posted February 1, 2023 Main problem, from my point of view, that it's hard to pick side of the game that needs more attention 🤪. I'd vote for new features, that allow some action. But fixing bugs and improving interface (visibility of buffs goes here) is also very important. I have a feeling that DU was released in semi-unfinished state. To my surprise and disappointment I see not enough NQ activity in last four months after release. Good team of programmers and game designers should be able to implement many more missing features and fix bugs much faster. Link to comment Share on other sites More sharing options...
GraXXoR Posted February 1, 2023 Share Posted February 1, 2023 There are so many “simple” quality of life fixes like this the NQ should be loooking at to pad their release notes with. Low hanging fruit, if you will. Many of these are elementary interface tweaks, that theoretically could be done by a Junior dev. but even before that, there’s an argument for bringing the entire interface into the 21st century since it currently appears to be html 4 and css 2 based judging by just how static everything is. Yoarii 1 Link to comment Share on other sites More sharing options...
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