Sulakko Posted November 27, 2022 Share Posted November 27, 2022 1. Introduction of talents that reduce cost, and increase volume to schematics, perhaps even reduce time to run. 2. Reduction of Territory taxes in line with current t1 ore prices. This should close the wounds for a while, until more faucets are introduced, and should allow better access to pvp loses that can be sustained. Right? ducking for cover..... Link to comment Share on other sites More sharing options...
Aaron Cain Posted November 28, 2022 Share Posted November 28, 2022 agree on 2, or even reduce it more. On point 1, just kill schematics or bring in the option to research versions that are persistent. The current government-based tax system is just shit and is even worse than that since we are taxed to about 90% of income for those who are not running missions, and keep in mind that the npc missions were once added as placeholder. but since their exploits only serve a small group that seemingly are free to do so, they are still there. GraXXoR and Bachiir 2 Link to comment Share on other sites More sharing options...
Kezzle Posted November 28, 2022 Share Posted November 28, 2022 I'm given to understand that last time they introduced Talents, they made it so that the "pre-Talent" level was what you got with maxed out Talents. Best to wait and see what 1.1 (tomorrow?) brings... It's for sure that they are already committed to whatever changes they're going to fob us off with this time. Maybe they'll be "sane", but I'm not optimistic, personally. Link to comment Share on other sites More sharing options...
Novean-61657 Posted November 28, 2022 Share Posted November 28, 2022 There were already 8 Schematic Talents announced for Patch 1.1 (tomorrow). We saw all 8 of them a few hours ago during a DU twitch steam. If you have all 8 Schematic talents maxed: -40% cost of making them x0.75 time to make each schematic x1.25 output amount +10 schematic production slots I think that adjusting the cost of tile taxes down with Ore prices is NOT a good idea, that would make it never not profitable and that is BAD imho. Because it would keep flooding the market with T1 ore, tanking the prices even more. Currently people are leaving the T1 ore automining game (including myself), currently not worth the hassle. People with lots of quanta are starting to buy cheap T1 ore in larger quantities. Less supply, more demand => higher prices. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now