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Missiles and lasers do need some help though. Some features that define them, make them unique.

My suggestion would be that lasers take no ammo, but can overheat. This would make laser setups effectively lighter, cheaper to operate, and give them unlimited endurance in a long battle.

Missiles are good only in very niche situations for their supreme burst dps. If NQ wants to keep that as a feature of missiles, I think they should make missiles better at it, because currently cannons have almost as much burst dps as missiles but far better sustained dps. But I don't think missiles should be a space shotgun.

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