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core capacity


Kormolos
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hello, for the limitation of the elements on a vessel, I would see one thing which has already been said but by adding an important detail.

namely a nucleus would have a capacity and each element would take points on this capacity. much like guns take points on the gunner seat.

the trick is that if the number of points exceeds the capacity of the kernel then the pilot seat or the remote control will refuse to activate.

the voxels could also take points on the kernel ....

a T2 or T5 core would have more capacity than a T1 core :)

What do you think ?

this will create quite a fiting gameplay, expertise in ship design. certain seeking to put less engine to be able to put more container or voxel?

in short it would be really great I think

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On 11/8/2021 at 1:46 AM, Kormolos said:

hello, for the limitation of the elements on a vessel, I would see one thing which has already been said but by adding an important detail.

namely a nucleus would have a capacity and each element would take points on this capacity. much like guns take points on the gunner seat.

the trick is that if the number of points exceeds the capacity of the kernel then the pilot seat or the remote control will refuse to activate.

the voxels could also take points on the kernel ....

a T2 or T5 core would have more capacity than a T1 core :)

What do you think ?

this will create quite a fiting gameplay, expertise in ship design. certain seeking to put less engine to be able to put more container or voxel?

in short it would be really great I think

+1 A lot time a tell them about this way. also .. 

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