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Cleaning up the Districts

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In our organization's Teamspeak we have often discussed possibilities to remove "clutter" on and near the District landing pads.

Here a suggestion how this could work:
 

  • When a dynamic core is "parked" near the district for too long (more than 24 hours) it should be "towed" to a virtual compound
  • The player receives a "parking ticket" and needs to pay a fine depending on how often the player's constructs have already been towed.
  • Contructs will NOT be sent to player inventory ... however the "parking ticket" can be traded in at a vending machine at the landing pad and the construct will be spawned immediately (so people can not use this mechanic to get an easy "no weight blueprint" of their ships)
  • First time offenders ... reclaiming the towed vehicle is free. Warning is issued that it will cost from now on.
  • Second time offender ... reclaiming the vehicle costs 50.000 h
  • Repeated offenders ... reclaiming costs double every time a construct gets towed.

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Certainly needs to be addressed, D3 has had 4 large ships abandoned on deck for three weeks.

Agreed that after 2 days in storage its a 5k per day (or whatever) fine,  you pay the fine your ship gets TP'd to you (or reclaimed in your market container)

Don't pay the fine for a month, your ships gone, you obviously don't need it.

 

 

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It's amazing to me that these MMO developers simply can't get this right, simple rules: Never underestimate the players, they will break, change, warp and find things, no your game secret hidden in a planet somewhere will not be hidden for long, if you allow players to leave shit everywhere that is what they will do! Please guys, we are kids we need limitations! I don't want to live in a trash heap and play with 2 FPS, please address the issue of litering markets.

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Where I live, deer are  not just a nuisance but a hazard, and to cull them there are (on occasion and in restricted areas) hunts arranged.
What if DU had advertised events (well in advance) that permit "hunting" of constructs in a randomly selected district at a defined time (the chosen district is revealed 30 minutes in advance). Safe status at the market would be temporarily recinded and any destroyed cores could be immediately looted.

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