CoreVamore Posted September 2, 2018 Share Posted September 2, 2018 This may already exist.... However I propose a new type of framed door called a Ramp Door. When activated the Ramp Door, which is a single plane ramp, opens/drops until it collides with something, which causes it to stop and stay open. Activating the Ramp Door again causes it to close back up into the frame. The Ramp Door may be invaluable for loading/unloading goods, people, animals and vehicles. (Would also look good). Could also be used as a draw bridge. So thats my suggestion. It may already be under NDA but if not I think it would be a great element to have. Link to comment Share on other sites More sharing options...
Tordan Posted September 2, 2018 Share Posted September 2, 2018 drops till it collides with something (or it's possible full mechanical extension) would be a great feature of landing gear too. Link to comment Share on other sites More sharing options...
TheRuggedGamer Posted September 2, 2018 Share Posted September 2, 2018 Landing gear already raises and lowers and looks pretty nice, the door is a great idea, maybe not when it collides, should have about a 30o angle I’d say Link to comment Share on other sites More sharing options...
DarkHorizon Posted September 2, 2018 Share Posted September 2, 2018 Indeed, forcefields are only so good as far as ramp elements are concerned. My only problem with that would be if the element were to get destroyed, would someone else beable to repair and re-open it? Force fields would simply deactivate so say if you're dropping troops into battle and you take a hit in the entrance/exit, they can still get out since there isn't anything in the way. Link to comment Share on other sites More sharing options...
CoreVamore Posted September 2, 2018 Author Share Posted September 2, 2018 8 hours ago, Tordan said: drops till it collides with something (or it's possible full mechanical extension) would be a great feature of landing gear too. Stopping when colliding with something, or until it reaches 90 degrees of opening, is a better way to do it as it is likely that you will be opening the ramp door on uneven surfaces - hence the need to stop opening once a collision is detected. Link to comment Share on other sites More sharing options...
CoreVamore Posted September 2, 2018 Author Share Posted September 2, 2018 1 hour ago, DarkHorizon said: Indeed, forcefields are only so good as far as ramp elements are concerned. My only problem with that would be if the element were to get destroyed, would someone else beable to repair and re-open it? Force fields would simply deactivate so say if you're dropping troops into battle and you take a hit in the entrance/exit, they can still get out since there isn't anything in the way. Either repair the door, or blow the door plane away to jump through the hole, either way would work. Link to comment Share on other sites More sharing options...
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