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Alpha 1

Found 13 results

  1. General overview Vulture Corporation intends to provide work, products and services in the following categories listed below. With former root in another contested region (competitive Minecraft, formerly), we look to the stars in the Exodus from Earth to regain a stable footing and to offer our customers and members a lasting experience they can look at with pride. More information can be found on »vulturecorp.space and »vulturecorporation.com. You can also interact with us via Discord at: »Link Career? Career starts here. For people from all over the galaxy. It does not matter where you are from, but often, we have or had members from the places shown above, with a focus on but not restricted to European heritages. We're dynamic and next to qualified motivated employees, we also look for contractors and partners. You are interested in working with us? Simply contact us - while our promotional hubs listed above offer more information and serve as central spectrum presence and hub for us, we prefer to actively engage in conversation with potential future employees, contractors and partners. This is the best way to find your place here and to ask any questions before submitting an application! But why consider signing up? Our central team is currently small but growing and we want to offer our employees an optimized experience. Dynamic profit distribution is one thing, but the most vital part is that our employees can take responsibility. You think you're team leader or department management material? If you can prove it, the spot can be yours. You prefer to specialize in specific tasks? No problem, specialists are our backbone. Who do we look for? With our new strategic goals provided by the board, we first and foremost look for potential leadership and management material to establish a working foundation for the Corporation. While we wouldn't say no to fitting specialists who focus on specific tasks, in the long run we need a competent number of managing staff that help shape the style and direction of the Corporation. You should therefore apply with this in mind. How can you apply? The first step here is simple: Contact us via »private message to find out if and how we can move forward together. While we currently overhaul and generally offer an application system, at this time we prefer the direct interaction with potential applicants. ⚠ So what is Vulture Corporation in a nutshell? Vulture Corporation is a small but slowly growing player organization, formerly in Star Citizen and now Dual Universe. Most current members are from European timezones but it should not be a deterrent for others as we want to recruit internationally for a broader coverage and experience - we did this before after all in a Minecraft server community years ago where we were very successful, with members from the US to Europe and Russia. Dual Universe could be the perfect "reboot" for us in terms of sandbox roots. We want to highlight the fact that we want to support and engage in roughly moderate levels of RP and have an immersive experience. After all, this group was created by roleplayers initially. Initial members had broad RP experiences with both elements of active and passive RP so today we strive for "immersion". An immersive experience is vital for us and can contain active and passive RP alike. We want to bridge worlds where people that are not fully and those that are fully into RP can get along just fine and enjoy what is to come in Dual Universe. While I consider myself as modest person I think the best example of how we feel about RP and what effort we want to invest is our multimedia such as promotional videos or AI contact videos. Feedback so far seems to tell us that we're on a good path regarding that. There is a lot of interesting and even great groups and multimedia out there but I did not see the same style elsewhere so far, so I think we're somewhat unique in that area. We currently have a few members in reserve and do not specifically focus on Dual Universe at this time - obviously, given the lack of content or accessibility yet, but we always look for alternatives. In between members can play what they have together, for example we recently dipped into "7 days to die" where a member provided a small dedicated server. Perhaps you can bring a new addition on the table as we wait for DU or you assist us with multimedia and specifying company lore more. To stress it, however, our "primary games" we wait for are still being developed, we have no hard alternatives. We so far have a flat hierarchy on an OOC basis and prefer a healthy inner social climate where de-escalation is key to preventing notable conflicts in the first place. Chances are you're ultimately not interested or part of a group already and simply taking a look, but in either case we're happy about feedback. What should change? What is right just the way it is? Let us know. You might just get it back later when it matters to you. I believe this should suffice for a more or less solid overview so far. If something is unclear, simply ask. We don't bite, and with that said, I thank you for your attention. - Subject to change -
  2. AEONIAN FEDERATION The Aeonian Federation is an intergalactic umbrella organization comprising both sovereign Member Organizations and Individual Citizens who share a common vested interest in progress and prosperity. But what is it, really? •••Too Long, Didn't Read••• Enrollment: Accepting citizens and organizations - enjoy the privileges of Aeoniancitizenship. Timezones: Global Primary language: English Focus: To promote progress and prosperity among our members. •••The Pillars of the Federation••• A Military Alliance The universe is a treacherous place. We at the Federation hold the belief that military strength and solidarity are critical to our members’ interests in the face of those who seek to violate them. Our Non-Aggression Pact and military cooperation are only part of Aeonian’s firm dedication to security. An Economic Syndicate Operating an advanced and wide-reaching network of markets across the universe, the Aeonian Federation is a key player in the galactic economy. With additional banking and investment options available to members, the Federation unlocks the path to prosperity and financial security. A Visionary Pioneer As a progressive, forward-thinking organization, the Aeonian Federation is always striving to do what has never been done before. We challenge the traditional “guild alliance” paradigm and emphasize the importance of member and organization sovereignty. We push the technical limits of what Dual Universe represents, undertaking bold enterprises such as Project Emberstone. Rest assured: there’s no such thing as “boring” at the Federation. A Community and Family The Federation isn’t the typical dictatorship guild. Although we may appear large, we’re also a tight-knit family dedicated to player cohesion. With our revolutionary Nexus hubs (the ultimate social network) and frequent game nights, the Aeonian Federation offers the best of both worlds: the friendship of a small community and the security of a large, established organization. •••The Administration••• In order to keep AFED running smoothly and its members happy and safe, the Syndicate employs a variety of structural techniques and facilities to ensure the integrity and continued existence of the Federation. These make up the Administration of the Aeonian Federation. Take a look below: Directorate The legates of the Federation, there to maintain the integrity of the entire system. Magistratum The legislative and judicial division, there to resolve internal conflicts/disputes, create internal policy, and oversee diplomatic relations. Grand Assembly The collective assembly of the Aeonian Federation. Composed of representatives from each member organization as well as individual citizens, the Grand Assembly is a place of discussion between the members of the Federation, where actions and resolutions can be diplomatically discussed. Administration All of the various other departments necessary to make the Federation function. Many valuable teams and departments are part of the Administration, including our Development Department, design teams, Defense Department, and Communications Department. •••The Verdict••• Aeonian is a choice. Your choice. Let your dreams take flight.
  3. We found the ship but it needed a lot of rebuilding. For now we did the most important repairs and it is functional. And although we are still running from the war, this could be a safehaven, maybe not even for us alone but also for other refugees or maybe you are looking for a neutral flying city to make your home. So we opened the hangar bays and some rooms are now filled with beds so we have room for you. (needless to say this project will be mainly RP but the flying city will be build and it will have space for you) And now i sadly have to conclude this communication as i am needed to taste some of the cupcakes charlie made us Numnum Byiiiiiiiii Shino
  4. lira.rospionne

    tchat vocal RP

    [An idea to propose] In this game, we could use a vocal chat and the players very close to us could hear us and answer us. Use a voice communication radio system if you have an antenna attached to a building or space ship with a channel that you can create.
  5. Yaoiadolf66

    Salutations

    Hello all, I am an aus sci fi geek and a devout roleplayerw, looking forward to playing with you!
  6. BOO IS ACTIVELY RECRUITING PLAYERS AND ORGANIZATIONS BOO WEBSITE LINK BAND OF OUTLAWS COMMUNITY PORTAL LINK A WORD FROM OUR FANS (LINK) Discord: https://discord.gg/mhAaKmA ________________________________________________________________________ WHO ARE WE? Band of Outlaws is a growing community of gamer's within Dual Universe. Our goal when the game launches is to provide a community environment for all play styles. While our theme and preference leans towards the renegades and outlaws, we are also happy to accept traders, builders, and anything else in between. We want to encourage everyone in Dual Universe who has a heart for a sense of community and gaming to join us, whether as individuals or with your own group. Either way, we have a growing support network that anyone can benefit from. We understand games can be hard to commit to, and acknowledge the fact that people have lives outside of the internet. We won't force you to do anything, the only thing we want you to do is to have fun and play the game your way, hopefully with us among friends. ________________________________________________________________________ THE PLAN: Band of Outlaws wants to create a community for those who wish to play out their inner rebel, whether that be through pirating, smuggling, being a mercenary, a bounty hunter, and everything else in between. That is just a small portion of what our community is going to accomplish, as we have been steadily growing in several other games such as Battlefield 1, Conan Exiles, and several more. We want members to join a family of fellow, like minded internet nerds than just some faction in a singular game. That said, we certainly plan to have Dual Universe as our focus when the game launches, and we have several projects in our development pipeline for our community to participate in when the time comes. I'll list an example of such below. • Project Tortuga: Band of Outlaws plans to accomplish many tasks within Dual Universe with the help of volunteers within our community. We want to create a safe haven for outlaws like you and I, and are planning to construct a free port away from prying organizations who seek to control everything. Dubbed "Project Tortuga", our free port will be available for anyone to use, not just the Band of Outlaws. This project has also been extended to the greater Dual Universe community, and with the help of the Band of Outlaws, we can all have a place to call home. _________________________________________________________ THE OVERVIEW: • Primary language: English primarily. • Time zone: We accept anyone from around the globe. • Goal: To create a support network for players in DU, providing benefits for mercenaries, bounty hunters, you name it. We plan to have several internal services established to let you play out your character in DU. Also, blow things up and make money. _________________________________________________________ WHAT CAN BAND OF OUTLAWS PROVIDE FOR YOU? • Security in numbers: Our safety network will you keep you and your assets safe. • Community: We have a vast network of players with a wide array of goals in the game, we all support each other in and outside of the game world. • Trade: We plan to have a vast trade network, where you can get the best deals by being in Band of Outlaws. • PVP: BOO will need to protect its assets, and we plan to be very aggressive. We will teach you how to fight, and provide you with the ships to do so. • PVE: We're not sure how PVE will be in the game, but we certainly plan to be apart of it as we know many players may not want to do PVP. • Exploring: There is a big galaxy out there, so of course we're going to explore it! _________________________________________________________ WHAT OTHER SERVICES DO BAND OF OUTLAWS PROVIDE? • A discord server that is managed 24/7 with hundreds of members playing various games. • Website/Forums to hang out with other BOO members. (WIP) • An actual gaming community of internet nerds, with the number one focus being fun. This family is open to all. • A chance to help create something unique and inspiring. Come make history with us! _________________________________________________________ HOW DO WE OPERATE? Band of Outlaws is not out to be the next mega corporation with an umbrella controlling every sub-organization within our community. We operate under a general community management system with our Managers and Moderators doing all of the admin work so everyone else can enjoy whatever game we are playing. Within the context of Dual Universe, right now our management for this game is open ended until the game launches and we can see where we need certain positions filled. _________________________________________________________ DBAD CLAUSE - RULE: Band of Outlaws will not drag you down with rule after rule. To sum up how we expect members to behave - don’t be a dick. We’re all here to have fun, and there is no reason to be rude to each other. This includes flaming, hate speech, starting drama etc. Let’s act like grown men and women. This also extends to how members are expected to act towards other organizations/communities. Be respectful, regardless of affiliations. _________________________________________________________ INTERESTED? We are always looking to recruit new players, or organizations within the Band of Outlaws. If living the outlaw life is for you, then this is the best alliance to be apart of. We encourage you to apply immediately, and be apart of the greatest organization made for rebels and outlaws like you. Below will list minor details to help you when you apply to Band of Outlaws. • Applying by yourself as a player? Simply head on over to our community portal and submit an application. Your application will be reviewed, and a voice interview with yourself before we finalize your enrollment. This is simply to make sure we can maintain some sense of security within Band of Outlaws, and that we can both get to know each other and be sure that not only you would be a good fit for us, but that we would be a good fit for you. If you are interested, just apply on our community portal - Band of Outlaws Portal Link • Applying as an organization? We are always looking for other player organizations to join the Band of Outlaws alliance. Being a member of our alliance has benefits that are listed in this post above. Among those, you will benefit mainly from a wide market audience and support network. Band of Outlaws members and organizations are forbidden from openly attacking each other. We are all allies here with the same idea, and we want you to be apart of that. Simply send a private message to Cybrex, and negotiations will be made. If you have any questions regarding Band of Outlaws, please contact Cybrex. BAND OF OUTLAWS COMMUNITY PORTAL LINK
  7. Terran Union on the Community Website Terran Union Surgere, Aedificare, Conservare War, Chaos, Desolation, Despair this is our history and in this state we left Earth, Terra, birthplace of Mankind, our beloved Mother and we had almost destroyed her in our greed and envy, but a Neutron Star was faster. And now we're lost, drifting in space, aimlessly, alone. Delight, Relief, Beauty, Hope our first thoughts and feelings as we saw her, our new home, our new Mother, Alioth. We gave a promise to ourselves, this time we will make it better, we will build a Civilization, greater, better, more beautiful then everything that Mankind has seen till now. And we will take good care of our new Mother. The Union Immigration: Allowed Government: Hiring Military: Recruiting Elections: After Beta Launch Official Languages: English, German Time zone: All Communication: Discord (link to get on the Server) Nation Colors: Blue, Silver, Gold Member of the Cinderfall Syndicate Organization The Union is a Federal Nation and is organized in four administrative levels: National, Planetary, Regional and City Each Level is more or less self-regulating and has an own parliament. Government Leader The Leader is the head of the National Parliament and the Ministerial Council, he is also in direct control over the Military, together with the Supreme Commander. A Successor and Second-in-command is elected by the National Parliament. Candidates for this Position can be proposed by the retiring Leader, the Military Council and the National Parliament. Parliaments The National Parliament is made up of the Leader, the Ministers, five representatives elected direct from the citizenship and at least one representative from each planet. With the growth of population, the planets are granted additional seats in the Parliament, 1 for every 2,500 citizens (Numbers may change after game launch). The Parliament also makes laws that are valid for the entire nation and decide together with the leader and ministers on the future course of the nation. The Parliament will meet at least once a month. The Planetary Parliaments are made up of at least one representative from each Region and one from each City that exceeds 500 citizens. With the growth of population, the regions are granted additional seats in the Parliament, 1 for every 500 citizens (Numbers may change after game launch). The Parliament also makes laws that are valid for the entire planet and elect its representatives for the National Parliament. The Regional Parliaments are made up of at least one representative from each City in the Region. With the growth of population, the cities are granted additional seats in the Parliament, 1 for every 200 citizens (Numbers may change after game launch). The Parliament also makes laws that are valid for the entire region and elect its representatives for the Planetary Parliament. The City Parliaments are made up of at least five elected representatives from the Citizenship. With the growth of population, the Parliament gets additional seats, 1 for every 100 citizens, up to a maximum of 30 seats (Numbers may change after game launch). The Parliament also makes laws that are valid for the City and elect its representatives for the Regional Parliament. The Parliaments will be able to choose their meeting cycle, recommended is once a month, the elections are held once a year. Ministries The Ministries are the Administration of the Nation and are operating on all administrative levels. The only administrative level that will have all ministries, is the National Level. Depending on the tasks of the ministries, they will have branches in the various administrative levels. Tasks that have the ministries, for example, are: Nomination of judges and ambassadors, operating Stargates owned by the government, city and infrastructural planning, tax collection and distribution, i.e. the everyday tasks. Ministries that are likely to arise are: Ministry of Economy Ministry of Finance Ministry of Trade Ministry of Justice Ministry of Internal Affairs Ministry of Foreign Affairs Ministry of Exploration Ministry of Expansion and Colonization Ministry of Research and Development Ministry of Military Ministry of Defense Each Ministry will be led by a Minister, chosen by the Leader and approved by the National Parliament, the Minister will choose a Second-in-command. There will be also Ministers without official ministries. The Ministerial Council will meet once a week to discuss the current affairs of the nation and to consult. This Council consist only of the leader, his Second-in-command and the ministers. Military The Military is led by the Leader, the Supreme Commander and a Military Council. The Military Council consist of the Leader, the Supreme Commander, the Minister of Military, the Minister of Defense, the Minister for Special Tasks and high ranking Officers such as the General of the national planetary Forces, the Admiral of the national orbital Forces, the Admiral of the national deep-space Forces and the highest ranking Admirals and Generals of the planetary and orbital defense Forces. The Military Council is in charge of all military facilities, including the Military Intelligence Service and the Military Academy. The Council also makes laws which only apply to the Military and provides the judges for the Military Court. A majority vote of at least 75% in the National Parliament is automatically a superior order and the military has to follow this order, neither the Leader nor the Supreme Commander can revoke this order. Supreme Commander The Supreme Commander has in great military decisions, like war and peace, equal power to the Leader, but in the overall military structure he is superior to the Leader. The Successor of the Supreme Commander is elected by the Military Council and must be acknowledged by the National Parliament, when this not happens the election is held again. Candidates for this position can be proposed by the Leader, the retiring Supreme Commander and the Military Council. The Military is organized as following: National Forces: This Forces are stationed all over the Nation, they are the offensive Forces of the Nation, are responsible for the national space and are financed and maintained by the whole nation. The National Forces are split in 3 sub-commands and 4 Support Units, Engineer-Corps, Medic-Corps, Pioneer-Corps and Military Police National Planetary Forces: (aka. Planetary Operations) Leader: General of the National Planetary Forces Headquarter: Location currently unknown Tasks: Protection of military and civilian facilities on planets, which are controlled by the national level of administration, Invasion of Enemy Planets, Combat support for Locale Planetary Defense Forces, if requested or necessary. Military Units: Army, Air Force, Navy, Special Forces, Troop transporters National Orbital Forces: (aka. Orbital Operations) Leader: Admiral of the National Orbital Forces Headquarter: Location currently unknown Tasks: Protection of military and civilian facilities in Orbit around colonized planets, which are controlled by the national level of administration, blockading and bombardment of enemy planets, ground-support for planetary troops, Combat support for Locale Orbital Defense Forces, if requested or necessary. Fleet Parts: (all ships are fitted to be short-range and without Jump drives) Heavy Siege Ships, Blockade Frigates and Corvettes, Anti-Fighter Frigates, Capital ship Hunter (Cruiser), Carriers for space to atmosphere fighters, bombers and transporters, also a small contingent of standard fighters National Deep-Space Forces: (aka. Deep Space Operations) Leader: Admiral of the National Deep Space Forces Headquarter: Location currently unknown Tasks: Protection of military and civilian facilities in Orbit around uncolonized planets and in deep space, which are controlled by the national level of administration, Border Patrol and Defense, Pirate hunting, Escort Missions, Search-and-Destroy-Missions in- and outside of national territory Fleet Parts: (all ships are fitted to be long-range and with Jump drives, if possible) Titan-Class Battleships and Carriers, Battlecruisers, Cruisers, Destroyer, Frigates, Corvettes, Small Carriers and Corvettes fitted for pirate hunting and functioning as packs, Patrol ships Local Defense Forces: This Forces are stationed only on their planets, they are the defensive Forces of the Planets, they are responsible for their planets and the orbits of them and are financed and maintained by the local planetary government. The Local Defense Forces are split in 2 sub-commands. Local Planetary Defense Forces: (aka. Planetary Defense) Leader: General of the [planet name] Planetary Defense Forces Headquarter: in the capital of their planet Tasks: Protection of military and civilian facilities on their planet, which are controlled by the planetary level of administration Military Units: Army, Air Force, Navy Local Orbital Defense Forces: (aka. Orbital Defense) Leader: Admiral of the [planet name] Orbital Defense Forces Headquarter: in the capital of their planet Tasks: Protection of military and civilian facilities in Orbit of their planet, which are controlled by the planetary level of administration, ground-support for planetary troops Fleet Parts: (all ships are fitted to be short-range and without Jump drives) Anti-Fighter Frigates, Capital ship Hunter (Cruiser), Carriers for space to atmosphere fighters, bombers and transporters, also a small contingent of standard fighters Cinderfall Syndicate As a member of the Cinderfall Syndicate, the government of the Terran Union will actively work with the Authority Council, so that the citizens of the Union and members of Cinderfall will have a pleasant time in the universe. Economy The Economy of the Terran Union will mainly be consisting of private ruled companies, but there will also be government ruled facilities, such as shipyards and trade posts. Companies Be a Company in the Union (means the headquarters will be on TU territory) Your Company will be part of the Union and it would be gladly seen if your employees would also be Citizens of the Union. The Company will follow the law, pay taxes and sometimes the company will be offered contracts by the government (conditions in Gameplay/PvE/Building | Designing | Scripting | Engineering). Military contracts are mostly given to companies that are within the Union. Your company will be allowed to have contracts with other factions and even branches in other faction’s territory, you can also call for help by the TU, be it diplomatically help to establish trade routes or military help to defend your property. Companies in the Union: Be a Company that works with the Union (means the headquarters will not be on TU territory) You will be an independent company and the company and their employees can make whatever they want. If you want to work with us you can ask for a contract or we offer you one, we will also search for friendly relations and offer to establish branches or mining rights in our territory. You will have no rights to call for help by the TU, but any kind of help can be part of a contract. Companies with a friendly relation to the Union: (having a branch/multiple branches in TU territory) SilverLight Industries Chromion Industrial Companies that are currently working with the Union: Vulture Corporation (Relation will probably change with time) National Bank Banks are important facilities in the economy, so the Union will provide a National Bank, that will offer following services: Rentable Safes The protection of your valuables is an important task, so the National bank is offering safes for a small fee. Here you can store whatever you want and it will be under the protection of the government. Loans The National Bank will offer loans for Citizens and Companies in the Union. Markets Basic Markets An item market for the everyday needs. Established in cities exceeding 50 Citizens. Advanced Markets An item market for advanced elements and materials. Established in cities exceeding 200 Citizens. Capital Markets A market for everything your heart desires. Only established in planetary and regional capitals. Ship market included. Will have Government Trader. Orbital Markets A market for everything and in huge amounts. One per planet. Ship market included. Will have Government Trader. Society Libraries Public Libraries We will have public libraries, where all the unclassified knowledge, exploration data and recipes, that are gathered by the Union, will be stored for the access of the Citizens. Government Library This Library will be containing all the information that are be considered as classified by the government. Including recipes/blueprints for weapons of mass destruction, blueprints for military ships, locations of important/very valuable resources and so on. Access to this information’s are only granted to employees of the government with corresponding release level. Schools Public Schools We will have public schools accessible by Citizens of the Union. Here you can learn a profession of your choice. Experienced players will teach you what is important for your chosen profession, providing recipes and blueprints and will help you to increase your skills to a certain degree. Government Schools We will have schools accessible only by employees of the government. Here is the choice of profession more specific and more challenging. Experienced employees will teach you what is important for your chosen profession, providing recipes, blueprints and resources and will help you to increase your skills to a degree of your liking. New Employees of the Administration will be also trained here. They are taught how the government works, what their duties and if necessary the handling of tools outside of the game, for example Excel. Military Academy Here will be trained the military personal in courses such as, basic training, advanced tactics, fleet maneuver or advanced officer training. News Public Service Announcements We will provide Public Service Announcements for each administrative level, in our forum (once it is released) and on in game bulletin-boards. Newspaper We will provide a nation-wide newspaper, published by opinion independent journalists (I hope this makes sense, what I mean is that they will get a salary from the government, but they will be free to write whatever they want, would I write “opinion-free” it would probably indicate the exact opposite. Terminology is really difficult please help me someone with this). About what the newspaper will report, will depend on the news priority for the nation. It is also possible that there will be more local-oriented newspapers. Newscast We will provide a Newscast with the most important news regarding the Union and the galaxy, such as wars, peace treaties, politics (mostly TU but also galaxy), government decisions, new colonies and sometimes a bit propaganda for example the completion of a new TU Capital ship. The newscast will be provided via YouTube and in game functions. Gameplay PvE Exploration We will finance exploration missions of different sizes, reaching from single ship missions, to long journey convoys with multiple ships. The only we are asking for is, to share your data and discoveries first with us, before you sell it to others. Mining We will offer regular trips to different mining locations, including a military escort. Depending on where the location is, how valuable are the mineable resources and how often the trip is made, the size of the convoy will reach from just a few, to dozens of ships with hundreds of players. But we require for the protection we provide 10% (5% for citizens of the TU) of the resources which you have mined. We will also have continuous mining missions with Motherships or Stations, of course also under the protection of our Military. If you're a freelancer, you can mine in the region where the mission is and give us 10% (5% for citizens of the TU) of your mined resources or we could buy the resources but for a slightly cheaper price as on the free market. If you're a Newbie or just need some cash, we offer salaries to mine for us and you can decide if you prefer your own ship to mine with or if you want to borrow a ship from us for free. (this will probably be limited due to the limited space on board the motherships and stations) Building | Designing | Scripting | Engineering We will offer different contracts to make something for us, that could be a Script, a Design Concept, a Mechanical Contraption, a Ship, a Building, a Megaproject or just a simple beautification of a city. The contracts are split in 3 main categories: 1. Employee-Contract: We'll pay you a salary and providing the resources for the work, to which we assign you. 2. Freelancer-Contract: We'll pay you a fixed amount and provide or pay for the used materials. 3. Company-Contract: These contracts are awarded only to companies and will be negotiated. After the completion of the contracts, the created blueprints are passed to the Terran Union. Trade | Transportation We will regular offer escorts to trade posts that are far away from the TU Territory. To participate, a fixed price is estimated, depending on the duration and dangerousness of the journey. We will also offer missions and long-term contracts, to transport goods and people for us. Science We will offer positions in our research facilities for scientists and engineers who are more in development than maintenance. As an employed researcher you are free in your choice of research, but sometimes you will get requests, which you can reject, but consider your reputation. In case of war, a rejected request can lead to a dismissal, depending on the importance of the request and your current research. This will be an employment; you will get a salary but your discoveries will belong to the Union. We will also offer Freelancer and Company-Contracts, if we need some specific tech to be researched fast. Maintenance We will have a lot of civilian buildings, ships and stations and they must be maintained. If you considering such work, we will offer you an employment and a salary. Other As the development of the game is progressing, there will be probably other career branches and as soon as we know it we will offer employments, contracts and missions. PvP Mercenaries We will offer missions and contracts to people who don't want to join the military, but be prepared this work will be dirty and probably more on the unofficial side of things. Events We will organize different kinds of competitions, for example building competitions in various classes reaching from art, to fighters, and we will probably have dog fights. We are open for suggestions. Interplanetary Tournaments Once a year we will organize a great national tournament, where every citizen of the Union can show his skills. The participants will compete in various disciplines, such as building, dog fight, racing, strategy, and so on. The tournament will start in the cities and every citizen can register there. The winner on city level will then compete on the regional level, the winner of this are going on the planetary level and after this we will have the grand final on the national level. General/Social/RP Holiday Events We will try to organize Events timed and themed to real-life holidays and we will try to get other factions and maybe even the devs on board for this. Roleplaying RP is welcome but not necessary. We will try to create events and special areas for roleplaying and we look forward to receive ideas and suggestions from you. Joining the Union Warning If you want a position as high ranking official (Minister, Parliament representative, General and Admiral) you should be aware that this means a lot of work for you and you will probably receive phone calls in the middle of the night, because of some catastrophe or enemy attack. If you want to be a member of the administration, you should be aware that this means work and you should have some skills in office software. Even after you finished your work you will be a contact person for the citizens of the TU. If you want a position in the military, you should be aware that this means discipline and to follow orders. If an officer ordering you to jump, you will jump and not ask why. You will us also tell fixed times in which you are online and at least half this time you are on duty; in the other half you can do what you want. Next topic is that you've committed yourself, just leaving is desert and will have consequences, but you aren't bound forever. The Contract will have a runtime of 3 months, 10 deaths on duty or 50 dead enemies. I know this whole thing sounds not really good, but here is the good part, you will get a very generous salary and we will take good care of you. The above mentioned jobs are 18+ exceptions considered on case by case basis. Ranks (currently available. with time it will be more | To pay taxes and to follow the law, are duties for all ranks) Citizen: Your only duties are to pay taxes and to follow the law, otherwise your freedom is boundless and well protected by military and law enforcement. Government employed: You are an employee of the faction and as such you get a salary and you have in some cases access to the resources of the faction, but your work will belong to the faction. Soldier: Pretty good description above in the warning. Who we accept We are a Nation we accept all as long as they follow the law. How to join If you want to join, simply leave a post that says that you wanna join and we will contact you. (this method will probably change later) At the moment we are searching for a capable artist for emblems and pictures for the description, if someone feels like "I want to help" please send a PM to Darius Sanguna !ATTENTION! This Site awaits further refinement in the future. All numbers mentioned here are subjects to changes, till the Union is fully established. All features mentioned here, will only applying, if they corresponding with the game mechanics and we can find someone who is willing to take the job. The Terran Union isn’t related to any other Terran Union outside of Dual Universe. Version 3.4.5
  8. Gerald_Deemer

    What is missing so far?

    After watching the kickstarter video I have to admit that I´m impressed. I´m sure Dual Universe will be the better game compared to the direct rival Star Citizen. But there is one thing I miss deeply and that is PVE Content! Are you planning to add some kind of enemy races or mean spirited aliens? I mean the game looks awesome but exploring the universe without any risk is not very thrilling. Okay you got the other players who might troll you, but I think some PVE content and a pinch of mystery would make the game perfect. I think there are lots of ohter (not PVP) players out there thinking the same way. But I hope the kickstarter will be a success and wish you guys from Novaquark all the best! Otherwise if you plan to keep the alien races a secret until the first player gets in contact with them I have to admit you guys are brilliant!
  9. GrandMasterApex

    D.S.E

    Tenebris Umbra Imperium (D.S.E) -[EDIT]- This is now a closed Organization - invite only
  10. I was born on a small primitive jungle planet, raised by my uncle the only family I've ever had. My mother and father died one day in a tragic hunting accident, My uncle welcomed me into his home and raised me like his own. Everything changed though the day the raiders attacked my village, There ships descended from the sky and their ruthless monsters brutally murdered most of the village. my uncle told me to run into the treeline. so I bolted into the treeline and gave one last glance backwards to see the ghoulish face of my uncle roll down into a ditch and rest with his eyes staring right at me. I lived in a small platform in the tree canopies overlooking the village, Every night I struggled to sleep all I could here was the horrifying screams from the village below as the survivors were tortured and violated. I awoke one morning to the strange silence, the birds could be seen in the distance flying away in a massive flock. A large shadow loomed over the jungle, I heard a strange screeching noise and the sound of raiders shouting, I quickly climbed down the tree to run towards the village and the sounds grew louder. I could hear the noise of gunfire and explosions, I overlooked the village to see the raiders running in terror. I could hear a loud humming noise and I looked up to see a massive triangle casting a shadow on the planet, the raiders rushed for their ships but a ship flew in and destroyed it before it was reached. A ship slowly descended onto the soil and deployed a ramp which soldiers covered in white armour stormed out of accompanied by some in grey uniforms, They killed every last raider and broke the chains holding the villagers. A man in a grey uniform approached me slowly with two escorts and reached out with his hand and said "You're safe now, the empire is here." a grin developed on his face as I grabbed his hand and he pulled me up. They took me in and basically raised me and for the last fifteen years I have fought, trained and offered my life for the Empire. I owe my mind, body and soul and life to the Emperor the only one I truly trust and I live to serve. What will your story be with The Empire https://community.dualthegame.com/organization/empire
  11. TrihXeen

    How about some RP talk?!?

    I have been into RP in games for a few years now. I haven't actually gotten too into it since most servers for games that offer it require an interview. Would anyone be interested in doing some RP type things. Like, come up with a back story for 2 or more empires(so to speak) and see how people play it out? If you would be interested, lets start planning! I can come up with a story if people would like to give options for names, look and feel of empires, and the such. I would also be open to help writing and what not. I truly think it would be amazing to have a good, immersive RP story for the RPers out there to jump into right off the bat. One thing I just thought of to keep things under control, would to possibly have what I would call sessions(episodes might be a better term, but we will stick to sessions for this example). Sessions would be times of the day when the most frequent people RPing are on. So, during those times is when it is full on RP. Outside of those times would be minimal, non story affecting, RP. One con to this is that it would really be too much improve, and people might take that time to plan things out. There would, of course, be rules of engagement, so that say a war broke out. One side wouldn't just be like f-it-all and nuke everyone. This could happen on the same planet, multiple planets, or even star systems. Would just depend on the number of people joining in! I look forward to everyone's feed back! Thanks, -TrihXeen
  12. PAX IMPERIUS RECRUITING Website | Forums | Recruitment | Charter Pax Imperius stands for "Peace for the Empire". Pax Imperius strives to be a faction of its own within Dual Universe when it launches, and we aim to take it by the horns. PAXI can provide multiple divisions for members to join, mainly being divided in to two groups. Our industry arm, which will carry out all trade, manufacturing, and resource gathering. If that doesn't fit your play style, then we also provide a military arm for those who love the thrill of PVP. The military arm will ensure our borders are protected, and that PAXI dominance reigns supreme across Dual Universe. Aside from our Dual Universe presence, PAXI Gaming hopes to encompass many other gaming groups for us all to enjoy doing what we love - gaming and having fun. If this sounds like something you would be interested in, I highly encourage you to continue reading this thread as it will answer most, if not all, of your questions. What's our gaming history? To start, I have been involved with the PC gaming world since 2004, first playing Star Wars Galaxies (Rest In Pepperoni). From there, I have played numerous MMORPGs, FPSs, and other games alike for years. I have experienced all sorts of various gaming communities from a member and leadership perspective. Many of our current membership have a similar experience, but we all know we want one thing out of gaming, and that is to have fun. Most of the influence for this group stems from Eve Online, which is probably the most prominent game I have played in the most recent years. I highly encourage any fellow capsuleers who are browsing these forums for a potential group to check us out, as you'll find a very familiar environment here. What can Pax Imperius provide? • Teamspeak server 24/7. • No assholes allowed environment. • Website/Forums. • Competitive, yet friendly PVP environment. • Dedicated internal groups to cater to your play style, whether it be industry or blowing things up. What are Pax Imperius' goals? • Create a friendly, yet competitive group of players within DUs universe. • PVP/PVE oriented atmosphere. • Provide a thriving atmosphere for players who want to build their own society among the stars. • Many lols. What are Pax Imperius' rules? We at Pax Imperius like to keep things fair across the board, with some common sense added. You can read our Charter which contains everything that a member of Pax Imperius abides by if he/she is accepted in to our community. What type of members are we looking for? We want members who want one thing out of gaming, and that is to have fun. That's what it is all about, and that's the attitude from which we base all our decision on. PAXI is also a mature environment, and while we have no age limitations, we do recommend applicants be 18 and older. Are primary focus will be empire building and all forms of PVP, but we are also looking for those with an appreciation for story telling. While we are not a Role Playing group at are core, we do enjoy creating our own set pieces, characters, and backstory to make the immersion as best it can be. Interested? Please click this link to submit an application for us to review on our website. In the mean time, you are welcome to join our teamspeak server and hang out with us! Teamspeak Server Address: paxigaming.ts.nfoservers.com
  13. Ser_Aison -currently gone-

    Radio System?

    I have been thinking about a way to do communication without teamspeak and thought about a number of ways to do it, some ways would be via voice and chat channely deicated to local area, groups, factions, global (system), galaxy/universe wide the second way would be allowing you to create completly custom chatrooms both for typing and voice chat (like teampspeak where you can create extra rooms on a server another possibility would be a basic chat completly used via chat commands (minecraft chat/stellaris chat) the last and in my opinion best way would be to do it like the "acre" (advance combar radio enviorment) mod for arma, creating a itam that allows you to join specific frequencies and even using speciall encoding procedures to avoid being spied on, this would allow for a great diversity of gameplay from factions using multiple frequencies to have a strictly organised comm system, for example group a has 2 comm officers a and b, a is responsible for commands from the higher ups and relaying them to the group leader, b responsible for leading orders further down the command chain. Or a radio station opening on a frequencie broadcasting news and playing music all COMPLETELY player driven. Basic functions of acre demonstrated: wow ingore this while i edit it
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