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Found 11 results

  1. Dear developers, Short version, please make a Linux crowd fund so that we can put our money where our mouths are. Top aim would be a native client. Secondly, approaching Feral to help port the game. Third being a supported Wine wrapper. Finally, the lowest rung, some cornered off time that a developer writes guides or answers some questions that we can try get it running on Wine or in a virtual machine. It has been two years since I played EVE. When they sold skill points, that was a goal post moved that I could not accept but this game seems to hold a possibility of not only filling that hole in my mind but scratching an itch that I didn't think was there. What I can find about it from you looks positive. I can not promise that it is all sunshine but if you can become platform independent, surely: Windows + Mac + Linux > Windows only revenues. Vulkan has opened up a huge path for making platform independent games. Many Linux gamers are counted in statistics as Windows players because we resort to virtual machines and Wine. Statistically, we also spend more given the opportunity on our hobbies and passions. Linux statistics can be surprising. Personally, using myself as an example, I am on the following machine: Intel Core i7-5820K (6 cores, 12 threads) @ 4.1GHz Mobo: ASUSTeK model: X99-E Memory: 16201.8/64335.1MB Graphics card: Advanced Micro Devices [AMD/ATI] Hawaii PRO [Radeon R9 390] (I won't be buying MSI aka Micro Sun International again, the build quality does not impress me). GLX & Vulkan Version: 3.0 Mesa 17.2.8 HDD Total Size: 2000.4GB (12.7% used) ID-1: /dev/sda model: MZV6E500BW size: 500.1GB ID-2: /dev/sdb model: ST500LX025 size: 500.1GB ID-3: /dev/sdc model: ST500LX025 size: 500.1GB ID-4: /dev/sdd model: ST500LX025 size: 500.1GB (That is an M.2 for boot and some games + 3x SSHDs in ZFS RAID 5 for bulk storage.) My Steam account is also rather healthy. We bought into a vague promise from Star Citizen and we are still waiting. The key to this request is that you can see the direct contribution that Linux players make and adjust what you do for them accordingly. Thank you, Jen
  2. https://www.dualthegame.com/en/pledge So, the new supporter packs are out. What are your thoughts on them? How did they compare to what you guessed would be in them? Personally i though't there would be more DACs, but i love what they have done in relation to different points of access into alpha.
  3. Hello, even if we did reach the bounty system because of the funding from private investors, I wanted to point out that I think we would've reached 725k anyway. We are now at €714,398 pledged so far and we have until the 7th of september to reach 725k. I simply wanted to say that it is incredible that we will reach (I hope so!) the last stretch goal, even without the funding of 3,7 million euros. At first, I did not think we could reach 725k but now it's quite possible and I think it's awesome. Leave your thoughts on this, do you think we will reach the goal ?
  4. Hi guys, Here are some news concerning the Crowdfunding portal evolution and the Alpha. First, thank you so much for your support as we take this amazing journey together. There are more than 9,000 backers who have shown their support for our vision of Dual Universe with more than 675,000€ pledged. Thanks to you we have met all of our crowdfunding goals and all but one of our stretch goals, the Bounty system (725,000€). We're amazed by the support you guys show us every day. You know how crucial the Kickstarter campaign was and how it allowed us to make it this far. For all of you that couldn't make it during the Kickstarter, and who made it very clear they wanted to help us achieve our vision, we opened our own Crowdfunding portal in November, 2016 to make sure everybody had a chance to get on board for the first Alpha and to actively support the development team. Kickstarter upgrades can't go on indefinitely, though. Many of you have asked how long we’d allow new pledges and upgrades from your Kickstarter pledges. While we didn’t put an exact date on it at the time, we made it clear the opportunity to upgrade your pledges, or make new pledges, wouldn’t last forever. The time has come to announce a date for the end of the Kickstarter upgrade opportunity and an evolution of our crowdfunding in general. You'll have until the 7th of September 2017 to perform an upgrade of your current pledge or to make a pledge if you haven't already. Your sharp eyes will probably notice that this date is special: this is indeed the day we launched the Kickstarter campaign last year! Many of you mentioned that you needed time to perform upgrades (especially for those who wanted to upgrade to the highest pledge levels). We totally get that and we think giving you a full year after the campaign started is a fair amount of time to upgrade and make changes to your support for Dual Universe. After September, 7, we will remove the upgrades from our crowdfunding portal. At the same time we will temporarily disable the Crowdfunding portal entirely to prepare it for a refresh. No new pledges or upgrades will be possible during that time. After we complete the maintenance and revamping, the portal will reopen with a slightly different approach. Because the initial push to raise funding and make Dual Universe a reality will have ended, the current “Founder” packs will be retired. However, as we are aware that new members of the Community may still want to support the game, we will provide "Supporter" Packs in a new format. These packs will be available to let supporters either join early to give feedback that could help shape or improve the game mechanics, or just to support the vision Dual Universe carries and help us to remain as independent as possible. However, some current rewards won't be available in these new “Supporter” packs. For example, we will remove the lifetime subscription reward. If you are planning on purchasing or upgrading to a Ruby pack or higher to earn this reward, the time is now. Once we suspend the upgrades on September, 7 —the lifetime reward will not appear in any future packs. Another example: some “Supporter” packs will still provide Alpha access, but at a later stage than the Founder ones. We’ll share more details later in the year about the new “Supporter” packs to come but for now, here's what's planned: as we announced in the June DevDiary, at the very beginning, Alpha won't be the full game but a preview of some selected features. This "Alpha 1" will be updated over time with more features and fixes as the team progresses on its roadmap and with community feedback. Access to this Alpha 1 is guaranteed for every Founder pack with Alpha access (Gold and above). So all early backers who trusted us on Kickstarter or the Crowdfunding portal before September, 7, 2017 will be onboard for the Alpha first steps. When the future "Supporter" Packs will be available in Q4 2017, those packs that provide Alpha access will grant access to Dual Universe Alpha 2, that will come at a later stage of development (it will be an update of the existing Alpha 1 that will bring new features and fixes). Why proceed this way? To thank our early backers for saying "dibs!" to help of course, but also to control on the amount of players online. We're building the cluster server progressively. Once we are confident that performance with many players under live conditions is acceptable then we’ll open the Alpha to the players who pledged with the new “Supporter” packs. Since we mentioned it earlier we wanted to let you know that, due to recent hirings, we’re currently reorganizing our roadmap. We can't comment on the changes just yet, but we will at a later date. A word about the Bounty System stretch goal: we know the community has been working hard over the past several months to reach it. This is why we’re giving you until September to help us hit the 725,000€ goal. If we don’t hit this goal on September, 7 the bounty system won't be included in the official release. Though it will probably be included at a later stage of development but it’s impossible to say when exactly. With Alpha out next September and a bit of word of mouth, Dual Universe should attract more attention and we hope many new members will join the community! Another important note: when we release the new version of the portal, we don't plan to add any new stretch goals. We’ve spoken several times in the past about our concerns of "feature creep". Having the Crowdfunding portal open can lead to a vicious cycle of promising new stuff to collect new funds. This leads directly to feature creep. We're currently focused on Alpha and we still have much work to do. New features can take away from that focus and we don't want that. That’s all for now! And again, let us thank you warmly for your support. Whether you've been there since the beginning or just joined the community, you're all important to us. Our backers are real patrons and Dual Universe couldn't be made without you. See you soon in Dual Universe! Cheers, Nomad
  5. Due to i have some spare time to write, so here we go It's been a year since i discovered Dual Universe from the Electronic Entertainment Expo (E3) 2016. NovaQuark used a very simple teaser for their game debut. There are some people that starting to express their scepticism about it, & at some point my self also feel the same ... just trying to be honest, the teaser looks a bit dull & i expect more information from it. But i realize that NQ just started their debut which is quite reasonable for me. Even though the said trailer looks pretty half baked, but it said this game will be a fully editable world with single shard server. That is actually a pretty damn interesting thing, i feel like i wanted to know more about DU and then i came to the forum. I kinda surprised that there was not so many dudes here at that time. It only have few sub forums, but the discussion runs pretty well. One thing that i found was the dedication of the developer to make all of this happen. Suddenly i changed my mind, my scepticism was gone, the only thing that left was "okay, i will be part of this" Few months later they added new features, the Organizations. Everything grow so fast, there are more people came into DU and starting to build their own Organization, which is awesome. Few moment later they announced their Kickstarter Campaign, at some point the scepticism came back because of what happened on the other game with the same genre. But it didn't enough to stop me to both support & taking the risk by became Backer. After the Kickstarter campaign ends, they expand the crowdfunding program via the community page following by a constant updated that they showed to us every month about the development progress. & They started to expand the forums by adding more sub. More people started to pop out here at forums even though the game is kinda still under the radar, i see a lot's of excitement from each of them both developers & the players. I love to read all of their question & ideas about this game. It's been a year since the Kickstarter campaign start, and DU succeed to collect funds & survived from black hole that hit the space genre very hard. Big thanks to everyone for the contribution. At this moment, the only thing that i can say is "Can't wait to see you guys at the Pre-Alpha!" I hope the next year will be even better and so on
  6. Hi everyone! The Novaquark Team is happy to announce the opening of the Crowdfunding Portal! This portal gives the opportunity to those who wanted to support us but weren't able to, during the Kickstarter Campaign. For the launch today, only Packs for new players are available. However, we will give the opportunity for Kickstarter Backers to upgrade very soon, for a limited time. This upgrade ability for Kickstarter Backers will be available a week after we received their answer from the Kickstarter Survey. The Kickstarter survey is going to be sent to every backer before the end of this week. Best regards, The Novaquark Team.
  7. Hi everyone! The Crowdfunding Portal now enable Kickstarter backers to upgrade their pledge! - If you upgrade your pledge, you will keep your Kickstarter rewards and get those according to your new pledge level. - If you backed the game with a Boosted Pack on Kickstarter, you won't loose the additional Beta-Keys you had by upgrading your pledge to a superior, non-boosted pack. - All your rewards will be displayed with the release of the Crowdfunding Portal version 2.0 - Kickstarter Backers will be able to upgrade their pledge until the release of the Crowdfunding Portal version 2.0 - After the release of the Crowdfunding Portal version 2.0, the current packs will be replaced by new packs with a different content and modular add-ons. - The Crowdfunding Portal 2.0 should be released in a few months. We don't have an exact date to communicate yet, but we will inform the community in advance when we will approach the release date (between two weeks and one month before the release). Moreover, a significant update of our user database has been made today: - All the Kickstarter backers who sent their survey form before the 1st December got their info updated on their Dual Universe account (if this one has been created before today). - If your backer title is displayed on the Community Portal but not on the forum under your character portrait, please sign off from the forum and sign in again. This should update your backer title. If you have any questions, just let us know! Best regards, Nyzaltar.
  8. Hi, I have what some will probably see as a stupid question, but I was wondering anyway so here goes. If I pledge the 15 (iron) package in the crowdfunding and previously kickstarter. When I could play?
  9. So I pledged during the kickstarter, and I want to upgrade the pledge, but the crowdfunding page doesn't seem to work for me at all when I'm logged in. I click on the pledge tiers and nothing happens. How do I upgrade? I feel like this is probably something obvious I'm missing but I honestly don't know.
  10. Hello fellow Arkship passengers I have some questions related to the new Update about the upcoming Crowdfunding system on Dual Universe Kickstarter page (Update #24) On the Phase 1 paragraph they said : "Packages will be quite similar to the Kickstarter packs, so that those of you who couldn’t pledge during the Kickstarter campaign for various reasons (not being able to pay with PayPal, missing the end date of the Kickstarter, etc.) can still support us. The available Founder packs will have the same number of DACs as the Kickstarter ones. However, they will have a few less perks." Does the upcoming Packages also contain the Alpha Access ? Since they said the upcoming Packages will be quite similar to the Kickstarter ones and the difference between them is the new one will have a few less perks than the Original Packages. On the Phase 2 paragraph they said : "For those who like in-game pets and didn’t have the opportunity to get one from the Kickstarter, we plan to make a new one available through an add-on." Does this in-game pet is the same thing that included on the Kicstarter package ? As far as i know, the in-game pet is an Exclusive perks for the Kickstarter Backer, and on this new update they said that the in-game pet will be available through add-on. Here is link the their Kickstarter page in case if you want to read the full update : www.kickstarter.com/projects/1949863330/dual-universe-civilization-building-sci-fi-mmorpg/posts/1715212 Alright, that's it. Any Responds & Answers will be appreciated Thanks for your time
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