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Found 8 results

  1. I talked specifically about planet atmospheres (and skybox) in this post, as well as a similar post that my friend made focusing on the nebula found here. These detail issues that link into this particular issue, and are very important, however, I am not mentioning them in this post. Now why do I bring up these 3 posts? Well, they link very heavily into the topic at hand. Planet tech, and planet revamp. Starting with the game's progression and longevity itself, the current planets do not link very well (if at all) with the progression within the game. To put it succinct
  2. I believe that the nebula skybox should be replaced with a realistic, dark and starry skybox, akin to the old one prior to Alpha 3. Here are my arguments, The nebula was originally introduced as an immersive way to increase ambient lighting in Dual Universe, making it easier to see at night. This is mentioned in NQ's Dev Diary on YouTube. However, this was nullified in 0.24 with the reduction of ambient light brightness. This is personal preference however I believe many will agree; the ambient light level does not have to match the skybox's brightness. For example, tak
  3. I may be a PVPer but I love creation and creativity. This is a breathtaking development and really I would be so pissed for all the people who've put all the time into this development thus far if a wipe took place. THANKFULLY NQ TOOK HARDSTAND AGAINST A WIPE AND HAVE VOICED IT OVER AND OVER AGAIN...
  4. Hi there, Long time fan and player since the last alpha. Let me start out by saying this game has so much potential and is already in a fairly enjoyable and playable state. I don't want to comment on stuff like performance and bug fixes since many have pointed this out already and I think DU staff have their priorities on getting this on-rails asap. I want to talk about communication mostly, and immersion, and I get the second subject might be a bit further down the line: Communication - critique: One of the things I always think impacts general inte
  5. AEONIAN FEDERATION The Aeonian Federation is an intergalactic umbrella organization comprising both sovereign Member Organizations and Individual Citizens who share a common vested interest in progress and prosperity. But what is it, really? •••Too Long, Didn't Read••• Enrollment: Accepting citizens and organizations - enjoy the privileges of Aeoniancitizenship. Timezones: Global Primary language:
  6. General overview Vulture Corporation intends to provide work, products and services in the following categories listed below. With former root in another contested region (competitive Minecraft, formerly), we look to the stars in the Exodus from Earth to regain a stable footing and to offer our customers and members a lasting experience they can look at with pride. More information can be found on »vulturecorp.space and »vulturecorporation.com. You can also interact with us via Discord at: »Link Career? Caree
  7. Hello, I intend to buy a seat on jacks with steering wheel and and pedal for racing games and space simulations, for more immersion. It would be nice if Dual Universes is compatible with these seats. Thank you.
  8. I am very excited about the possibility that this game will be released in VR. I think VR was made for a game like this and would really add to the immersion. I know NQ mentioned it is a possibility (they said it's the reason they went for a first person point of view). This was actually a big selling point for me. I know there is funding available for developers from both Oculus and Vive. http://venturebeat.com/2016/10/06/facebook-will-double-its-250-million-investment-in-vr-content/ What are the chances of VR being available for the initial release?
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