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ShioriStein

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Posts posted by ShioriStein

  1. Quote

    such as vaporizing your ship should you hit the atmosphere at 20.000 km/h with no special gear to handle the shock.

    That is only if you not have "SPECIAL GEAR" to handle the shock. They have include that.

  2. 11 hours ago, supermega said:

    How does Anti-Grav Generators effect Static Consructs?

    Do Static Constructs need Anti-Grav Generators to stay airborne? like if I build a floating city building with a Static construct, would I need to put Anti-Grav Generators on it to make it float in place?

    Seem like it can only use for dynamic construct as it can move but the static construct isnt move you know ? So from the begining the static construct maybe have 2 kind: one to make base on the planet surface and other one is to make a space station. (i read it from dev diary some where ?! i forgot it)

     

    The anti-Grav only help those dynamic costruct stop being pull back to the ground by the gravity. 

     

    So your answer is: None, you dont need it for static construct as it wont ever able to make fly city.

  3. 5 hours ago, huschhusch said:

    Diplomacy, pure diplomacy. We Germans are good at it.

    Nice idea... but on the entire game scale ... how ?

     

    8 hours ago, huschhusch said:

    ShioriStein If you get killed too often in a fight you started yourself.

    So if I was force to attack someone like in accident or just to piss off some griefer/troller but they pretend all the time so now after ''often'' being kill I got my avstar delete despite i'm the victim ?!

  4. If im not wrong, NQ said that you dont have to be friend forever with your hand as new mining way and tool will come as expansion after the game is release. Find source on AMA and dev blog plz im too lazy (on phone ) to find for you.

  5. Umu i can understand some of your point. You are right all the org power will be into the hand of those who create org from foundation so the people who join later will have "less" power.

     

    But i think if the need arise people , who prefer democracy, will join together to create an org where everyone is legate. But as you say we "maybe" only see it in the mid of the game when people tired of dictator so they will join together but we never know when.

     

    So you have a right point here but, truth is in long term i dont see any way better than what we know right now.  

  6. 2 hours ago, dw_ace_918 said:

    A person does not create a democracy

    What do you mean? It isnt a "personal org" , dont wrong about create org on website and create org in game. NQ already said create org in game will subject to RDMs and different than create org on website, and future they will add it later but now it isnt.

     

    2 hours ago, dw_ace_918 said:

    I want to play DU

    Well this everyone want include me. But first we have to have a good foundation.

     

    2 hours ago, dw_ace_918 said:

    If I chose to be involved with an organization, if I submit my thoughts to forum, if I share my heart and soul, where is this community, where is the fun in any of this for me.

     

    This part make me some confuse. Forum is a place for you to discussion, you can choose to practice or not. And about org, you dont have to, you can play solo or create your own, anything is possible

     

    2 hours ago, dw_ace_918 said:

    made fun of, accused, misunderstood, and bullied here

    Well so terrible i'm sorry, but if my tone sound like bullied you i'm sorry. Because after all i'm not native English speaker so i only choose the simple word i can use to chat.

     

    So in the end what is bothering in your mind ? Just telling here and i also with some great guy will help you to understand it.

  7. 1 hour ago, dw_ace_918 said:

    Is not the default org favoring dictatorship? Even if one indents to create a democracy, currently there are no tools to do this. Additionally, any democracy would be a variation of a dictatorship because it would be designed by a single player or group that player choses to help.

    I'm using phone so cant give you link, but you can search for RDMs ,it say pretty clear there.

     

    NQ already give you tool for democracy already. It called 'legate'.

     

    If it is dictator, legate will be set for one player or only a group to vote for the way of the org to go. If you want democracy, just legate everyone in org, everyone will have vote power. Then they can vote to choose who will be President/Prime minister/Leader of the org and give specific command which only that 'tag' can give without voting (they should talk about that decision before execute because if it angry major of member they can vote to demote or exile you ).

     

    So I dont know what you want now for a system already in game.

  8. 3 hours ago, Felonu said:

    The defense bubbles are intended for this purpose as stated by NQ.  They have a 24-48 hour duration (Which I hope is able to be ended by the defender) so that offline owners can’t be raided without time to prepare for defense.  That doesn’t mean I don’t think some automated defenses are needed, but just not for this purpose.

    i would like some hard for the attacker with auto defense. You know grifer ( or 'so much free time' player ) will attack to activê the bubble just for fun.

     

    So auto defense well might not so optimize way to defense your base but good way to chase away those troll/griefer

  9. 57 minutes ago, 0something0 said:

    There might be cases where you might be flagged as hostile by RDMS for doing that, but there probably are ways to make it not do that.

    There isnt any flag should be in here i think. In lawless land you can kill anyone you want, in claim territory you have to follow the RDMs but owner of that territory basically I think still can kill you but different is you cant kill them unless declear war or raid ?!

  10. 1 hour ago, Blackhawk said:

    If someone attacks a friend's base, you won't be penalized if you kill him

    there isnt any penalty in game when you kill somebody. Only consequence after that you have to deal with. 

    Like : You and your friend kill someone that wander around but that person is some big guy in a big org. Now they will come to revenge and swarm your base.

    And a lot of situation will arise as a chain for each your action because we are all player in game, you cant predict the outcome.

     

    All the left is like Lethys andCoreVamore and Nanoman said.

  11. 3 hours ago, CalenLoki said:

    you can loot someone's "tag box" which allows you to use elements this person could use (buttons, diors, storage, control units). But no access to things like org management, elements rdms management or modifying constructs. Just physical objects. And just until he reset the tags (either few hours from death, from first use or set number of uses)

    Yeb do agree, i have thought about it but forget to add it in balance.

     

    Nobody want to log off to see next morning you cant acess to your base. It create Rage feeling so your word is true.

    3 hours ago, CalenLoki said:

     

    And in the org logs it should show "hacked access", not tha poor man's name.

    Ah you say right, name of the poor man with ( hacked ) tag on it. I dont want create drama and innocent being guilty for what they not done =.= too.

  12. Quote

    Regrettably, one known consequence of prolonged cryosleep periods is that the subject will suffer from a loss of episodic memory, as well as most high-level cognitive memory like expertise, skills or know-how. To mitigate this side-effect, the Arkship archive contains large data banks that are transferable to colonists via a wireless data transfer process involving brain implants capable of stimulating neural activity. The process is slow and can take days for the most advanced skills, but is an effective way to re-enable lost knowledge for long time space travelers.

    IF there is something in the head, it lead the way.

     

    Also you dont even need the "chip" in head to get the information as technology is future now.

  13. That right, your word is true if i read carefully. It will create a lazy way "and" more dangerous way as you easy to be expose.

     

    What i say here yeah that right still need more "balance" and also create a more way of game play not delete the other also not blind to "go to only mmo role play spy only". What i want to show here is a another way to be spying and do thing, and of course what cons of it will be add to balance it out.

     

    2 hours ago, CoreVamore said:

    It also doesnt make sense that being near a dead body would allow you to discover what role(s) that person had in the organisation(s) he/she is a member of.

    What sense you want to see in an Science Fiction game ? What i just say is follow the lore of the game, remember inside every new come at Alioth have something right ? And from what "people will say" it is 500 year of development and people cant see what is in our head ? It just data like computer but need decode .

     

    Right now people are start to research about how to see memory in the brain and you say it is non sense ?

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