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Waffle Boy

Alpha Tester
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Posts posted by Waffle Boy

  1. 13 hours ago, Moosegun said:

    Sorry you cannot 'easily place' 200 missions on a single ship, do you have any idea of the size of ship needed to carry / move that.  Can you honestly tell me what is the highest number of packs you have PERSONALLY moved, or have be part of moving.  Got a feeling you have no idea of the logistics involved.

    As for a wipe, I really dont see the point, you are just moving the line in the sand.  Open world MMO's like this will always have a 1% of mega rich, will always have big orgs that control parts of the universe, they will always have content which only suits group play.

    Since NQ have added missions (afk gameplay) and roids (active risk based gameplay) I have really started to enjoy the game again.  Mining roids is so much more enjoyable than surface mining, you can do it solo and it is excellent for small group play.   There is still a lot to do, but i am quite happy with both the game and NQ at the moment.

    Most I've done was about 60 mission packages at once and made like 300m when it was done.  Ship was over 40kt.  200 was just an example.  Also if you have Geforce Now and use multiple computers which I know some people do, you can do more.

  2. So one element I've noticed that never gets used are the Safe Engines.

     

    While every engine in existence is getting created, Safe engines lag behind considerably. It's been a long time since the start of beta and the only thing that gets sold at the market are Uncommon XS - L Safe Engines. Nobody wants to make higher tiers and and nobody wants to buy them.  Meanwhile Rare XL of every kind are being produced & sold.

     

    Consider buffing them or making them extremely cheap to make.  Maybe get rid of them altogether.

     

    I might also add that Freight Engines rarely get made, but they are still selling at least. Maybe reduce the fuel consumption more or weigh it down less.

  3. We need a different metric where organizations can prove themselves.  The current method we have up has bad incentives thus leading to alt accounts.

     

    If organizations could be measured in terms of quanta or resources then it would actually be something that could be respected and not be cheated.

     

    Simple, change the metrics~!  I know this is something they mentioned in the past, we just need group banks, group core units or something of the sort.

  4. 12 hours ago, Aaron Cain said:

    Hiii all, well the progression on the city is mainly diplomatic and in design of the city and ground resorts. we will only start to build it after release.

    I think we will have room for the temple :D as we are planning to have facilities for our sport partners this is one of the activities we can see as such ;)

     

     

    So basically a fancy way of saying "No"

  5. The very same people who are mining will also be engaging in PvP looking to hunt down mining rigs. I am one of those people.

     

    Matter of fact I will be engaging in all those pillars of gameplay that DU has mentioned. And I know the vast majority of the player base will as well

  6. 22 hours ago, Peregrin said:

    Looking back at the community and the way its members came, went and changed is a weird hobby. Looking back at Novaquark and the way they changed along their own game is even weirder.

     

    Alpha 3 is underway. Possible side effects: it may rock your world.

    Also possibly people may leave xD

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