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Bella_Astrum

Alpha Team Vanguard
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Everything posted by Bella_Astrum

  1. I couldn't have said it better Dhara! *raises a glass to the lady smuggler*
  2. Welcome Neo Prime, you have a cool name I think I would have tried No Man's Sky by now if not for the single player aspect, would love to have tried it with a buddy along for the ride. Who knows I may try it for experience at some point.
  3. I'd love something like that. Something to greet me when I get home from a long and threacherous journey, or even when I'm about to embark on one.
  4. /\ ||_____-----_____-----_____ || O O \ || O\\ ___ //O / || \\ / \/ \ // \ || |_O O_| / || ^ | ^ \ || // UUU \\ / || O// \\O \ || O O / ||_____-----_____-----_____ \ || ||.
  5. COPS was formed by people who enjoy their freedom but recognise the need to work together for strength, security and a sense of brotherhood/sisterhood. All in all, it's meant to be good fun. No decisions were made in Landmark. Yes we have some prolific Landmark builders amongst us, but surprisingly some of us butted horns a little in Landmark, yet find friendship and newly forming bonds here in Dual. I'm very happy about that, and makes me feel pretty excited.
  6. We make our own laws and our decide our own rules. I won't be playing by your rules. I, for one, will be playing by my own. That's the essence of a free spirit. We break away from the 'mould' and forge our own path.
  7. Well the old seafaring pirates of old are long gone. We're not that kind of pirate, and that language is (thankfully) long gone. We're a less rum-strewn bunch. We're the future or present, as it were, freedom fighters. See Harlock: Space Pirate for reference as to how we might be in-game.
  8. Greetings fellow COPS mates! As Captain Kiklix here said, we're an umbrella organisation with smaller ones within, such as my Astrum Enterprises. I'm a free spirit, but I also like a good tight-knit group of friends who love to build, explore, and make the most of their gaming experience, who you can rely on for friendly comradeship in times of need.
  9. Yeah even a little bit would be nice, even if just in light elements.
  10. It might be possible, I think it should be possible to have a secret compartment (earned or somehow crafted) in which to store a couple of things other people can't see. Though it would foil your sky force field. Other than that, I'm sure we'll be able to set our own terms on our bases and city locations to some degree, I just wonder how much control we will have over other people's civic behaviours.
  11. Politics or military dictatorship aside, not many people will forgo their weaponry, probably hard-won, or crafted with much needed materials, and leave them aside to enter. Unless you've got some sort of weapon-detecting technology, it'll be difficult to enforce. It's my belief in the darkness of space, and alien-strangeness of newly discovered planets, politics will come in the shape of guns, ships and defenses, and military dictatorships will be too busy warring for resources and fame and fortune to worry about enforcing security gates in case of gun-carrying rogues. That said, anything is possible at this point in time, it's all speculation
  12. I'm all for inventory inspection, but not for this kind of scenario. If someone walks into your city, or base etc, and you made clear, either via signpost, announcement, or other means of communication, that no weapons are allowed, and people still walk in armed, and fighting ensues, then you deal with the offenders. That's where part of the fun will be, dealing with the rule-breakers. I don't mean griefers either, and I'm not saying that because I'm in a pirate/smuggler based organization (we're good, freedom-loving pirates) but simply because space is a hard, cold place .
  13. Would be cool if so. One of The Sims games (I know, totally unrelated to DU) had TV screens that gave off light. Is such a small thing, yet I missed it when later Sims games didn't have that. Being able to have a dark room, or ship interior, only lit up by the equipment/decorative items inside would be very atmospheric.
  14. Welcome to the forum and DU community old ancient, bear-eating one!
  15. Hi GrimmLiberty, if you are the GrimmLiberty I think you are, then I recognise you. Welcome to the forum and DU community!
  16. Hi Captain Nazeris, welcome to forum and community. Looking forward to seeing you and NOVA Republic out and about in universe of Dual.
  17. Greetings and welcome to the forum and community
  18. Exactly, I really think subscription helps to maintain the integrity of the playerbase, as well as that of the developers/financers.
  19. lol that's true Dygz. Mr Kiklix here already made his holotable way back As for the Dual Holotable, when I see things that look good like that, I always hope deep down it will be a useable/functional object, but I can understand not everything can have a function and will be for decorative purposes. There'll no doubt be tons of other things keeping us busy.
  20. An underground / in-ground city would be very cool. I know of at least one person in my guild who loves building into mountains and hollowing them out to make bases/houses within. When done well it looks extremely good, not to mention good defensive capability.
  21. Got to admit I love food mechanics, especially if intuitive and it feels complimentary to gameplay, rather than a hindrance. Obvious example being Minecraft as most people know. I also would be up for Woodcutting and other skills, all those beautiful trees hopefully have a purpose too other than looking pretty . I hope DU offers an array of skillsets for different types of people.
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