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Meumera

Alpha Tester
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Everything posted by Meumera

  1. I will quickly answer the first point "automatic front to back (180 ° turn)". The LUA will (grossly) make this chain of action: 1- Shut-down the propulsion motors 2- Rotate 180° 3- Enabled "Reverse" In space, when you go into a direction and you have no thrust, you will always go in this direction, whatever the orientation of the ship. If one is in the atmosphere, one can also make a "front to back", but it will have to be rotated very quickly. There is nothing Arcade in such a maneuver.
  2. La production ne sera donc pas instantané, ni facile. Quel sera le temps exact ? on appelle cela "l’équilibrage", et pour aidé NQ dans cette tache il existe l’Alpha et la Beta, et leurs retours utilisateurs. L’idée final est juste qu’il sera plus rapide d’utilisé une Factory Unit que de le faire a la main. Actuellement, les Factory Unit ne semblent pas avoir de taille limite, je pense aussi que cela devrait être le cas. Ainsi pour les vrais gros vaisseau, il faudra l’assemblé pièces par pièces (en orbite de préférence). Et pour correctement équilibré la chose : Les Factory Unit n’on pas (ou ne devrait pas) avoir de réserver intégré, vous devriez obligatoirement la connecté a des Storage Units. The beginning of this discussion was on a tool: "I want to create a cube of x meter side". There is an idea that was not issued, and that would excellent, it would be that there is a speed of construction of the Voxel determined by your equipment and your skills and especially, its size. 1m of dimension 1s of creation, 10m of side 100s (10*10*10m so 10*10*10s) And the same goes for deconstruction. Simple. For 3D Printer... So already, you confuse the 3D Printer and the Factory Unit. One thing is sure : Production will therefore not be instantaneous or easy. What will be the exact time? it called this "balancing", and for helped NQ in this task there is Alpha and Beta, and their user feedback. The final idea is just that it will be faster to use a Factory Unit than to do it by hand. Currently, the Factory Unit does not seem to have a size limit, I also think that should be the case. Thus for the real big ship, it will be necessary to assemble it piece by piece (in orbit preferably). And to properly balanced the thing: The Factory Unit does not (or should) have built-in reservations, you should necessarily logged in to Storage Units.
  3. I half support this idea. Yes, it would have to be customized its interface. No, creates an external API that collects and sorts the data. I agree @mrfrazz about the lack of secrecy of such a method. "Information is power, Secret the key to victory." And such an API would destroy that. If you want to know who does what, create a spy service. After NQ could communicate some trivial data of the game, on a dedicated WEB page to that. For example, the global market curves of a resource, and local price changes. But not given direct access to the players. However, the idea of a customizable interface is excellent. I do not play at EVE, but from the little I know, you can do everything (really everything) personalized. And then we can save and share this configuration. The DU interface is handled by Coherent GT, a system based on HTML5, CSS3 and JavaScript, the basis of (almost) all websites, so many people know and master their Techno. NQ only created an Input / Output system for the interface, created a default interface, and then gave the tools to the community. In short, DU's master words: "A game created by the players."
  4. I discovered DU in the JeanBaptisteShow in this video (French YT)
  5. Ooooh, this. (But I would be reassured when there is an entry in the Wkia) Thank for the reply and this Codex
  6. Hum Okay (I think I missed something/joke)
  7. Hmm. I think that merged this new Relay element and the OR gate would be more convenient. (and this does not conflict with the principle of a OR gate) I know that the signals are already "wireless", I think more has an specific element to transmit on long distance (> 200m), this will avoid crossed all the base to create it. See, communique with other construct. (Sorry for double Post :*)
  8. The Codex? What Codex? If you talk about the Wikia its elements are not presented. (Neither those on my list, nor yours)
  9. All music of this guy : https://wolfgun.bandcamp.com/music but if you have to choose an album, it will be : https://wolfgun.bandcamp.com/album/delta-semblance
  10. Here is a pell-mell list of interactive element idea that it would be useful (and powerful) added: XOR gate (rare, but never known) Relay (one input, several outputs (The "OR gate" can do that?)) Relay antenna (send a "wireless" signal) Memory (Set Reset) Bistable (Memory variant) Self-timer (send signal after x time) Timer (send a signal for x time) Much bigger, is there an analog signal system? (may be too much, but I would have my answer)
  11. Harvest wood, okay. But will it be possible to harvest trees, flowers, herbs and replant it to make a garden, decorated inside its base or that of a space station?
  12. - While there could be some hidden reasons, do you consider the fact to find blueprints by this manner ok? or do you find it a bit "too convenient" (lore-wise)? Why not. However, such a flood of complex information, a new generation of engine and Sohan (the type) is not an engineer, it must do a bad headache (so plan an animation) I still prefer the idea of a puzzle / mini-games to understand / interpreted this information. - For the time being, items made in kyrium are meant to be indestructible. Is it fine from your point of view? or do you think this could be an issue? Nothing is indestructible. Swung a piece of Kyrium in a star, and if he is still intact after the supernova, there he may be candidate. And, Yes, the Kyrium is indestructible, but above all, is uncraftable! Only Arkships and extraterrestrial artifacts are composed of them, and can not be disassembled and used by settlers. Is the ultimate material of an advanced technological civilization. We have lost the recipe, it exceeds our knowledge, and it will take us 500 years to understand it. - We want to make rewards earned this way very special and unique (not something that you can mine or buy to a NPC). Do you have some other ideas on the subject? Remains of alien ships are a good idea. In studying the carcass one could discover new types of Elements. This solution may also be an alternative to the "Knowledge Pitcher Stone" - How to make Kyrium is a complete mystery: No colonist have any memory about the fabrication process of this material. We lost the recipe and time worse for us . The Kyrium exceeds our knowledge, and it will take us 500 years to understand it. Perhaps more, the earthlings had a neutron star on the buttocks, which undoubtedly and without problems, multiply our speed of research and scientific discovery. Kyrium may not be the only fully understood technology from this period. But it is clearly the one where there is the most gap. - Kyrium is obviously found on Alioth and there's no way humans were here before the Arkship landing. There's Kyrium non terrien on Alioth ?! I am the only one asked me the question: Why they are not there? Where are they ? Why did they leave such a precious material on a planet that they apparently did not colonize? Unless, for them, the Kyrium is the equivalent of a cigarette butt that is thrown by the window of his car. A piece of trash. One last thing. In history AI are forbidden (Aphélie is an exception, necessary for the maintenance of the ship). However, she had 10,000 to think about, so I would not be surprised or surprised that she is developed a little individuality and autonomy. Maybe we hide it from things? Terran order or own will, I do not know. Perhaps we must do certain things, reach a certain stage of civilization, so that she can deliver us her knowledge. (I saw that there are several specialists in robot and AI in your team. I'm sure you had already thought about it Yes, but none has been translated into English. Too bad, he writes excellents stories.
  13. There is nothing "magical" in the Universe, just Sciences that you did not understand.
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