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mmyesrice

Alpha Tester
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Everything posted by mmyesrice

  1. Sorry guys, did not realize this was an existing discussion. I guess you are right. I did not think about this aspect.
  2. The problem is literally built into the lore. From the official lore bible https://devblog.dualthegame.com/2016/11/16/official-lore-bible/ "One of the key functions of the ship once arrived, is to deploy a 20km radius safe zone area where colonist would be free from any form of aggression from the outside, or… from themselves. It was indeed decided that the potentially violent nature of mankind under stressful situations should be mitigated with appropriate supervision. Within the safe zone, Aphelia is in charge of maintaining order, and providing support and information to colonists."
  3. I feel that some people that don't plan to play often will be turned away by the monthly payment system. It obviously wouldn't seem worth it if you could only play for three hours a month but still had to pay €10-15 a month. That's €3-5 per hour, and that might not work out for some. A solution to this could be the option to buy hours rather than months, because it would allow the player to spend their time more spread out. It would have to be a lower value than the monthly payment for most, but for people that don't get to spend a lot of time in DU, it would probably be a better option.
  4. However long it takes to get into space, that shouldn't give us instant access to the entire universe. From there, we should need to spend periods of time between milestones like getting to the moon and beyond.
  5. You had to get me curious about those comments, didn't you! I read them. Now I'm going to go and cry in the corner.
  6. According to other answers you either have to be selected or have a gold status. If you have a gold status then it doesn't matter if you get selected or not, you will get access to alpha. So don't worry, you will be there from day 1.
  7. I hear that people are hoping for automated turrets. So will they have to be scripted? Because I think that would be a pretty good way for scripters to make some money. So... Sensors would be needed, like infrared cameras, that could tell the turret to shoot at the hot spots. This would also make it possible to trick them into shooting maybe a hot object nearby rather than the people, like a decoy, which would be much more realistic.
  8. For all the people who disagree with copying things: they are ideas and inspiration. You don't have to copy them. I am not a fan of copying either. They are just to give you ideas of what we could make, to boost our imagination. At least mine, anyway.
  9. Bubble ship from Oblivion X-Wing from Star Wars (obviously) Tie Fighter from Star Wars The Interstellar Ship from (of course) Interstellar (I don't know what it's called) Feel free to add your own suggestions.
  10. I am guessing that it is coming out on the day that it is released.
  11. 5. What he meant as a dick was an actual structure that is shaped like one
  12. Plus, it would be cool to have all the little ships flying next to the big ship at the same speed after they jump through a stargate or something.
  13. I think that all of us could fly properly or make LUA scripts (actually not all of us for the latter but still), but it would be a lot easier to just have a sync velocity command and it would not be hard to program into ships. It would not be unrealistic to allow them to damp to anything because everything is relative, and they can damp to zero velocity if I am not mistaken. In fact, it would be unrealistic not to have relative damping.
  14. Good point, it might be a good idea to have players code special docking ships. Although it might get difficult if you think about it.
  15. That's what I was thinking about.
  16. It might also be a good idea to remove one-player organisations at the start of the game because they are only filling up space.
  17. I thought they were talking about something like this in the small spacecraft building video (don't remember the exact name), and you will be able to save copies of parts of ships, but you won't be able to sell or distribute them and they are limited in a fixed size that (I think) cannot be increased.
  18. An extremely useful feature would be the ability to damp your velocity relative to another moving body or construct in order to dock or land more easily. I don't know if this is already implemented or planned, but if not I would really like to have something like this. It would be very useful if there was a huge starship, for example, and little fighters flying around with it, but it was moving. Landing on a runway, for instance, becomes quite tricky if you are moving at different speeds.
  19. I have a few questions regarding planets. If anyone knows anything please do tell, I would really like to know the answers to these. Will planets vary in size? Will planets have multiple moons? Take Pluto, for example, which has five moons. Will planets orbit the Sun? (Silly question I know, probably not, but you never know) Will planets have varying rotational periods? How far apart will planets be in a single solar system And one other thing that doesn't really have to do with planets: Will asteroids be able to move? Maybe they could even start off stationary but be able to be hauled?
  20. Well the reason jumping is hard is the opposite of what you were saying. Magnets that stick you to the ground might not be strong enough to pull you back when you jump. Plus some surfaces are not made of magnetically attractable metal, which includes aluminum and copper which will probably be used a lot (if it exists in the game, that is!), as well as any non-metal.
  21. I think the main point of a gas giant would be to have stuff orbiting it. Rings. Moons. Captured asteroids. It could be a very interesting place. You don't need to go into the atmosphere to unleash their potential. Sure there could be floating bases and stuff. I think that that would be really cool. However now that I think about it, since gas giants are composed mainly of hydrogen, there isn't any gas light enough to make stuff float so that wouldn't work I guess. Unless it was heated. I don't know. Getting off topic. The whole point of gas giants is that they're like mini solar systems where you can travel from moon to moon very quickly. That's the main reason I like them. Also, metallic hydrogen! I have absolutely no idea what you would use it for, but it exists in planets like Jupiter. Maybe it could have some use. However retrieving it might be slightly unrealistic.
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