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Pang_Dread

Alpha Team Vanguard
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Posts posted by Pang_Dread

  1. 2 minutes ago, armyboy941 said:

    I will not deny, the content on dualuniverse sub is what this game releases and not much more for content on it, just like the other atm. However the main point of that this post is about one person who only posts and updates on the sub when drama is active and otherwise doesn't care for the game.

    If I can honestly get some real answers from Aiden or the "new" leader to disprove these fakes then I will gladly listen to what they say.

    This is about one sub being ran by a caring mod team, and the other that is ran by an inactive and a 15 day old account with no prior mod expierence, no forum posts and nothing other then the stipulation that it is just the alt account of Aiden breaking the reddit ToS to avoid his ban.

    Well if one is more active and better run doesn't it stand to reason that that one will rise above the others and be the "main" one?

     

    I don't have a stake or honestly a care in either of the sites specifically just saying that in any games community there will be many sites both good and bad and like the poster said above if one site is enough to sink the game then there are bigger problems that existed.  

  2. 26 minutes ago, armyboy941 said:

     

    Pang, take a look what Aiden said and he didn't even give true proof. If we look at his last forum post it's almost word for word identical. You may not consider this an issue which is fine, you have your own opinion, but looking at all the facts given, one sub has transparency and people that love the game running it, the other has a person who according to he fourm hasn't even backed the game.

    This is about a person who has blatently created the sub in an attempt to power grab it from 2014. Along with this someone who has very few posts on this fourm, this is a person who doesn't auctually want dissenting opinions  and has banned people with proof provided above from people just for asking questions about the state of the sub.

    Let's just take what Aiden says is true, "he isn't the mod", well why is a 15 day old account posting very similar posts to Aiden (Use Google cache on his banned account /u/aidenaiden2), acting like he has been leading for a long time, and having Aiden answer on his behalf? This doesn't seem to add up for me.

    Anyway, this is about what should happen for the subreddit of this game on the 7th largest website on the internet, whether you see it as import or not is fine, it's your opinion, but a LARGE amount of people visit the site, and having someone who doesn't care about the game should not be in charge on it.

    /Endrant

    Honestly I don't care in the slightest about any of that. The little drama spat, he said/she said, not running it properly etc, between the mods and fans of the sites was never what I was talking about or addressing.

     

    My only point has been I don't see anything wrong with the actual CONTENT related to DU that would be so bad as to scare people away from the game. No one has shown me anything to prove the contrary, only "well the mods did this shady thing I don't like, they deleted a post wah".

  3. 6 minutes ago, Haunty said:

    I don't care that there are two subreddits. If reddit is going to decide the fate of DU then DU has bigger problems.

    Yep this /thread.

     

    and @yamamushi  I think you're perhaps taking this all way too personally. Above post says it all, perhaps taking a step back and getting some perspective might help.

  4. 3 hours ago, Toecutter said:

    I just mean player created NPC's with backstories, interactions and voices etc, stats could be from say a preset list or somesuch, but thats getting off topic

    we also know from EvE that if people are at least partially engaged, they'll be willing to spend those 4 hours looking for content, and much longer if they have an attention span (W-space stories man) and like I said, marines are more than feasible because lots of people want to shoot randoms, in fact having that as an option will likely bring more players to the table, but really, just repairing armor blocks? carting ammo around? its just not feasible in my honest opinion, these aren't fun things to do, everyone is going to want to be the pilot or the marine, its always a very low percentage of people that want to support someone else, its just not going to happen

    And while people could fly small ships, are they really going to want to, when all the cool kids have their amazing custom battleships with people who never sleep, and all they can use is some 1 seater fighter that looks like an x-wing

    the whole idea of crews in an MMO just stands on shaky ground imo

    LOTS of assumptions based on little to no information we have. In a sandbox game people create their own content and go to where others have created content. You keep using the "4 hours flying doing nothing" what? How does that even make sense. If you're looking for content for gameplay you're going to go where the action is not fly around at random doing nothing. Sandbox games are about creating content and meeting up to participate in that content. If you're just flying around for hours not finding anything, then yeah sorry you're not doing it right.

     

    There will be all kinds of ships of different sizes and capabilities as there are different types of players and playstyles. Having played many MMOs over the years I can say with 100% accuracy that your "low percentage wants to play support secondary roles" is bs. or rather it wont be so low as you think it will be. I highly doubt support and crew roles will come down to "waiting 4 hours to click a button". Have only known about NQ for a short time but they don't at all appear to be as stupid as to think that is fun gameplay either, perhaps give then more credit and benefit of the doubt until at least we get more info on all how these systems will work. 

  5. 15 hours ago, Velenka said:

    @Pang_Dread

    I did mention that if this forum continues to act as a main portal as it has been, there won't be any major problems.

     

    I think there's still one aspect of this that is still escaping you. As Comrademoco shows, reddit is a very popular website, so it's logical that people would go there seeking information. People may visit the other sub and see that it's dead. And then from that extrapolate and assume that DU is dead and move on for good. Just because YOU may be smart enough to know that collecting information from more than one source is the best thing to do, it does not mean that others will. As Lethys points out, people are just plain idiots.

     

    This is akin to having a major news corporation covering DU in an hour long spot on TV and saying that you wouldn't care if the information they put out was skewed in a way to make DU look bad or even downright misinformation. That you wouldn't care about that at all as long as the right information existed somewhere. Again, not everyone's smart enough to dig a little deeper.

     

    Also consider that any improperly mismanaged portals paints not only the community, but DU and NQ in a bad light. If I'd been an outsider and seen and heard the shit that the mod of /r/dualuniverse was dishing out, I might have stayed the hell away, considering that community "toxic" if it can't even get along with itself.

    As said in an earlier post I went to this supposed travesty of a website and besides background pictures and colors there is no major difference between the two reddit sites in question. The dualuniverse one has active posts, links to dev vids, link to the MAIN sites and the official social media pages as well. So sorry just not seeing all this alleged bad or misinformation. Only thing real as far as I can see is the little drama between mods of the sites.

     

    From an outside perspective, as like I already said I don't use reddit at all besides the occasional AMA for a game I might be following at the time, theres nothing wrong with the actual information on the site that would drive people away like some of you are claiming. So yeah if some happened to chose that one website to base 100% of their opinion on (very unlikely though it may be as the MAIN sites are what show up first when you do google search's) theres nothing that could possibly do enough damage to drive them away. So if you just don't like how or who's running it that's fine but lets at least be honest about it.

     

  6. 36 minutes ago, Velenka said:

    @Pang_Dread
    It is a problem when the heart of the community exists on one subreddit and is being actively ignored because the mods of the other, who are at best incompetent and at worst have extreme animosity. The content on both subreddits may be the same for now but that's going to change. It's easy enough to provide a link to a devdiary or interview, but when it comes to generating real, novel, thoughtful content, it's not going to show up where the administrators have zero interest in garnering such content from their subscribers. New players who come in to see a brain-dead subreddit will then automatically assume the game is dead as well and abandon DU before they even had a chance to start.

     

    As long as there's at least one place (forums) where the community exists as a whole (outside of the game) sure, there won't be major problems. The problem with the other sub is that it is attracting new people to a place isolated from the true heart of the community.

     

     

     

    I might just lose it, too xD

    THIS is the main community hub though... These forums... New players will 99% likely to get directed here rather then some off site pages first. Then later when they find other sites and fansites they will always come back HERE to the foundation of the games community. Why do you insist on thinking that some reddit page will be the one and only place were most of the community gathers? Its not and won't be. If one site is dead/abandoned, they'll use other sites, not just give up that's silly.

     

    Also its not isolated that other site, there are links back to here the Main sites... Again why would someone who is interested in the game only use or visit one (off)site and base 100% of their judgment on the game from it? Sorry but they just wouldn't, hence not seeing what the actual problem is.

  7. 15 hours ago, Velenka said:

    @Pang_Dread

    I admit the analogy isn't perfect, if only because you misunderstand. Certainly the internet doesn't work that way, but people do. People using a certain subreddit may not understand that there are other subreddits covering the same subject. It's especially true when /r/dualuniverse is actively removing all mentions of /r/dualthegame.

     

    In a game whose foundation is built upon a community, it's incredibly important to keep that community alive, intact, and growing. More so than any other game. Dividing that community, even if done well, is just not a good idea. Wrecking the community could sink the game.

     

    Not just that, but /r/dualuniverse isn't being managed properly. The issue isn't the visual web design or the content (currently), but with the mods there. Yama has tried more than once to contact them about a merger, but so far they have been resistant or unresponsive about it. Mods who go on with a blatant disregard for both the studio and its community is clearly not suited for the job.

     

    And clearly, the effort that yama and others put into /r/dualthegame should not be ignored, so yes, it is very important that /r/dualthegame should become the dominant subreddit.

    Don't care how many reddit pages there are that wasn't my point. It was that this forum and the main site are the official Main places to get info about the game and join the community. The foundation is HERE with this site. Its the very first things that show up on a google search. If people are really interested in the game they are not just going to go to a single site or page and make their decision to follow the game further or not. Also the community doesn't get split the community is the community whether there is 1 site or 1 million sites with all varying degrees of competency at being managed.

     

    But yes I agree 100% the community is very important in games like this I was never disputing that.  Was simply trying to figure out what was so scary about that reddit page that some think its some kind of disaster that will ruin the game. Yeah its not as active or w/e as others but there is still info and links to other sites with info namely the MAIN sites if they haven't already been there. There's nothing there that is damaging to the game that will run people away from the game.

  8. 2 minutes ago, yamamushi said:

    If you think that one website won't have any effect on the game, you clearly don't understand the impact that Reddit has had on games of all different genres. 

     

    The problem isn't having too many sources of info, the problem is that one of those sources of info is going to end pushing people away in the early stages of the game where community building is incredibly important.

     

     

    Perhaps you just don't understand Reddit. 

    I understand gaming community's and specifically MMO game community's. There are usually lots of sites with info on that game. Some good some bad.

     

    Besides I went to both of the reddit sites and besides background and colors they look pretty much the same.  Didn't see anything on the one you don't like that would scare anyone away. There is recent posts and links to various dev videos. Also has links to the main sites for the game as well. So yeah no idea whats so scary about the page beyond the fact that its just not run the way you want it to be. The way you make it sound its like the page is actively trying to ruin the game.  Promote the one you like and move on. All I'm saying is I just don't see the point for the drama and scare tactics because of one single website out of many.

  9. 27 minutes ago, Velenka said:

    We have two sprinklers watering a lawn:

    There's one that's clearly superior. It can spread water further and faster and isn't going to break any time soon. It doesn't leak and is very reliable.

    The inferior sprinkler is just terrible: short range, leaky nozzle, grinds gears, taints the water, and looks in bad shape.

     

    But there's a problem: the inferior sprinkler is further up the line than the superior one. The inferior sprinkler is using pretty much all the water and the superior sprinkler is getting barely anything. With no pressure for the better sprinkler, it's unable to shoot much more than a dribble.

     

    As a result, part of lawn is being poisoned and will die. The other part gets no water, and will die. The obvious solution is to get rid of the inferior sprinkler, unfortunately, the line appears to be set in concrete a few inches below the ground.

     

    That's the issue we all face here.

    Unless going to that reddit site blocks ones internet from using other websites your analogy doesn't work.  

  10. I mean... isn't this (the forums and the main page) the main site for the game? If someone only uses google once goes to one website and bases everything off of that, is that really a loss? They weren't really interested if they are turned off that quickly. Wouldn't logic dictate that if someone who found the game through a google search they would click on multiple links to get info? Besides I just tested this and when you google dual universe the main site is the first on the list, followed by youtube videos of the game.

     

    Don't think I've ever seen a game community that only has one or two sources of info, usually there is many and yes some will be antiquated and poorly run compared to others. When I tell people about the game I don't tell them to use google or reddit which I don't even use I tell them to come here to the actual main websites of the game.

     

    Not trying to sound negative or rude but just don't see what the actual issue or problem is. If you want to promote your favorite sites for the game then great but not sure that we really need Monthly posts about this and how someone isn't managing a website properly. Word of mouth is a great tool for these type of indie KS games and I very much doubt one webpage out of likely hundreds will have any real effect.

  11. Dude i have more invested in games as i can count, so don't be so rude an tell me that it is worth to pay 120 bugs for ehmmmmmmm nothing? 

     

    Its not nothing though, that was the point. You're paying for everything that comes with the package, not just the ability to play the game. As well as supporting the making of the game.

  12. Yeah had an eye on this for a bit but that's all I'll be doing for now. Too many concerns about it like the biggest being with the Node system seems to favor large zerg guilds because your node grows and becomes stronger based on contributions done while in the node. So basically the more players you have questing, gathering, PvPing, etc in the node the faster it'll grow.

  13. Does sombody has information what wil be in the alpha release in septmeber?

    Im unsure if i schould but the alpha kit.

    Well if its like the other Kickstarter game I follow called Crowfall, the Alpha will be a very limited version of the game, will be testing just a handful of mechanics or systems at a time but eventually more and more will be added as it gets closer to what the live game will be. Limited, short playtimes, lots of bugs, glitches and crashes.

     

    So yeah like others have said unless you're really into that kind of testing or you just want a Steam like early access then you might want to wait a bit. Although I mean buying into Alpha access will give NQ more $ to make the game for sure so not trying to say don't support the game, just know what you are getting into first before you do so.

  14. Space whales \o/

     

    I doubt we'll see it anytime soon in DU, but it would make a great addition to the game

    Yes.. A giant space whale...that we can build a city on top of. B)

  15. Honestly it'll be pretty hard to prove your design was stolen. Pretty much every player will be designing and building their own ships. Orgs will likely adopt a guild standard design kind of like wearing same colors and tabards in a fantasy MMO. So ship designs that look familiar and even exactly the same will happen naturally with no malice intended. Plus I mean there's no actual way to stop someone from simply looking at the shape and design of your ship and build it the same way, they don't even need to touch your ship to do that.  

     

    Besides any kind of extra system to track designs and shapes sounds like a huge resource drain they really can't afford. Would be wasteful to spend time and money on something that will largely be self policing I think in the game.

  16. Like ATM pointed out above who would use public transit in this game? I'm going to build my own transports ,and ships to move about. If I only have say 2-4 hours to play a night I'm not going to spend half or most of that time waiting for busses in a video game. While city planning will be important it'll be based on the needs within this video game not based on real world.

  17. are you serious? stop damage prevention. they literally say that everywhere. the games main advertisement focus is about limitless constructs. there are a couple of videos where they say that. i specifically remember jc saying "the only limit is how much time youre willing to put into it".

     

    what you are saying is a pure lie. they repeadetly everwhere say we can literally build unlimited size objects.

    stop lying to me.

    That what I just said. You can build pretty much whatever or how ever you want but yeah it'll take lots of effort and resource's. This isn't going to be just a sci-fi Minecraft, constructs will take resources to build and resources to maintain. So "limitless" is a bit of poetic license IMO, and not really meant to be taken 100% literal.

  18. didnt they allways say that you can build limitless in size? that was the main point of the whole advertising.

    Don't recall that exact line ever being said or advertised. Thinks it more that while yes we can build great and large things it comes at great cost and expense in time and resources.

  19. Great, I'm happy that my apprehensions regarding tab targeting were not necessary.

    To be honest I haven't found the time to read all the other topics about the DU combat system, that's why I felt the need to post this suggestion.

     

    What Twerk an Lethys posted is of course far better than that simple "action combat" system I was thinking about!

     

    What do you think about the UI design I mentioned?

    Do we need life bars, and status popups, or do more subtle icons provide enough information in combat?

     

    Here is a better image of the Battlefield icons I mentioned:

    battlefield-4-classes-tips.jpg

    This could be adapted to DU-Icons, like avatar, core unit, turret,  engine, reactor, comms, and what not...

     

    I know it might be a bit early to discuss this, as there will be no combat during the alpha-phase.

    But we could still share our opinions for what is necessary for "immersive" combat.

     

    I think the UI should be VERY customizable to suit the player. While you might want a minimal/realistic based UI I personally like the numbers and healthbars. Honestly besides a little UI clutter and poor placement of icons and such I don't see much wrong with that WoW screen shot.  

     

    Giving options is generally the best route to go and should avoid pushing ones preferences on others.

  20. Yeah I see melee in this game being more situational and last resort type play. For it to be a main role or way to play they'd also need stealth and various other distance closing mechanics. By the way have the talked about stealth?

     

    But yeah just seems like with the type of game DU will be weapon combat will be the main focus. Different ranges on different types of weapons should fill that short/close range niche. Perhaps more of a mix of like handguns and the melee moves OP suggest above.

  21. Well if the Captain or engineer dont need to be at their post, then they can lend a hand at firing more of the guns. Situational awareness is important though. Have to see what they implement. I still feel like large multi crew ships are going to be pretty rare. 3-5 crew ships will be the norm, and fighters will be the most prevalent. Will carriers be a thing? oh yeah, but will that carrier have a whole bung of weapons on it too? maybe not with everyone wanting a bit of the action. Battleships i think will be the most rare since they actually need a larger crew to keep systems and weapons working in a fight. During transit i can see players going into cryo sleep and a skeleton crew keeping the ship up. I am definitely interested in seeing how they will set up this multi crew system. Very different way of playing a game.

    There will probably be a scale whereby the bigger the ship the less guns you can have due to its size and needing that power for engines and such, or if you do put on a bunch of guns it'll be really slow and you sacrifice other elements, etc. Otherwise yeah it will be rather unbalanced if CvC just came down to an arms race to build the biggest ships.

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