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NQ-Naunet

NQ Alum
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Everything posted by NQ-Naunet

  1. Hi Johnny! At this stage, I'm not comfortable making concrete promises about changes. What I will say, happily, is that the team has heard (and agreed with) all of you. (Does that imply enough?)
  2. Fully agreed!!! Just being comfy and quiet at home is the best plan of all. ✨
  3. Honestly... same! It's been nice to just be cozy at home, not having to worry about social obligations. ? (Before lockdown in my country I was wayyyy too busy. I'm also really grateful for the slow down.)
  4. Greetings all, Since the game began, our amazing community (that’s you!) has conceived of a myriad of fantastic creations using Dual Universe’s voxel building mechanics. ✨ We can proudly say we have oodles of huge spaceships flying around, orbital stations, underground laboratories, titanic industrial complexes and other exotic labyrinths of purposes unknown… the list goes on and on. If you’d like to join the ranks of impressive builders, but don’t know the first thing about voxels yet... no problem! We’ve got your back!! ? Introducing: DUAL UNIVERSE - BUILDING FUNDAMENTALS! Go ahead and give it a look-see, and don’t forget to pass the video around to any newer players that might need it! And, if this video inspires you to assemble your very first masterpiece, we encourage you to share a screenshot of your creation right here in this thread! ??? Happy building, everyone.
  5. Don't worry one bit - I always try to assume positive intent. ? The key functionality you described is fairly ubiquitous across a lot of MMOs, yes, but I just wanted to acknowledge your suggestion. Apologies if I came across as shallow/trite!! (I've gotta think up a better way to verbally 'thumbs up' something.) You're welcome! Sorry for the mini heart attack, there. ? I'm honestly quite touched by the high level of player passion I've seen around here so far! (Even the spicier posts demonstrate nothing more than a huge desire to see DU reach its full potential, to me.) Thanks again for being great, blaze. It's been nice chatting/learning about what matters to you.
  6. None taken! Yeah, I know exactly what you mean. You'd like to see the fruits of my labor (gathering feedback - > sharing it with the team -> telling all of you about fixes/updates/whatever that resulted) before you determine whether or not increased communications here mean anything. Totally reasonable. We'll all just have to wait and see! The one thing I can guarantee all of you right now is that JC (and everyone else at NQ) cares deeply about Dual Universe and its players. Hopefully you begin to see more of that attitude going forward. ❤️
  7. Thank you for the quick response! I'll let the support team know that ticket times still feel longer than necessary. (Please note that the team was previously understaffed, but we're working on that! Wait times should be reduced going forward.) Would you mind sending me a DM with your in-game name? I'll do some investigating. ?️‍♀️ As for the in-game support, I believe that's going to be relied upon more heavily now. We are directing everyone asking for certain kinds of assistance on Discord to please go through the official in-game channel instead so that the GMs can do what they need to do. Lastly, I'm really sorry to hear that you aren't feeling welcome in the Discord community. I hope this space feels better for you.
  8. This is a really well thought out suggestion, and I really appreciate that it comes with such solid visuals. I'm definitely going to re-surface this post.
  9. Also, thanks again to those who have shared their very honest thoughts here. You may notice that I've 'liked' each comment, so you know how far down I've read. (BIG thanks to all for being civil, too. I appreciate that a lot.)
  10. This is something I'd love to help with, if I can. Where are you seeing the lack of engagement currently? I know the joke around the forums is that nobody posts on the forums, but that has and will continue to be different now that I'm on board. Please elaborate, and I will bring your concerns to the rest of the community and support teams.
  11. I should give you a disclaimer: I'm attempting to understand this as a person on my third week at NQ and a non-programmer, so "snap together" is the best verbiage I have at the moment. ? It's definitely more complicated than that, and I'm currently attempting to get a programmer to explain it to me in a way that programming-savvy players can appreciate.
  12. Oh yeah, shoot! Sorry about that, folks. Totally my bad. I shuffled a few things around as I was tidying up the forums, and forgot to create the new Alpha Goodies section. It's up now! ? You'll probably see things moving around here for another month or so as I comb through posts and watch for your feedback. Nothing's going away permanently, though! I just need it to look and feel more organized for my brain's comfort. I like to use an iterative approach in all that I do to ensure the best balance is ultimately reached.
  13. I'll start by addressing the very last line of your very thorough and thoughtful post (much appreciated, by the way) - only time will tell. Certainly the hope is that you'll feel pleasantly surprised by NQ in the coming months. We'll see! Excellent suggestions re: build mode and E key functionality. If it's not too much trouble, would you mind posting the links to some of the power management suggestions here? You seem to be a fixture on these forums, so I figure you might have some of the best/most detailed suggestions handy. (No pressure, of course. I'm happy to hunt for this info myself!) Haha, it's for sure become a meme based on what I've seen so far! #triangleglasswhen To my understanding, the canopy glass elements that you all see in-game were meant to be available to players, but they suffered from severe collision issues which made them difficult to 'snap together' (especially the diagonal ones). We kept those specific designs for internal use only while we worked to resolve the collision problems, which is why they're present in-game as elements but players can't craft them... yet™.
  14. Really great point! My loose plan is to see how the new categories perform/where the most activity crops up for a couple of weeks, and then I'll make some adjustments. ? I look forward to reading more of your thoughts!
  15. Hahahaha I can hear that image of Shia screaming "JUST DO IIIIT" ?
  16. High quality chat, everyone. Please keep it up. ?
  17. Actually, I'd love more thoughts on this from all of you. So - you know how we have an official community page on the DU website? To my understanding, we have plans to better utilize that space. The end goal being that all Organization-related activity will take place there. For now I'd love to beef up and better showcase orgs here. What can I do to make sure they've got more vis?
  18. You're the best, @le_souriceau - this is so key. Thank you for kicking off this discussion! Don't stop! Never! I'll be watching this thread! I sure hope it generates lots of great insights. C'mon quitters, let's have it!
  19. Thank goodness. The weekend is almost here!! What's everyone doing? Any cool plans? Let's discuss.
  20. Will you be at the round table talk, @Anomaly?
  21. NQ-Naunet

    A gun lift

    Oh dang, you're not wrong...!!
  22. Keep the votes comin' in! Let's destroy trees once more!
  23. It's nice to see you all helping one another out! Kudos to you, @NoRezervationz!
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