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Scoopy

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  1. Like
    Scoopy got a reaction from Mathig in “Marketplace Heist” Response   
  2. Like
    Scoopy got a reaction from Mathig in “Marketplace Heist” Response   
    Scoopy here (guy who was ban hammered)
     
    We knew we probably were gonna get in trouble after our heist. I didn't think it would be a permanent ban especially due to:
     
     
    on top of this, I did report this!  see another reply below (the attached image broke)

  3. Like
    Scoopy got a reaction from sgghostrider in “Marketplace Heist” Response   
  4. Like
    Scoopy got a reaction from sgghostrider in “Marketplace Heist” Response   
    Scoopy here (guy who was ban hammered)
     
    We knew we probably were gonna get in trouble after our heist. I didn't think it would be a permanent ban especially due to:
     
     
    on top of this, I did report this!  see another reply below (the attached image broke)

  5. Like
    Scoopy reacted to Rashi_ in “Marketplace Heist” Response   
    You just keep digging the grave. Very disappointing.
     
    Also this:
     
    Is far from obvious and clear. By using your own convoluted logic bends it is very much feasible to think that Aphelia's Constructs will at some point be subject to Territory Warfare.
     
     
    Which is noone fault but your own? If you didn't have this major design flaw in how the Markets work, it would have been as simple as setting down a new Building from a Blueprint.
     
    It could have been a necessary learning experience for you of how to manage an MMO. Instead it seems to me you still refuse Basic MMO lessons from the last 20+ years.
     
     
  6. Like
    Scoopy reacted to blazemonger in “Marketplace Heist” Response   
    This may be true but it does not take anything from the fact that from the player's perspective, the construct is editable and open. There is _no_ communication from NQ stating that as a result of a duplication bug there can be a situation where this happens so there is _NO_ way for players to know this might be the case. So in that respect, this argument is not valid.
     
    As I have made very clear before, I agree that the actions from the player's end were unjustified and they should have known beter. As a result yes, punitive action from the side of NQ is absolutely fair and reasonable but the chosen path is way over the top.
     
     
    And I see no reasonable arguments against the NQ action is saying it is. There is always those who just say no (just like there are those who just say yes) but the consensus for those who do not agree with he direction NQ takes here seems to be that..
     
     
    Which was dumb on their end but does not justify a permaban IMO and that of many others in and outside the DU community. In fact by this being in the public eye already should make NQ more cautious of possible fallout from an over reaction
     
     
     
    All true but there is a few things that NQ continues to ignore and does not take accountability for or ownership of:
     
    There is no solid, well defined way in which NQ handles reports on exploits and bugs, it's all ad-hoc and takes forever as these go through the ticket system which is backed up for weeks without any triage being done except for maybe connection issues. 
     
    Communication on this is and has been at best vague and easily open to several interpretations.
     
    This is really not that hard:
    Once reported and seen, NQ declares an exploit or bug in public and an entry in TOS makes that announcement binding and defines it as a "do not abuse this as doing so will result in a bannable offense".
     
    This both creates clarity quickly and allows NQ time to go in and fix this.
     
     
    NQ has a huge list of more or less high impact bugs and issues which are known and reported, some have been in the support queue for 5+ weeks without even been looked at. Escalations to CS staff/leads have no effect. Generally, ticket based support by NQ is pretty much so backdated that it becomes meaningless. Well known issues in game remain unattended for weeks on end, patches which break important game functionality are left in as-is without any indication of a fix for these issues.
     
    In general, NQ needs to stop being offended when people point out the obvious and improve their style of, frequency of and context for communication. A lot of things that happen are due to NQ being slow, vague, inconsistent and to be honest often using language which seems to come straight out of Google Translate. Have an objective look at the TOS and see how it's really badly written and is generally littered with incorrect use of capital letters and punctuation. 
     
     
    Bottom line here IMO is that NQ still refuses to see that there are definite parts of all this that are in their court and while it certainly does not justify the player's actions, it does mean that NQ needs to take ownership of this which they are not doing. And most of what "us" who do not agree with this action are pointing out is exactly that, not a blanket "set them free" as quite a few of the ones in the community who choose to oppose our view seem to be implying.
     
    Due to the way NQ handled this, there are now a number of publications on this issue which are geared against NQ, some are grossly overlooking all the facts because it gets them viewers but they are having an effect  which is fully due to the way NQ handled this and now, instead of taking the opportunity to reflect and choose to do some PR repair work,  NQ seems to just double down on there position.
     
     
    All of the above obviously IMO, not saying I am absolutely right or entirely accurate (as I obviously do not have all the facts) even when I believe I am not wrong here.
  7. Like
    Scoopy reacted to dumpeet in “Marketplace Heist” Response   
    Scoopy and Uber have made just one mistake and that is underestimating the sheer incompetence of Novaquark.
    If markets were properly implemented, you could order an Exterminatus on Alioth and they would keep working regardless.
    As a matter of fact the markets have broken down a dozen times even without any player involvement. At the moment you can't even execute global buy orders, a crucial part of any global market. Does that damage NQ image and/or reputation? Does it have a negative impact on many users' gaming experience? Is it detrimental to the proper functioning of the game? Sure as hell seems like it to me. Still waiting on that public apology by NQ for making NQ look bad.
    Nothing Scoopy and Uber have done warranted any punishment, nevermind a permaban; they have simply chosen a bad time to do it and got used as scapegoats in NQ's desperate damage control attempt.
    You can judge how well that worked just by scrolling through the thread.
  8. Like
    Scoopy got a reaction from Veight in “Marketplace Heist” Response   
  9. Like
    Scoopy got a reaction from Veight in “Marketplace Heist” Response   
    Scoopy here (guy who was ban hammered)
     
    We knew we probably were gonna get in trouble after our heist. I didn't think it would be a permanent ban especially due to:
     
     
    on top of this, I did report this!  see another reply below (the attached image broke)

  10. Like
    Scoopy reacted to Promulgator in “Marketplace Heist” Response   
    Weak. Scapegoating. Poor leadership. No accountability. Bad communication. Terrible decision.
     
    I'm out.
     
    Next time you fck up, man up, take responsibility, have a laugh because It's a game, and keep people who are so engaged in the game that they're curious and exploring every possible aspect of it. These people finding bugs are the ones you want. You're going to be left with some boring ass vanilla gamers who want to stay in their bubble and not touch anything, and this whole game is going to be bugged to shit and will become unpopulated.

    Reverse the decision and show you've actually learned from YOUR mistakes, and I'll be renewing. Otherwise, I'm not putting another dime into a game with immature devs who blame their users rather than take responsibility.
  11. Like
    Scoopy got a reaction from Eviltek2099 in “Marketplace Heist” Response   
    Scoopy here (guy who was ban hammered)
     
    We knew we probably were gonna get in trouble after our heist. I didn't think it would be a permanent ban especially due to:
     
     
    on top of this, I did report this!  see another reply below (the attached image broke)

  12. Like
    Scoopy got a reaction from Zharnaak in “Marketplace Heist” Response   
    Scoopy here (guy who was ban hammered)
     
    We knew we probably were gonna get in trouble after our heist. I didn't think it would be a permanent ban especially due to:
     
     
    on top of this, I did report this!  see another reply below (the attached image broke)

  13. Like
    Scoopy got a reaction from H3LIX747 in “Marketplace Heist” Response   
    Scoopy here (guy who was ban hammered)
     
    We knew we probably were gonna get in trouble after our heist. I didn't think it would be a permanent ban especially due to:
     
     
    on top of this, I did report this!  see another reply below (the attached image broke)

  14. Like
    Scoopy got a reaction from hdparm in “Marketplace Heist” Response   
    Scoopy here (guy who was ban hammered)
     
    We knew we probably were gonna get in trouble after our heist. I didn't think it would be a permanent ban especially due to:
     
     
    on top of this, I did report this!  see another reply below (the attached image broke)

  15. Like
    Scoopy got a reaction from Sephiroth000 in “Marketplace Heist” Response   
    Scoopy here (guy who was ban hammered)
     
    We knew we probably were gonna get in trouble after our heist. I didn't think it would be a permanent ban especially due to:
     
     
    on top of this, I did report this!  see another reply below (the attached image broke)

  16. Like
    Scoopy got a reaction from Eruend the SkyReaper in “Marketplace Heist” Response   
    Scoopy here (guy who was ban hammered)
     
    We knew we probably were gonna get in trouble after our heist. I didn't think it would be a permanent ban especially due to:
     
     
    on top of this, I did report this!  see another reply below (the attached image broke)

  17. Like
    Scoopy reacted to blazemonger in “Marketplace Heist” Response   
    If that was the result on the back end then NQ has _far_ bigger problems than this. That is just plain bad coding. We already learned form this that the market system is not actually physical in game and entirely "in the cloud". If cutting the link by removing the terminals means you destroy the data then that is just .. bad on their side and o, saying they'd not expect this to happen is not an excuse.
     
  18. Like
    Scoopy reacted to Pizzadude in “Marketplace Heist” Response   
    Oof. Find bug, make sure it's a visible problem. Get banned.
     
    I guess it's time to cancel my sub. Been an interesting time guys, but if you want to completely hammer a promising game into the ground and punish people exposing issues while doing so is pretty much a total no-go from me. I'll watch the dumpster fire from the sidelines.
  19. Like
    Scoopy reacted to Emptiness in “Marketplace Heist” Response   
    Excuse me? Are you saying no blueprints were made of those markets? 'Fixing' it should be as simple as deleting the old construct and replacing it. A task that would take a couple minutes, maximum, with the blueprints.
     
    This is a reaction I would expect from children in a sandbox, not mature adults.
     
    edit: Apparently the 'quick fix' is a reference to the market orders.
     
    To which I have exactly one reply: What?

    Market orders should be stored in the database and no removal of market constructs should EVER affect those.
  20. Like
    Scoopy reacted to blazemonger in “Marketplace Heist” Response   
    Can we get a dislike button?
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