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Revelcro

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Everything posted by Revelcro

  1. I have mined a couple hundred thousand Rhodonite myself on Ion and for anybody else mining a million or more T5 I am not impressed, I am horrified. I just feel bad for them. T5 is cancer to mine (even at max skills). I wish I could get those hours I spent on Rhodonite back. I didnt even use but a few thousand of it in industry, the rest is sitting in a box. I cant even bring myself to sell any of it because of how long it took to mine each and every bit and it makes selling it for ~300 quanta a liter seem like sacrilege. I would rather have it sit in a box of pain than sell it to some dude in a market who does not appreciate the pain it took to mine that horrible stuff. Just horrible. I will NEVER mine it again. Thankfully I now probably never need to.
  2. Awww but it's entertaining watching him have a meltdown over a comment that diverges from his playstyle. Look he's got over 150 internet points, let him have this. He probably NEEDS this. I say let him shitpost.
  3. Can you give us your incredibly experienced play by play of pvp in the current seat from your viewpoint? Tell us how the grand combat is playing out then. Your take and opinion from one who has taken so many kills in the game lately.
  4. 100% agree.
  5. Wow you poor thing, you might run outa people to shoot lol. So the only thing to pvp right now are the people too stupid to avoid pvp zones and too broke to afford a warp drive? Geez the top pvp guilds must be seriously bored.
  6. They make as little sense as the post of people asking for safe zones to be removed entirely right now or for T3 ore to removed from the safe zones right now. Its just laughable. Are they honestly running out of people to shoot? Is pvp that dead right now?
  7. Actually I havent even been shot at yet. But I refuse to be a piƱata for somebodies free loot. Rather actually last longer than the blink of an eye when I bother going into pvp zones some day. How is one shotting cargo ships over and over even fun for you? Honestly I just don't get it. "oh look free loot, PULL!" *Railgun Goes Boom*
  8. It seems they were a bit too enthusiastic with the damage output for weapons. They should probably scale back the damage 25% every few days until something resembling an actual operatic space battle takes place instead of a turkey shoot.
  9. As it currently stands it is not really pvp at all. There is no fight. You target somebody, fire your railgun and go collect free stuff. If they have a armor cube you probably have to fire a few more times and they might figure out they are under attack. I'm amazed any of you have fun with this honestly.
  10. From what I hear you need to make a steel or gold cube. Good luck out there.
  11. Just a wee bit of rage issues with you, maybe take some deep breaths and ease off the caps lock during your rant sessions. I get the feeling your one of the guys calling for the "safe spaces" to be removed so everybody has to hide out on sanctuary to make free ships for you to loot when they try to leave. Hey man, good luck with that ?. No really, have fun with your blockade.
  12. At first I wanted to have fun in ship to ship combat some day in this game. Build my own ship, join my guildmates and fight other guilds for "whatever" reasons. I realize that is simply not going to happen in this game. Then my friend and I wanted a nice medium core cargo ship to make hauling to and from outside planets possible, something to get 2 or 3 large containers of ore back to home. So we built a S core cargo ship. It took a friggin week. A week of mining, building, voxelmancy training, trial and error. A friggin week just to get a basic interplanetary 2 medium container carrying, S core sized cargo ship going. I'm quite proud of it, but we are ready to hit planets in the outskirts for ore. Then the reports come in from the guild mates. What we were afraid of hearing. Gankers. You fly into certain areas (wont mention which ones) and you get killed before you even notice anything. One shotted in some cases. Fly into the wrong neighborhood and somebody takes you out before you can even blink or react. So thats pvp in this game? You people really call that pvp? With a straight face? Really? I just spent a ********** week on that ship. I'm going to have to fly out to pvp zones and now i'm going to get 1 shotted by a xs core murder cube and all that stuff is going to get taken apart and sold on the market. And then I would be expected to spend another week, mining and scraping by to build another S core ship to try again. Are you people out of your god damn minds? This is laughable if you think people will pay to continue doing this.
  13. Said no game company in history. The game will be designed around those who buy a monthly subscription. If it turns out to be people who avoid PVP like the plague, expect a lot more safe zones. If the majority of players play solo or with a small group of friends, expect the game to develop around that. Even if it cost others a bit of fun in the process. This isn't an avant garde art project, this is a business. Gankers and Griefers can make things interesting and add danger to a game that is mostly without active chaotic content (other than bugs). But they are a extreme minority of the purchasing players. Give them too much leeway and this game will be deader than Rubies of Eventide. There is NO PVE other than fighting the laws of physics to get from planet to planet. Period. I doubt they could add a PVE element to the game even if they had any interest to. So this game has to have a PVP aspect, there is no way around that or we will simply run out of content, quickly. But it is a balancing act, and not an easy one.
  14. Wow, this thread never had a chance. Forget space PVP, thats for gankers and griefers and nothing more. I won't be happy until the FPS base attack portion of the game is in beta.
  15. Surprised nobody has set up a TU next to an alioth market with a big building and some RDMS writing to start charging rent for a storage box, weekl/monthly. Might make a few Quanta that way. Forget to pay rent and you can just take away their rights to their box until they pay. Hmmm.....?
  16. Yea most people avoid voxels due to the weight and that they serve no purpose other than aesthetics. At least until you get shot at. I just like a bit of style with my function.
  17. If you have to worry about certain org members getting rid of items that way, then you might not want them in your org. Toss the demon babies, not babyproof things.
  18. Please fix crashing before I lose my only ship on some planet somewhere.
  19. Yea don't force respawn without a really good reason. It doesnt just drop your inventory and allow you to pick it up later, it actually deletes your inventory when you die.
  20. Ah yes the ghost voxels. The invisible/visible chaos shapes that stems from voxelmancy. On my ship its a lil annoying, on my base its actually detrimental.
  21. Every time I see those giant spire's going 100's of meters into the sky I keep thinking they are a great way to collect crashed ships from other players ?
  22. The pre-made startup ships are NOT cheap unless you have been saving up for a few days. I actually have a ship with 4 passenger seats and have flirted with the idea of giving people lifts, but.... flying is not 100% safe, especially with passengers. Atmospheric fuel is relatively cheap to make but not so cheap to buy always. Space fuel is not cheap and it can take a lot to go planet hopping. In game I wouldnt fly people around for kicks but for the cost of a tank or two of Nitro/Kerg gas I would probably consider it. But like I said its risky and a lot riskier with passengers since you cant do the same tricks with a group that you can do alone to stay safe. The problem with learning to fly effectively in this game with the ship you have built is it takes a bit of practice. Practice cost fuel. Fuel cost money or a bit of time. Last thing me or you wanna do is be heading to a moon and slam into the atmosphere at 20,000+kph while my brakes are screaming "too late sucker".
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