Noonie
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Posts
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Last visited
Reputation Activity
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Noonie got a reaction from Aiwhisper in Do we really need 100's of honeycombs?
Do we really need to have all the different honeycombs, divided by different textures? Having to keep so many different kinds of honeycombs on hand in order to give our creations different colors & textures is kind of a PITA.
I DO enjoy the varied statistics of the different honeycomb materials. (pure & products) Would it not be easier on both the players and the servers if we limited the honeycomb down to one block based on it's material, and offer the players a "paint & texture tool" instead?
Thank you
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Noonie got a reaction from Emptiness in Do we really need 100's of honeycombs?
Do we really need to have all the different honeycombs, divided by different textures? Having to keep so many different kinds of honeycombs on hand in order to give our creations different colors & textures is kind of a PITA.
I DO enjoy the varied statistics of the different honeycomb materials. (pure & products) Would it not be easier on both the players and the servers if we limited the honeycomb down to one block based on it's material, and offer the players a "paint & texture tool" instead?
Thank you
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Noonie got a reaction from Fendalton in Do we really need 100's of honeycombs?
Do we really need to have all the different honeycombs, divided by different textures? Having to keep so many different kinds of honeycombs on hand in order to give our creations different colors & textures is kind of a PITA.
I DO enjoy the varied statistics of the different honeycomb materials. (pure & products) Would it not be easier on both the players and the servers if we limited the honeycomb down to one block based on it's material, and offer the players a "paint & texture tool" instead?
Thank you
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Noonie got a reaction from Frigidman in Do we really need 100's of honeycombs?
Do we really need to have all the different honeycombs, divided by different textures? Having to keep so many different kinds of honeycombs on hand in order to give our creations different colors & textures is kind of a PITA.
I DO enjoy the varied statistics of the different honeycomb materials. (pure & products) Would it not be easier on both the players and the servers if we limited the honeycomb down to one block based on it's material, and offer the players a "paint & texture tool" instead?
Thank you
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Noonie got a reaction from Gerofied in Do we really need 100's of honeycombs?
Do we really need to have all the different honeycombs, divided by different textures? Having to keep so many different kinds of honeycombs on hand in order to give our creations different colors & textures is kind of a PITA.
I DO enjoy the varied statistics of the different honeycomb materials. (pure & products) Would it not be easier on both the players and the servers if we limited the honeycomb down to one block based on it's material, and offer the players a "paint & texture tool" instead?
Thank you
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Noonie got a reaction from Reggs27 in Do we really need 100's of honeycombs?
Do we really need to have all the different honeycombs, divided by different textures? Having to keep so many different kinds of honeycombs on hand in order to give our creations different colors & textures is kind of a PITA.
I DO enjoy the varied statistics of the different honeycomb materials. (pure & products) Would it not be easier on both the players and the servers if we limited the honeycomb down to one block based on it's material, and offer the players a "paint & texture tool" instead?
Thank you
-
Noonie got a reaction from Ambaire in Do we really need 100's of honeycombs?
Do we really need to have all the different honeycombs, divided by different textures? Having to keep so many different kinds of honeycombs on hand in order to give our creations different colors & textures is kind of a PITA.
I DO enjoy the varied statistics of the different honeycomb materials. (pure & products) Would it not be easier on both the players and the servers if we limited the honeycomb down to one block based on it's material, and offer the players a "paint & texture tool" instead?
Thank you