Megabosslord Posted February 5, 2022 Share Posted February 5, 2022 (edited) Make a solid shape using the current tools, select a volume using the 'hollow' tool, and it removes all voxels inside the shape except those at the surface (without messing up smoothing.) This would allow us to more easily make "container" type volumes, while also easily optimise the amount of honeycomb in a shape. Edited February 5, 2022 by Megabosslord Scavenger and Hirnsausen 2 Link to comment Share on other sites More sharing options...
Yoarii Posted February 6, 2022 Share Posted February 6, 2022 Isn't this what you already can do by negative-paste? Link to comment Share on other sites More sharing options...
Megabosslord Posted February 7, 2022 Author Share Posted February 7, 2022 On 2/6/2022 at 5:31 PM, Yoarii said: Isn't this what you already can do by negative-paste? Not really. Negative paste is glitchy as hell, but also still uses smoothing so the walls can be multiple voxels thick (even if they don't appear so.) Link to comment Share on other sites More sharing options...
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