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Shield question


shadowfyre2

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Combat in DU  only considers the core being shot.  No other cores inline, near, on, or in have any effect on combat.  (Ship A can be inside ship B. Ship C can shoot ship A like B is not even there).  Ship B can be creating a shield for ship A. However when ship C shoots ship A, its like B is not even there). 

 

Neither does terrain have an effect.  Ship A can be inside an asteroid or on the other side of an asteroid from ship C.  However when ship C shoots at A, it will be like the asteroid was never there. Same goes for planets and moons when that combat comes in. you could have a ship 100km below the surface. and when PVP on planets come. as long as the radar has range to target. and the weapon has range to hit. it will be like the terrain is not there. 

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