Kalel83 Posted September 4, 2020 Posted September 4, 2020 Someone in a forum post here asked about falling behind due to the beta not working for them over a week now. This reminded me about EVE, where you can package up skills and resell them to others. Will that be an option in Dual Universe? Or it could be done differently, in reselling unused skill points.
Miamato Posted September 4, 2020 Posted September 4, 2020 Skill injectors were the worst thing that ever happened with EvE. It will be a big disappointment if they appear in DU. This mechanics allows to create skill point farms with actually dead characters just to resell sp. Why not to sell skill points directly from ingame store then, along with premium ships and modules. Ambaire, Lethys, ZeeRohSum and 1 other 4
tehzax Posted September 4, 2020 Posted September 4, 2020 I get the idea of why u want this, but also NO! to many downsides to this change like boosting the chance of a black market, and adding pay to win factor. Miamato 1
Ambaire Posted September 5, 2020 Posted September 5, 2020 21 hours ago, Kalel83 said: Someone in a forum post here asked about falling behind due to the beta not working for them over a week now. This reminded me about EVE, where you can package up skills and resell them to others. Will that be an option in Dual Universe? Or it could be done differently, in reselling unused skill points. You do realize this would result in whales having an army of alts to funnel skill points to their mains, correct? Talent progression would be based on how wealthy one is IRL rather than time spent ingame.
Kalel83 Posted September 6, 2020 Author Posted September 6, 2020 17 hours ago, Ambaire said: You do realize this would result in whales having an army of alts to funnel skill points to their mains, correct? Talent progression would be based on how wealthy one is IRL rather than time spent ingame. I suppose. Either way I don't really care. I never bought skill points in EVE either, it just came to mind when someone was whining about being so far ahead by missing a week during the beta due to bugs.
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