Aaron Cain Posted March 9, 2018 Share Posted March 9, 2018 In short, I would like to be able to build a mobile unit, Specially for war efforts and sieges. Gundam like structure able to carry a weapon or a Blade and would be nice to have some air possibilities, but well lets start with moving. I would like to be able to make a high orbit drop of several units that can start advancing the poi the moment they touch the ground. Probably this will not be the most effective war machine, but that doesnt matter, Its the wow factor that counts! Any ideas/arguments? Link to comment Share on other sites More sharing options...
Omfgreenhair Posted March 9, 2018 Share Posted March 9, 2018 From the videos currently released about the game, I haven't seen any rotors or hinges, let alone seperate moving objects. I doubt it right now, but the game is far from done so... who knows if we'll have mechs! Link to comment Share on other sites More sharing options...
Lethys Posted March 9, 2018 Share Posted March 9, 2018 refer to their trello board: https://trello.com/b/Y6WNMd2S/dual-universe-community-suggestions Physical Slider/Hinges/Bearings/pistons are rejected. Rotors/Sliders/Rails may be implemented Link to comment Share on other sites More sharing options...
Omfgreenhair Posted March 10, 2018 Share Posted March 10, 2018 hang on, what's the difference between a physical slider and sliders? Also, once you have rotors you have hinges and pistons. Especially with rails. A piston is basically a tube with a shaft in it, however you push the shaft out of the tube can be thought of in many ways. Rotor that spins a large wheel can have another rotor near the edge. Then you have a rotor on the back end of the shaft and connect the two rotors with each other by another shaft. As the disk spins the shaft moves through the tube like you see with steam engines (but with reversed mechanics, of course). And with that, I've said 'shaft' just enough times to keep this post PG13 Link to comment Share on other sites More sharing options...
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