Lord_Void Posted September 30, 2016 Author Share Posted September 30, 2016 I haven't looked at this thread in a while, and now I come back to find that you two have had a perfectly civil, constructive conversation?! Utter madness! Likes for both of you! And I like the idea of ship gravity, although it sounds a bit complex. Perhaps the sticking mechanism someone mentioned? In any case I feel my original concerns have been answered. Thank you kind sirs. Link to comment Share on other sites More sharing options...
Jeronimo Posted September 30, 2016 Share Posted September 30, 2016 how about an old school method with a trojan horse? Link to comment Share on other sites More sharing options...
Leonis Posted September 30, 2016 Share Posted September 30, 2016 how about an old school method with a trojan horse? The game is not like this film Independence Day, it's a joke to hack someone's ship where their commands to make it work are not the same as you know and use. Link to comment Share on other sites More sharing options...
Jeronimo Posted September 30, 2016 Share Posted September 30, 2016 The game is not like this film Independence Day, it's a joke to hack someone's ship where their commands to make it work are not the same as you know and use. Nice historical reference indeed Link to comment Share on other sites More sharing options...
Leonis Posted September 30, 2016 Share Posted September 30, 2016 It's a movie, not historical Link to comment Share on other sites More sharing options...
Velenka Posted September 30, 2016 Share Posted September 30, 2016 The ability to "anchor" constructs together was mentioned in the last KS update. Hope they do it sooner, though. If they intend that to be only for assembling large ships, then I think there should be some kind of landing gear, like Space Engineers' landing gear. Link to comment Share on other sites More sharing options...
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