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Found 6 results

  1. When the game was first pushed out to the public, it was everything that No Man's Sky wasn't and more. However, with how is the game has been developing over the course of 2020 the picture of DU that was painted is completely opposite from the reality of the game in it's current state. As a result, those who've walked away from the game are either gone due to overwhelming burnout, resentment from disappointment, or are simply waiting for Novaquark to get this game back on track. While this game provides "Unprecedented Freedom" (per the latest youtube commercial) the path
  2. Dual Universe Classifieds - Clean, Crisp, Concise, Advertising Discord: https://discord.gg/chef9Yc Community Page: https://community.dualthegame.com/organization/3975/ CTRL+F the bolded text to jump What we do and the benefits we provide: We centralize many advertisements onto a single construct. This provides you with quality leads, consumes fewer cores, reduces overhead, improves everyone's game performance, creates fewer obstacles at the marketplace, and makes for a cleaner game world. What is and isn't allowed: Just a few rules and limitations when ad
  3. Gronkar

    Screenblock

    Hey guys, I hope there is no thread existing who has this idea as topic, but i couldn't find anything and as far as I know, there are only predefined screen modules. I thought about having screenblocks in the game, wich you can use to create huge neon advertising for space stations or cities. You should be able to script them etc. I think this would be pretty useful and will make cities or stations even more alive. Sorry for my bad english guys, im no native-Speaker. If theres anything unclear, or do you have any advice please tell me.
  4. Hey Guys, I'm not totally sure if this the right place for this xD If it isn't, I'm sorry... Today, I started a new video series on my German YouTube Channel. I will upload a Video about DU every Friday. The Topics will be different but all kind of informational. The first Video is a basic video that answers the question "What is Dual Universe?" Because it is a German video on a German Channel I will continue in German with specific information. So, nun noch mal etwas genauer: Jeden Freitag kommt ab sofort ein Informationsvideo zu DU auf meinem YouTube Kanal.
  5. "Gary?" "Yes boss?" "Take a look at this room. Do you see anything wrong with it?" "It seems like a normal stockpile to me, nothing wrong with it." "Nothing wrong with it?!?! We started selling these products weeks ago. This should be empty by now" "Boss, we *wanted to sell* these products weeks ago. We didn't sell a single piece." "WHY?! What went wrong?" "Well..." "Tell me!" "No one wants to buy them." "And why the hell does no one want to buy them?" "Because others are selling the same items cheaper." "Wait, what?! We are the only
  6. With craft being such a huge part of the game, are there any thoughts on things like animated signs as elements, that you could edit to show different vehicles/wares your selling. Or will this purely be done in a standard market interface and a big list of items/prices?
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