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Anaximander

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Everything posted by Anaximander

  1. Stratios in my eyes, is best cause it can scan down fast, got cloak and can do long range drones + beams. It's not "The best" as much as there is no "best tackle". Sure, you won't run any incursion with Stratios, but for WH ganks + 6/10 DED sites. That and MAYBE Gilas - and Gilas can easily spider-tank C-4 WH PVE.
  2. I fly Stratios, the new free to play "expansion" makes me able to play my Stratios for free. Stratios is the best ship for WH and / or missions up to 6/10.
  3. EVE going f2p after 15 years is no real shocker, F2P is where games go to die. CCP is building a new title, they want to snuff out the old one to make way for the new one. Until then they pimp out EVE to get some eztra out of the old girl.
  4. 1) Go tell a 1800s person "we still use gunpowder weapons in 200 years". They will surely understand that. Go to a Roman legionnaire and tel lthem "hey, we use your helmet design in the 21st century", they will understand it. Do not apply your average knowledge to the average knoweldge of the past, that's not how this comparison of time periods works. If a 121st century person came back and told you "the berronic tertiaration of the Lychtmann field makes time travel possible" you would not look them oddly, you would ask "okay, first, what's a berronic field". Your current day encyclopedic knowledge topples the average knoweldge of 1800s, but in 1800s, people died from fever and would drink cow piss to cure arthritis. Likewise, if you went to an 1800s SCIENTIST and told them A : "hey, so, there is this thing some ancient greek wrote about small tiny things that compose everything" B : "Of course, the Atom Theory, nice thing of marvelous insight, yet unproven though." A : "Well, in the 20th century everyone found out pretty much a lot about them". B : "Makes sense". Also, go to a farmer TODAY and tell them to explain to you how and when to plow the fields. Oh wait, that means you are living in the past, before the advent of agriculture? You don't know how to do that, right? Oh, you gonna look up some online article about it? My my, it's like you don't live in the 1800s when the average populace didn't have access to the internet and its vast providence of knowledge. Again, do not apply misconceptions anf comparing oranges to potatos. 2) That was my issue as well, people thinking Sci-Fi meaning "comicbook science". "Mr. Stark, congratulations, you invented a new Element, which means you have exceeded an atomic number of 130, which means you will die of radiation burns from the inside, instead of radiation poisoning". 3) You need the mass of the sun (or equivalent energy levels) to bend light and still falls into the "i-win button" category. While there are ceramics that can be trully transparent and can "bend" light, they do not really benefit the user greatly, since they bend light both ways, meaning the person isnide said material hull would be boiling alive after all the heat is not released throug radiation Your suggestion does fall on the same category as EVE's : "Possible,yet not feasible". What does "possible yet not feasible" means? That time travel IS possible, given Eisntein's equations, however, you'd need the energy of half a galaxy to do so. Possible, yes, feasible? Nope. The overchewed excuse of "you can be seen in space easily due to 0heat" does not work well when you know what the Inverse Square Law is. LADAR picking up heat signatures, does not work 100% and at any range. A 25 meters heat signature would be detected within a certain range. Heat containment would only reduce the range the enemy can detect you in, not magical contain the heat. Sure, a net-worked link of arrays could easily pick you off at longer ranges, but that's where the containment comes in to begin with or even better, flying with engines off, like a submarine running battery isntead of enegine. Stealth should be something challenging, not easily available to "XxX_LeafyFan07_XxX" . Having a ship that costs in materials to build and craftmanship to handle the 4-way signature radius on it (since RADAR stealth needs certain profiles to be effective, materials or not), means Stealth is used by actually skilled players, not Little Timmy to grief people with impunity cause "rouge iz bezt". It would be a real shame if NQ didn't utilise the aerodynamic profile of a ship and their magnetometry they showecased on GDC for a 4-way ship detection. Those two thigns alone require skill from players, one is in making a ship able to resist detection and one is in the skill of the player who "reads" the scans,. as JC said in the GDC video "an experienced player would be able to tell what the readouts are on the scan for minerals". Not to mention the job opportunities for pilots who patrol asteroid belts to check if someone is there hidden in a stealth ship, spying on the nearby space station. Cheers. P.S. : In other games, the question of "why do pirates always attack in asteroid belts" is being brought up. My stealth model - the realistic model - explains that now, doesn't it? Metallic ship => engines off => hidden in plain sight when the miner scans the area for minerals". It's also why the Expanse is such a good show
  5. @blazemonger 2017 "reality" will be the same 32000 years from now. Humans then, regardless of their second pair of arms or their 3rd eye, will die from aging. No, EVE's cyborgs are not immortals, they are undying - I know my vast vocabulary may be blowing your mind away, but undying does not equate immortal. Likewise, it's as much a fallacy to think 32000 years will - somehow - lead to the laws of physics being taken down and rewritten in their entirey - it happend once, nowadays they test them fully before commiting them. 320000 years from now, nitrogen will still make the best chemical explosives, thermite will still be feared and most constructs will use wood, concrete and steel to be built - regardless of how those things were procurred or level of quality. You can't apply "math" to something to prove it, that's the exact opposite of how inductive reasoning and science works. Math proves 1 can equal 2, problem is, uneducated people confuse mathematics with arithmetics - they are not the same - and as such, Physics is not something you can circumvent on its Laws, it's something you accept. EVE is a fantasy MMO, not science fiction. MAgic The Gathering was its inspiration, the CCP guys just went like "hey, let's put a sci-fi skin on it". EVE's lore makes as much sense as WoW's. Warp is not "faster than light", it's just a displacement effect in Time and Space, you don't move, the unvierse ejects you, there is a difference between the two, the difference laying on why Roddenberry named this type of speed "Warp" to begin with, it's a nautical term for moving a ship with an anchored objects to pull towards it. And Warp does need aiming, cause you know, you can't see shit while in it. Also, if I went back 100 years, people didn't have publicly available knowledge, libraries were paid for and tuitions costed you a modern day liver on the black market. Go 50 years back and see how much people had expectations for the future - then things like Moore's Law hit us like a hammer, quantum tunneling was figured out, processros used silicon instead of aluminum cause it caused issues with them silly electrons and people's sci-fi god grounded to reasonable degrees. 100 years back, is when people figured out "hey, those noxious gases in the sewers? Yeah, Hubert, we can fling them to them silly Brits and kill them with a cloud that smells like mustard!". If you went today and told them : A : " hey, we use the same thing, only in a far far less potential of a chemical to break up riots " B : " My my Herr Futuremann, do those pesky people still use bandanas or scarves to survive them? " A : " Yeap ". Go 100 years back and tell them : A : " Hey guys, you use bombs I see!" B : " Yes Mr. Futureguy, we use these handy dandy things we call "grenades" ". A : " Yeah! We use them in 2018 too!" B : " Do you still cook them before throwing them?" A : " Of course! We also use the 1911 handgun you use in most armies around the globe!" B : " Of course you do, the 1911 is the best darned pistol ever!" 100 years back you could also say to people : A : " Hey, I see you use plasma to save people from blood loss..." B : " Of course, do you use something else in the future?" A : " Ah yeah, 19 years from now you'll make the first blood transfusion, same principle, way more accurate that raw plasma though." B : " So, 100 years from now people still haven't found how to stop things like blood loss miraculously?" A : " No...". So, yeah, 100 years in the past I could have gone to Max Planck and told him A : " Yo Max, in 40 years from now your peers will start discovering all sorts of particles left right and center in atom mashers!" B : " So?" A : " Not impressed?" B : " Not really no, it's marvelous, just not unbelievable". Similarly, 10K years in DU's future, a human from that era would come back and say : A : "Hello 2017 earthling, I see you use this crude machine called a "computer" ". B : "Oh really? Well, I bet you do use a machine like that as well, Let me guess, cerebral implant? You're a cyborg rightr" A : "Oh shit, the primitive human has psychic powers?! ABORT MISSION ABORT". or A : "Hello earthman, do you know how we travel through space?? B : "Ion engines?" A : "HOLY CRAP THEY ARE ONTO US, ABORT MISSION" In fact, if I saw a guy who came from the future, I'd shoot them right on the spot to prevent the timeline from collapsing. Who knows what kind of crazy asshole popped out from the future? He might try to take over the world, so I better take my chances with his shenanigans, worst case scenario, I prevented the timeline from changing. See, you would go to show peasants who never heard of electricity in 1918 your i-Phone, like how "alchemists" showed gunpowder tricks to peasnatry and the peasants thorught "uuuuh, magic". Ofc you'd think the Laws of Physics can be changed, I mean, I highly doubt you understand why it's called "Newton's Law of Universal Gravitation" and not " Cool Newt's guide on how apples fall from trees" and why "Principia Mathematica" is not called "Cool Story Bro, Read It". No amount of scientific progress will ever make things any different in the future, we're already reaching a singularity of science - we already do, just look up Biotechnology - we will break down the human body into atoms and particles and rearrange it in 1000 ways of variation to eliminate diseases, one thing we will not beat, is the laws of the universe, despite of achieving Warp Speed or not. And one of those Laws prevents PEGs from ever existing. Argue all you want, you're the guy who wanted to name DU conventions DUCON after all:
  6. It's one and the same. New Eden == Azeroth, made up physics to explain things in the game. Capacitors == Mana pool, PEG == Arcane Power.
  7. Einstein didn't have his theory of special relativity wasn't accepted cause someone wrote a scii-fi novel on it. His theory had sound math, but no proof - which is also what the Strign Theory is currently, yes, String Theory is on the same shelf as God, Cthulu and Lord Xenu, you can't prove they exist, but you can't also prove they don't exist. PEGS can not exist. The Laws of Physics are not legisnlation that can be rewritten. Deal with it, EVE's capacitors are just manabars disguised as sci-fi. Conservation of Energy is not something that can be changed or circumvented, it's not a limit of technology, it's just a fact, it's what gives Black Holes a limited lifespan - unless they devour something - and it's what makes the Sun have an expiration date. EVE's mumbo jumbo explanation for "why your mana bar regenerates" is as contrived as "his power level is over 9000!!1111" - AKA, bogush, bullshit, shenanigans It's not "my" 2017 facts, it's established science, it's not approximation like Gallileo's science was, this is atom-masher pnpoint accuracy calculations. It's not approximation, it's the one thing any model of science agrees on - even the unproven String Theory : you can't take 1 Joule and make it 5 KiloJoules, that's not how the universe works, from its beginning. And before you hastily google "Bing Bang and Cosmic Inflation", if you mean to tell me PEGs can make energy out of nothing, but in New Eden they fight with Missiles, that's as borderline nonsensical as "why did Neo even throw a punch in Matrix 2 and 3 when he could just make people explode?". EVE is FANTASY, it's magic and vampires and unicorns. It's not Sci-Fi as much Star Wars is not Sci-Fi, it's fantasy, it's about immortal gods who inhabit new bodies all the time. It's literally, Crowfall. Seriously, look at Crowfall, it's EVE without the silly sci-fi skin. Calling EVE "the future science" is like saying "oh, in the future? I will be able to Polymorph people into sheep and then summon Waterr Elemental". Also, some other facts : 1) The current model of Warp, the Alcubierre Drive, demands ridiculous levels of energy to be pulled off. Yes, a ship within an Alcubierre bubble would e, for all intents and purposes invisible, point is, it still takes a LOT of power to maintain the cloaking field and it works BOTH ways, there is no "in-between", you can't see the otuside world, as they can't see you. if EVE's model was to be legit, you should not be able to scan - at all - not just have a penatly on scanning strength. 2) Any form of invisibility would mean death to the ship using it. Why? Simple, the heat you emit, would be bounced back at you - as it can't leave the cloaking field, thus turning the ship into a microwave oven. And again, you can't just ignore energy and entropy. 3) Warp, as NQ has put it, they want it to be for ships that are so big they can't really afford to move via thrusters - think Titans for example. Warp is not meant for smaller ships in DU.. Here's the source of this (press Control + F then search for Warp for faster results) : Furthermore, if you ignored the rest of my replies, putting an invisibility cloak in DU can't really work, since it will cause a lot of issues on the renderer, like people being invisible on board your ship, not to mention the apparent chance for people to just hack the crap out of the client to just ignore the cloaking "texture" of the particle effect and just see you bright as day, while a model of stealth with the 4-Way signature, negates that, since it's something saved with your construct on the server and the server then does the background checks on your scanning strength and the other guy's signature radius, it's then up to you to determine if the thing you picked up is a ship or space junk. An "invisibility" cloak could only work in ONE place, on a player's avatar armor, and that's stretchign it, since optimcal camouflage does not work against thermal sight, it's just camouflage that colors you like the background.
  8. I said "insinuations", not clear as day explanation. They could come later on and say "hey, the AI did scientific advances in those 10K year s you were asleep ,herei s a Tier-2 Atmospheric engine"
  9. There have been insinuations that the AI was left to do research while the people in the Arkships slept in cryopods, which woudl explain a "10 days to unlock Tier 2 Boosters" in the skill training system, as it would take a lot of "Catching-up" to do with that subject.
  10. Rule 1 : Conservation of Energy - it's universal, does not matter when. A black hole will be a compressed point beyond its Schwarzschild radius 23000 years from now, as it is today. You can't apply video game lore explanations. Cause I can say "in Captain America there is Vibranium, so I want a Vibranium made ship. Also, there is the Force. What do you mean there is no Force? Do not apply modern day gibberish to my knowledge of what happened a long time ago in a galaxy far far away! Also, in WoW spaceships are powered by the Holy Light, now I know what you may say "there is no such thing as a higher divine being", but you don't know what will be discovered one day, so I want to have angelic wings, armor looking like a rave glowstick and the Ashbringer. What do you mean Undead and walking skeletons are not possible?! You don't know how advanced the Occult can be 23K years from now! NQ could even have Alastair Crowley be the bad guy in DU!!!111". PEG is just like that, it's like saying "oh, my mage regeneratess mana cause they got a connection to the Twisting Nether and Malygos' ley-lines". Yes, EVE is a fantasy game with a sci-fi skin. Deal with it. There is no such thing as PEG. You can't put in a generator 1 joule and then have that one come out as 5000. And no, those EM-Drives you may have heard being regurgitated as "the way EVE ships fly", they don't work, same reason, conservation of energy. Rule 2 : Fuel is a thing. It's in every single video they made lately, and on every interview JC given when asked on fuel. Do not apply expectations from EVE. Anchoring can be achieved in more ways than "PEG", quantum locking just takes energy after all. However, actual warp bubbles take tremendous amounts of energy, and can't be kept up unless you got magical devices - like a PEG. So, you just don't like facts? Cool, I guess not everyone in Providence are reasonable folk. Cheers.
  11. I believe the counter-measure is the system I hope NQ adds are there. You want to have a ship that looks like a space rock on scanners? It has to be small, lightweight and not very tanky. Then it's where player experience comes in. IF you go with your "space-rock" ship in the middle of space, without any other rocks to explain you being there, yo uwill dra attention. But if you "stick to the wall" so to speak, you will be impossible to tell apart. "Nothing on the scanners Joe, just rocks, one is 30 meters, one is 25 meters and one is 32 meters in signature radius" Also, remember, visual camouflage can work in space. Space is vast and a black ship, without any engines going, can be quite frankly impossible to see. https://en.wikipedia.org/wiki/Vantablack This is Vantablack, a color only produced by carbon nanotubes. This is the kind of stealth material for space. 1. It is lightweight and durable - Gravitometry won't pick it up 2. It's not metallic - magnetometry won't pick it up 3. It's able to absorb 99.9965% of the EM spectrum (that's Radar absorbant). A craft made out of such a thing (Graphene) with heat-sinks and gliding through space (engines off) would be like a prestine diamond through an X-Ray machine - totally invisible. Its limit on stealth? Its heat sinks. It can absrorb heat, but that has limits as well, hence the heat sinks are its "cloaking timer". Think MAss Effect's Normandy and how it does stealth. Similar concept. However, if the graphene ship was to stand between an observerer and the sun - or look up in the daytime sky - they would see a blacker than black ship flying overhead. This is the kind of stealth I speak of . Sure the Graphene ship is durable, lightweight and pretty much impossible to see, BUUUUUUUUUUUUUUUUUUUUUUUT... ...graphene takes time to be produced, making a 1 carbon atom string is not something a machine can produce, without riskign short circuiting - especially for the quantities of even the smallest of frigates. Graphene is very absorbant on EM spectrum, cause it is also VERY VERY VERY conductive. Howver, even the smallest of damage done to it can lead to it shattering with ease - its carbon nanotube is 1 atom thick. That can be emulated in DU as Graphne being very capable at abosrbing heat and EM but VERY fregile against impacts from kinetic projectiles. But hey, all them heat sinks could dump said heat as energy and power some really spiffy boosters on that ship, so hey, you get to play as the ninja ship. See, this is the kind of balance I want to see. Not arbitrary numbers and nerf levers going up and down on cloaking modules, but actual thinking process involved when scouting. Oh, you want a ship that's invisible like a diamond in an X-Ray machine? It will cost you - as a ship like that should cost cause of the power it prosseses.
  12. True, on my original reply on this thread, I did say a cloaking module as in Planetside 2's Sundered cloak module could work in DU, but only for aa stationary object and very VERY apparent when near it. Howver, the Planetside 2 module makes ANYTHING friendly invisible, you can't even clearly see your allies. Problem with that, is the renderer in-game. If the ship goes invisible, it will have to go FULLY invisible, which means people in the ship won't be able to see stuff :P. Unless NQ's planning to add some inverted texture that makes the "bubbke" around a ship that makes the bubble surface be like a wibbly wobbly mirror or just a texture which does not renders constructs or players or a two path renderer - which can be hacked and negate the cloak to begin with. However, a cloaking module for a base is quite frankly, programming-wise, impossible to implement, cause it would have to depict the ground as if never edited, while cloaking your base. So, cloaking is quite frankyl not very developer friendly when walking inside ships exists. Let's be honest here, if Chrits "The Feature Creep" Roberts opted for no such thing for Star Citizen, you know it's not feasible for rendering of such a thing. And SC does go for the kind of stealth I spoke of here, albeit much more contrived than free flowing. As of EVE's explanation, it could be the Force, Lord Voldemort or any other fantastical superbeing that procures the cloaking field, EVE is stilla fantasy game disguised as a Sci-Fi Space game. Amarr = Battlemages Caldari = Elves Blood Raiders = Vampires Gurristas = the weird viper fetish trope in high fantasy novels Capsuleers = spirites Ships = vessels or bodies the spirits posses. See, EVE is just Hardcore WoW. It HAS to have rogues become invisible. Personally, even for AvA combat, i'd like EVE's recon ship idea more over the Claoking module thing, of making you when wearing the armor impossible to D-Scan and having infiltration suits that behave like interceptors (or strategic cruisers, price difference included) in regards to RDMS. That'd be the definition of Black Ops, using an armor to infiltrate an enemy base and steal something - or bring something, like, a bomb on their main fuel supply. And let's be honest, the enemy will have the home advantage, so they will be using much more powerful armors than you wearing a silly light armor with minimum dps potential as of gun size, so it'ss a balanced system. EVE's Black Ops ships could be called "ninja rogue assassin cliche" ships. My Stratios for exmaple is nothing but the Nightblade class of Elder Scrolls IV : Oblivion. So, all in all, we could do with some other as an idea than Harry Potter's Cloak of Magical Invisibility. It's both not feasible to make the outside invisible, while the inside is visible, as well as such a system is easily hacked, while ship statistics (which are saved on the server) are not possible to be hacked into and altered to negate a ship's cloaking, so, havinga 4-way signature on a ship and 4-way detection, makes it more of a challenge and more blanced. Remember, in EVE, the "cloaking" module, server-side, just removes you from the overview, it does not actually make you invisible, if someone was to hack their client to make the "cloaking" of a ship (transparency) actually make the ship into a super luminous object, they would be easily able to see you - howver, that's against the TOS and EVE's developers are known to hammer down on such things. P.S. : If someone in a wormhole just "happens" to burn RIGHT TOWARDS YOU at full speed when cloaked, they got a hacked client and they can see you bright as a Titan's explosion.
  13. It's a ripoff from a show where bridges shake on impact. Yes, Romulan stealth tech + shakey ship bridges in space. Wanna let me know of how documented ship bridge shaking is in space? The reason EVE's stealth fields are magical is the PEG. Would you like to explain how it's documented PEGs from EVE are a legit scientifc theorem - wihch violates the conservation of energy six ways to Sunday. Cause DU has no PEGs to sustain warp after warp after warp after warp after warp after warp while cloaked in "subspace wibbly wobbly". Do not confuse what's possible with what's plausible. DU has fuel, EVE has not. Stealth like in the Expanse is how actual stealth in space would work, by confusing enemy sensors into picking up an enemy vessel as something else. EVE's stealth is just caterign to people who speak Klingon as their first language, who think bridges shake on impact in space. A ship may be made out of Unobtanium-1337 alloys and be coated in paint that absorbs radiation instead of deflecting it, while having heatsinks that reduce the heat distribution of the ship to make it appear far smaller on scanners. Then since Unobtanium-1337 is light as a feather and harder than steel - call it Mithril if you will - it can confuse enemy sensors to thinking the ship they piicked up is actually way smaller than it would be. But boy, RADARs pick up the actual size of the ship - or not, cause it has paint on it that absorbs radiatio nfrom RADAR, thus showing a smaller signature on their scanners. This is interesting and takes effrot when stealthing, as well as driving ship building as an economy. Stealth fields just beg to be a monopoly. Just imagine guys like Baltek and how they would make DU's baiting game into an art form with such mechanics. EVE's cloaking fields are as lame as "rogue stealth" from WoW - same exact magical powers of invisibility.
  14. RADAR and LADAR do not serve the same purpose. One's wavelengths behve different that the other's. Lasers are good for scanning things in (relative) proximity, like a satellite from orbit, not trying to find a 100 meters object 1 AU away. The LADAR yo uspeak of is for guiding things on a planet, the way you speak of it, like on missiles or self-driven cars to map the road ahead of them. In space, heat emissions are like an explosion that a LADAR can pick without having to bounce a laser beam back from it. You know, cause it's the vacuum of space, nothign to hinder the information of the heat emission. RADAR on the other hand works by boucnign a heavier wavelength off of a target and comparing data that the LADAR picked up, if the data do not match. If the LADAR shows the object has a 20 meter signature radius but the RADAR (which is wider frequency and thus more easily deflected) shows the hboejct is actually 150 meters in signature, then you know "oh shit, it's probably a stealth ship running at minimum emissions to suppress their heat signature and pass unnoticed". I don't say you are wrong on LADAR and how it works, but it's how it works for satellites and guidance systems, not actual probing for distance objects. Wich is why radiotelescopes are used to begin with (like the huge ass telescope in China), they can read ifnromation a LADAR would never be able to pick up due to its frequency - problem is, RADAR arrays need to be big, the bigger they are, the better they resolute images.
  15. I think a system like that could work for more than alliances. Like for renting or leasing or loaning money to people, having clause in contracts like "you cannot trade with enemy forces" or "you can't allow enemy forces through your territory tiles" under the penalty of monetary loss. PRoblem is, not all things can be put into paper, nor can the system compensate for alts who circumvent the laws - and no, anyone who thinks API keys will do something about that, they are fooling themselves. The only social assurance is "be the best possible ally, worst possily foe". Neutral parties are just opportunists.
  16. You don't need an "Alliance Invitation" button to be a sociable human being and establish connections.
  17. EVE has timers cause EVE has Hi-Sec space, where if you have not War-Deced a person, you wil lbe shot on sight for shooting at them. DU is more like Wormhole Space - at any moment, you can be attacked, the only thing keeping yo usafe,. is your ptoection bubble + Shields and if th eenemy runs out of ammo or fuel before they can destroy it. So, you are asking for a feature that has no merit in DU, as War-Decs in EVE are only used so people can gank the enemy faction in places like Jita 4-4,which is the main trade hub and has a lot of police.
  18. That's the point of stealth, mitigating detection. not making you invisible. My opinion at least, but Harry Potter Cloaks are just lame stealth and a byproduct of Cold War fear of submarines - remember, Klingons were Star Trek's Soviets when introduced. So yeah, I want to see skill in ship-making and ship handling when it comes to sleath, not just a "Harry Potter Industries stealth" button.
  19. @Eternal Sound can be absorbed and mitigated - easily. It's the same trick of soundproofing a studio. Sonars work only underwater cause when everyone's engines are muffled it's easier to discern a natural from a manmade sound. LADAR is space sonar in that regards - when everything is "burning" in comparison to the background of 3 Kelvins of vacuum, you don't need to see smoke to realise where heat's at. Also, there is an innate problem with anything "pulse", it's called the Inverse Square Law and it's an unforgiving mistress, your RADAR is way more powerful when directed than when left pulsing. Also, RADARs can be detected, last thing you want is spamming a radiowave beacon in space, pinging everyone around you that "hey, I scan, hey, I scan, hey, I scan!", which is why LADAR is better for passive scanning, it just absorbs light from all over the place, it's just not crisp of a read enough to make it good for active scanning - which is why in the Expanse they use RADAR for locking missiles and trackign opponents, but utilise LADAR for observation. Also, yes, RADARs and LADAFs are jammed the same way, minus the fact that you can just "deer & headlights" LADAR by just shining a giant flashlight at them and overloading their sensors. RADAR works "better" than LADAR in space for the purpose of "thoroughly scanning", as LADAR works by observation, not probing for information. There is a reason we use radiotelescopes and not giant spyglasses in space and it's not for the obvious one. RADAR works by Radiowaves, which bounce OFF of an object and radiowaves are weaker than extremely low infrared, so, if you were to scan a suspicious object and the RADAR brought back a higher signature than what LADAR observed, it means something ain't right with that space rock. And since any radiowave above 300 Ghz is a microwave, means that RADARs can be used to really narrow down an object in space if it's not shaped to deflect the radiowavs. The catch with RADAR? It has half the range of a LADAR (for videogame purposes), so we can emulate the "ping pong" nature of RADAR signals. Also, the materials you speak of are referred to as RAM (radiation absorbing materials) and yes, they should be hard to get, or at least, require high -end research to be accessed for manufacturing. No stealth tech should come cheap. Cheers.
  20. I think NQ can move away from EVE's lame cloaking model. Don't get me wrong, proud Stratios flyboy here, bt I would love to see actual stealth, not harry potter magic or "Romulan" stealth. I have made my suggestion in the past which is the following : Magnetometric Stealth = Make your ship out of materials that are not ferromagnetic or magnetic in general - like how Battlestar Galactica's Blackbird oeprates, fully made out of carbon-fbiers to have very little Magnetometric signature, being registered like a space rock. Gravitometric Stealth = Your ship's mass dictates your signature radius. This works well with the Magnetomteric Stealth idea, since carbon is very light - but not durable. There ain't no such thing as "Ninja Knight". LADAR Stealth = simple heat emission system, add heat-sinks that decrease your heat emission and detect range. RADAR Stealth = ship shape dictates your signature on it. so, a small ship can be stealthy, but a large ship can be "hidden" for a certai nperiod. So, if you were to make a "black ops battleship" let's say, you'd have a detect radius that varies. Best part about this, they already have put in Aerodynamic Profiles as shown on the Dev Diaries, which can be retrofitted for Radar and they have showcased their magnetometers for mining in the GDC Steam (visit DU Explorers on youtube to see the video). LADAR and Mass are easy to implement after that. I would agree some "cloaking field" can be added, but make it like the Planetside 2 cloak for the AMS-Sunderers - good for concealing when at distance or from flyboys, but up close it's a visible sphere of a "watery" force field. I'll be the first to say, that cloaking modules in EVE fade in comparison to the awesomeness of Recon Cruisers that are immune to Directional Scan. Just no Harry Potter cloaks
  21. As someone else put it... I know, way ahead of the curve as always. A perfect thread, by the undisputed forum posts champion xD Bottomline, have people being knocked out needing a person to trasnfer energy to them to "kickstart" their cyborg body. This also mans there can be weapons that can bypass things like Armor, by directly draining a person's energy, with the mitigation being the person being draiend having backup batteries on them (as batteries can't be draiend on an "imminent danger" way, only capacitors can be drained that fast), simialr to how EVE does it, with batteires giving bonus energy capacity but also giving resistance to energy drain / neutralisation. This can give birth to "energy vampires", that do not fight by directly beating their opponent, as well as having a "knocked out" state where the palyer is susceptible toa Kill and a Revive. It's what makes EVE an unconventional game in PvP, you can be a super-tank ship, if a frigging ship named after a demon vampire - the Bhaalgorn - shows up, you are dead, your energy is gonna go down, you will die - unless you kill it fast. See, this kind of mechanic is the how actual, honest to god "threat" is being gfenerated by tanks in PvP in EVE, and I hope NQ adapts that mechanic, cause there is nothing more terrifying than a vampire that will beat you by draining your energy.
  22. Anaximander

    Raming ship

    WMD = Weapon of Mass Destruction. Think Nuclear Bombs of Intecontinental Ballistic Missiles (ICBMs). You could make a construct, fly it via remote and have a warhead composed of mines and fuel tanks that COULD possibly deal damage when destroyed (if fuel is inside), by virtue of triggering an explosion the old fashioned way, via chain reaction.
  23. Anaximander

    Raming ship

    Thing is, NQ doesn't want the extra load on the servers. Understandable. Although, alternatives to that may end up existing, for the purpose of a WMD weapon.
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