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Tnecniw

Alpha Tester
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Everything posted by Tnecniw

  1. discordauth:kBeqIeopD3AIuzDY1aSkdkacJhOaHzr_qrde3qntoRc=

  2. So, this is a relativly simple thing As a silver kickbacker, (apparently resulting in a contributor pack) would I like to upgrade to the sponsor pack, so I can have access to Alpha 1... I have heard it should be possible to upgrade from contributor to sponsor for 60 bucks (aka half price) However, is that possible as a kickbacker? Or would I have to buy full price?
  3. Just take my money! *Slaps my credit card on the screen*
  4. Oh.... so I will get pre-alpha access tomorrow? I mean, I have the silver from the kickstarter and everything.
  5. I don't have an issue with logging in. O_O I mean I can be on the website and such, But if I go to the pledge file specificly, does it turn into a error 500.
  6. Soo... I saw that the pre-alpha will be avaible tomorrow, so I thought it would be neat to try and get access. So I wanted to update my pledge. Add a bit to it and such. however, when I try and access the pledge page, I get an error 500. No matter from where I access it. Is it because I pledged via the kickstarter? Or because of another reason? Halp?!
  7. Well, that is what you can expect. The game is planned to be massive, if they add everything at the start is it more likely to be a slightly broken mess. By adding it in slow intervals can they build each aspect up with much more detail and efficency. Besides, think on that 4th week, when people finally are unleashed on the solar system xD. IT will be such glorious chaos. xD
  8. "Who wants to be a space farmer"*Slooowly raises hand* I mean, in games like this am I often the profession or crafting guy. While it is far from the only thing I would want to do, would that actually be a calming and nice experience. :3
  9. Debating? Dark.... IT is mostly people complaining about not having cash and other people showing them the truth. not much of a debate
  10. 1: Aaaaaaand? A subscription is, yes... quite alike a cellphone contract. but it is the most stable Pay model for a online game possible. 2: The wow shop... (even if I dislike it quite heavily) is litterally as far from P2W as possible. All the mounts and pets are cosmetic (except pet-battles, but honestly, nobody plays wow for PvP pet battles), the helmets (the three of them) are some of the most disliked transmog pieces in the game and don't even have stats, ONLY costmetic. and the 100 boost? THAT isn't P2W. It is P2C (Pay for convenience) It is for those people that want to try a
  11. THAT kind of stuff. That is what I also kinda worry about. (and honestly, I dunno about you, but seeing giant dicks flying around in space kiinda ruins the immersion. Yeah, I know. Freedom of creativity and stuff. I am just saying)
  12. I am quite curiously wondering how the shield system will work. I mean... later, what will stop people from camping outside of the shielded area, creating a massive no'mans land around the shield xD
  13. I am not saying that I don't want others to not be able to do "bad things". Hell, It would be boring if you could only build and not have any form of "competition". What I say is that there are "Limit" to that. For example, we don't want a "goon swarm" situation, where a massive group of players constantly, nonstop, harass other players making the game unplayable unless you are in the group they are in. You get my point?
  14. Now... IT is a bit of a troublesome topic in these kinds of games. (Well in ALL games, but games like for example Dual Universe are the most sensitive to these kinds of people.) People who only trolls and generally just ruin everything for others just because they find it fun. People that ruin others buildings or the like just to see them get angry. I am not fully aware how this will be stopped, but It can easily become a big issue if not adressed in one way or the other. What do you guys think? How will we stop stuff like this from happening? (The last thing I want is some player named "
  15. I am not really worried about large buildings NOT becomming a thing... and more worried about greifers Edited by Nyzaltar: Foul language removed.
  16. Agreed building tools like that could really be usefull
  17. I have explained this before and apparently have to explain this again. a Sub game is the least likely to become P2W. the whole thing of P2W comes from the fact that developers need to get money, so they give something awesome and powerfull to give people more reasons to pay. Sub models don't do that because it is more likely that the game will have a steady income. So they don't need any P2W items and are most likely to be 100% fair. And the reason for so many sub model games to fail and turn F2P? THAT is because they were all mimicing WoW. 90% of the sub games were based so heav
  18. All know that nascar is only interesting for the crashes... and when there is no collission damage will that be difficult.
  19. which is a little sad (but understandable xD)
  20. Glass voxels are indeed a must... but yes, it is very impressive
  21. is there a 550k stretchgoal? I thought it was 600k
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