I initially enjoyed Elite Dangerous due to the open ended sandbox nature of the game. However, if I take the liberty of tediously stretching a metaphor to breaking point, the ED sandbox was literally a mile wide and only an inch deep and as for working tools, only a small spoon was provided.
There were scoops without handles, some didn’t even have a bottom edge, there were wireframe outlines of some toy earth-movers, a bit of paper that said, “this will be a bucket” and a photograph of a hose labeled “water”.
Literally nothing was fleshed out properly and still hasn’t been after three years.
And I haven’t even mentioned the open ended endless repetitive grind that pervaded every single aspect and the only interaction was to shoot stuff.
It was like a sandbox filled with tiny little repetitive FTP “amusement” parks.
The reason I chose to jump ship is because DU promises to allow the players to actually communicate meaningfully and achieve something together. A real sandbox with real tools and an incredible level of openness.