Jump to content

Aaron Cain

Alpha Tester
  • Posts

    2364
  • Joined

  • Last visited

Posts posted by Aaron Cain

  1. On 11/29/2022 at 3:38 PM, le_souriceau said:

    Its not allegation, its fact (for me, ofc, you can believe me or not). Per example I personally knew about 0.23 main "changes" (not 100%, let's say critical parts of them) in gameplay consequences way around a 5-6 days before, around 1-2 day before day X it was open talk in some groups (again, I seen them by my own eyes) about how to use it, what to buy, what to sell, store etc. And they, like me, were relative "latecomers" to inside, people who got it fresh prob had month to prepare or at least couple of weeks. 

     

    Same with pre-wipe ammount of exploits. I knew extent, so why I was talking about wipe from first weeks of Beta, there was no other way to deal with sheer size of bad assets.

     

    I tried to expose it, but people mostly not believed me. And who was right?

     

    Anyway, its more like history now. 

     

    Yep its indeed fact, got the same information in discord screens after the 0.23 from several peoples. Mainly because i was trying to get CATS of the ground and had alot if discussions with loads of people and that all changed after 0.23 due to what was written in the quoted text.

    Also the next thing happening was an error on schematic prices that was seen by "some" and was used to make billions what was not acted upon even external sell sites were shared to block players but nothing happened.

  2. For me its clear as day, I have perfect performance almost all day everyday untill some days when there actually are more then 200 players online and then the graphics just mess up, its about once a week on the same day but its always the same and around the same time.

     

    cheap servers grand cheap gameplay. They are digging their own grave, remove enough features and nothing is left other then to build a hotel.

  3. The idea was good and could be solid, full element, get all items, damaged element, get partial items. No idea why only partial items are given for full health elements, That way i have no reason to actually use this except on useless shit i get from scavenging like cables.

  4. We at Tranquility are also looking for Roleplayers, not specifically in typing or chat but in game, If your character ingame is your roleplay char please join us!!

    At the moment we are building up but the intention is to be a full operational all out group of people who like to do just what they like best.

    There is also Lore and that will be shared soon after re-edditing but here is already a small part ;)

     

    From the Chronicles of Tranquility:

     

    “No! Noo! Nooo! Close your eyes Aaron!” and while a bright flash filled the room my memory started fading away.

    It was a dark and stormy night in the second decade of the Third War of Sephirex Prime. In a rundown motel, a beeper was thrown at the wall, crashing as it hit. I was awake, my heart was still beating from the dream I had and the bottles of yesterday's reunion were lying all around; just like the blond and red-haired resistance fighters I took home. The red light of the system’s star glowed through the windows. I could only think of myself as lucky to have found the perfect princesses in the middle of this war-torn system.

    In a corner of the room, I see the chair with my old coat. The BMC logo is barely visible, but hey, it’s still warm. Thinking about my old comrades, I wonder if they are still alive after that massive attack on the homebase.

  5. agree on 2, or even reduce it more.

    On point 1, just kill schematics or bring in the option to research versions that are persistent. 

     

    The current government-based tax system is just shit and is even worse than that since we are taxed to about 90% of income for those who are not running missions, and keep in mind that the npc missions were once added as placeholder. but since their exploits only serve a small group that seemingly are free to do so, they are still there.

  6. 2 hours ago, ColonkinYT said:

    people will not go out the window here. They just stop playing.

     

    Technically it has the same outcome. But your correct, as an amateur industrialist (since DU does not allow Pro-industrialists since 0.23) the low ore costs is perfect, but it's so stupid to have an overhead on taxes (schematic/hex) that press on element costs as the cost for this moment (current ore prices) are mainly based on schematic costs.

  7. Maybe it would help to get those and the organization reqruitment a bit higher on the screen. Also with this setup it takes more time to actually find the more critical posts in the general section.

  8. Ore prices will drop even further especially when you think about the number of actual players.

    With this expectancy in no time schematics will become the main bulk of product costs and the main reason holding people back.

     

  9. Well thought over post, there should have been indeed a possibility that does not limit as much as the current system, simply because the callibration charges themselves should be the limiting factor, if the %calibrated per MU would be data stored and over 100% calibration is no longer possible that alone would have been a better solution as what we have now. But there are loads of better solutions. Frankly taking this down and ore market bots but keeping NPC missions in the air is just a notification at the wall that shouts exploit missions even more. we can clearly see who actually has the power in NQ

  10. Good adition and this does solve alot of points that are troublesome. I do love the idea of being able to start missions from your hex.

    That is a lovely addition.

    Still i hope NPC missions will get skipped or atleast made meaningfull in the lore and actuall buildup of civilization (actually contribute to the game).

    In the end Player missions should take over and it would be preferable to skip npc missions and add (npc) bonusses to player missions sort of speak aphilia adds some cash per player run misson as reward.

     

     

  11. perfect response that shows the issue.

     

    sandbox game is not viable without fake npc missions.

     

    Any developer should have thought up a Much better sandbox solution then this. Also, scrap missions, scrap schematics and your almost at the point that it does not matter.

×
×
  • Create New...