I have been watching this thread for a while now and i see that the biggest worry is stress on the server. the fact is, is that voip servers do not have to be integrated with the main game server at all. in other words there could be a completely different server the voip is running through and the main game server simply connected to it and having to encode/ decode the audio coming through it simply plays the audio. granted the server would have to calculate distance and whether you are in a ship or not but, the server already does this for different rendering mechanics and gameplay mechanics. in my mind the server has to very minimal extra work in order to implement this. Also i saw a comment suggesting the there be a voice comms/ paging mechanic for sip to ship communication. i entirety agree with this. for situations like entering a planet owned by a large organization, you can quickly ask for passage without needing to go through join 3 different discord servers. i agree that yes i will be talking to my friends through discord but i would agree that in game voice is necessary for full launch. prob not in alpha but at least for launch.