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DevisDevine

Alpha Team Vanguard
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Posts posted by DevisDevine

  1. That means you have to accelerate an object at C^2.

     

    You may be shocked to learn this, but E= m * c^2 is not magic. E = m * c^2 means that if you put enough energy to reach the speed of lighty, you will then TURN into energy, as youir matter wil lbe consumed.

     

    Or you think acceleration happens without putting in energy?

     

    Also, fissioning rock is as sane as trying to start a campfire by burning iron.

     

    But rock / dirt CAN be used to make athing called "Concrete". Unless people expect to build every single building out of rhenium or something.

    You are so far off on what that equation means.

    Ignoring the fact that its simplified, it has nothing to do with the speed the object is traveling. C is the universal constant in this case. If C was different, E is changed.

    In simple, regardless of the constant C, the amount of energy it contains is a factor of its mass alone. Infact as you accelerate an object some of the energy goes into increasig its mass, which is why you can never get to C.

    There is nothing about you turning into energy because you reach C, just that only energy (something without mass) can reach C.

  2. This system has been proposed and discussed several times. Starmade has a similar system.

     

    I would love a modular system, but the short answer seems to be a no.

     

    This gets resource intensive, so it seems NQ is going with premade components. I would like stats to be a bit RNG, but that would be the best you could expect.

    Maybe 5-10 years in the future when we have carbon nanotube processors with 100x the power of current comps they can impliment it.

  3. It has been stated that claimed chunks will extend 1km down (seems to be the limit dow youll be able to dig) and 1km up. Ofcourse subject to change, but thats the latest I've seen from NQ.

     

    So sure, theoretically you can cage someone in. But they could then just mine the roof out as it wouldnt be protected.

    I am curious how damage will work in situations like this for those protected parts.

  4. The whole Alpha team should be renamed to Pre-Alpha or something around those lines to be less misleading to others. 

     

    Well this is where the distinction between the Alpha Team and Alpha Team Vanguard comes from. 

     

     

    ATV is under NDA during alpha (and beta, I believe), and only certain YouTubers have the right to stream during this time.

     

    Has this been confirmed?  I havent seen anywhere where its detailed about when the NDA will be in place vs when it wont. And I certainly haven't seen where streaming will only be limited to a select few. 

  5. I would say I doubt there will be a removal of NDA for their phase of the testing.

     

    Their job right now is more testing quite a lot of half implemented features and I feel it would give the wrong impressions. Also once people record/stream they might want to join us. The worst thing is to advertise a bunch of gameplay they can't be part of.

     

    So it would make sense the NDA only gets lifted with the official Alpha starts.

    Agreed, I dont think anyone has claimed otherwise. Alpha is alpha, with all alpha backers. The possible 1-2 week ATV seems to be refered to as pre-alpha in some places, and this isnt even confirmed it will happen.

    My guess is if it does it will be a test to ensure the alpha launch is working prior to the full closed alpha. Then the first half (3-6 months) would be testing specific aspects of the game at a set tine where the servers are brought online Then after that we could see the servers going on full time with various modules being added in as they are ready to get a better overall game test.

     

    Now this isnt confirmed, and as far as I can tell NQ hasn't decided on a final schedule and system.

  6. Guys, regarding the alpha team, will any of you stream or make some videos about the alpha gameplay or it's not going to be allowed?

     

    I will likely setup streaming or at least post videos of Alpha game play once allowed. I haven't done it before, but I do get annoyed with lacking or outright misinformation from early access/alpha games. So maybe I will  correct that by streaming DU. 

     

    However, while it has been said they will allow streaming/youtubeing in alpha, it is not clear at what stage. The comment Mefsh posted came from NQ in response to issues regarding ATV, not the Alpha Team as a whole.    I suspect streaming will be allowed during the later stages of alpha when servers are up full time for general game play. 

  7. That said you should elaborate a bit more: softskills. Hardskills (the ones you gain with your char for skilling) are the same rate for everyone. You won't get more hardskills because you play more than some other guy

    I am curious on the current view of tbis as well. From what I understand its an Eve like training system, real world training time regardless of play, which i love for those who have jobs.

    But It would be nice to reward those who are doing things in game. Lets say im training mining, amd its earning 1000 points an hour towards the next level. Say I am mining while doing it, it could be like a standard MMO. I get 1xp for every m3 of iron I mine, giving me an extra 25xp an hr. Or some other small but noticable ammount.

    Now I also see the skills as being like in Eve, 5 levels that give access to bonuses, or maybe 10. But not 100 levels. And each is exponentially longer to train.

    So say Miming 5 is a 25 day training time, by playing a lot and mining a lot I can cut a day or 2 off the time.

     

    To me this makes sense, youre rewriting your memory by the neural interface system. But clearly you can still learn and make your own memories ontop of that as you are going about your business in game.

    Maybe a limit would be you cant learn similar skills at the same time. So you cant earn additional mining points while queing mining, but you can earn points trade skill, chrisma based, since youre selling items and making trades.

  8. Right, so what happens if I walk into someone's territory where they allow public access but not public editing, and they dump a bunch of dirt around me? Now I'm literally entombed in dirt that I can't move. Same can be said for allowing people in to mine with access rights, and then removing those rights and trapping them in a hole, or a building, or what have you.

     

    As immersive as this feature would be, there's simply too many possible exploits to make it a viable mechanic.

     

    Hey thats part of the game. Covering you in dirt vs in a cell, whats the difference.

     

    You clearly havent played eve or ark. Suicide and move on.

  9. Yeah one thi g I always hate in games and movies is that a shield can protect you from a bullet or laser but not a collision. And sure theres some reasons that would be the case, in most theorized methods of making a shield, it wouldnt be the case.

  10. I believe the idea is that core units will be able to be linked together to form one big construct. Though I am not sure that this was confirmed. If true then you have core units with limited build area *and* potentially unlimited construct size. We will see.

    What I recall was having the smaller cheaper ones with limited sizes but the largest size being unlimited. Cant say that was confirmed or just the plan. However I like the idea of adding more to expand an existing construct later on.

  11. I think they will have to implement automated Nano farmers to get the amount of materials needed to build large scale ships and cities. I cant imagine them allowing a personal Nano device / inventory being able to hold that amount of materials at one time. Plus a automated Nano Farmer could extract certain materials from a specific radius and depth without tearing up the landscape. One of the easiest ways to go about it is the size of the Nano farmer could determine radius and depth it has. The Nano farmer could be set to any ore you could scan for! If you found a rare ore deep in the ground a small Nano farmer is not going to work : you would have get a medium or large Nano farmer to get to those depths but small Nano farmers would be cheaper and still allow beginners the chance to grow so the could later produce the larger Nano farmers.

    I would hope so too, but thats speculation. And while discussing it shows the devs what we expect and gives ideas, its no way a confirmation of what they do plan.

     

    We dont even know the scale of nanoformer mining aside from a few shorr clips showing the feature

  12. Yes I am looking forward to this. Base building defense with combat is always something I like.

     

    I didnt know you could buy into the beta, I though it was sort of a sudo random selection. Guess I have to look into it again

  13. If you back at a sufficient level you are an Alpha team memver, anyone can do this. The Alpha Team Vanguard (ATV) that you saw a list of (100 people ATM) was selected by the devs based on super secret criteria known only to them. Roughly its based on community ineractions, showing youre dedicated and have useful inputs. The ATV gain access to Alpha and beta regardless of monetary backing of the game.

     

    As was stated, they are sort of a focus Alpha group, but still Alpha members the same.

  14.  

    https://en.wikipedia.org/wiki/Pressure

     

    Talk to the hand. You lost my respect.

     

    You think WEIGHT and MASS are the same. News Flash : W = G * m . Yes, it's why on Mars, you can leap 6 meters high with ease, there's less G there, thus you can jump higher. Here's the part you can't grasp. A bullet will still punch right through your head on Earth, on Mars and in Zero G. Your Skuil won't get more Newton resistant in Zero G. Why? cause you confuse what Work and Weight is. Do not ever debate science.

     

    You also can't understand that smaller plates combined together are NOT the same as 1 single piece of metal shaped into form. Those are called Casted Metals. And DU has 3D printers that can 3D print a giant ship (factory units).

     

    So far, you proven you can't undarstand what Pressure, Weight, Work, empyrical units are and in general, not understanding how anything works. Debating with you is like trying to explain to a flat-earther what the horizon is or to an astrology obsessed person that those 1 million light years distant stars are NOT affecting their day to day life just because the moon can cause tides.

     

     

    P.S : You are tone deaf. They said "...maybe" cause they don't know if they will add VOXEL damage on the surface area (which they won't). They always planned for bad re-entry to cause damage on ship modules - like fuel tanks and capacitors. That goes way back since before the Kickstarter. And I do advocate for this mechanism for collisions, damaging PARTS of a ship, like capacitors, and if you bump too many times, your capacitors go boom. Want to avoid exploding ? Power off your ship completely. It may take a while ,depending on many Joules your ship can store in tis capacitors.

     

    I am looking forward to your arguement that a 100 GigaJoules Capacitor exploding is not that big of an issue. And that's just ONE capacitor. Add a dozen of those exploding.

     

    Im fine with being done with this too. I guess you dont understand anything I am saying as your link backs my statements about it affecting area not volume.

    If I am still wrong I guess my degrees in engineering must be meaningless and Ill go ask for my mo ey back. I am uncertain how I confused weight and mass, but ok. My statements about mass still stand.

     

    As for reentry damage, again please link sources. There are thousands of things we can discuss that they would like to do with the game. But we can only speculate on those until they confirm or deny that it will actually be put in game, and what form. Just because they wanted it to do it, doesnt mean it will be done in game.

  15. The extent of what I have heard on mining has been mentioned here, but as a miner myself it is something I eagerly await information on.

     

    I think having a few pieces of ore here and there is a good thing (think minecraft). Allows for small scale miners to always have access to stuff. But on top of that have the massive rich veins of ore that are worth claiming and setting up a large scale operation on. It would be cool if there were certain geological features that increased the chabce of finding particular deposits.

    If the ores were only in the large veins, they would be laimed quickly by groups and the odds of a newcomer finding a new one to mine and get a start would be slim. But there shouldnt be eneough to just dig down anywhere and have eneough to support an elite alliance, thats where rich veins come in.

     

    On top of planetary mining, where geavier, oftwn more valuable ores are deeper down, we have asteroids as well. These I would expect a more uniform distribution of all the minerals, roughly mimicing their rarity in the system.

     

     

    The bigger question for me is how will mining work. We will start using the nanoformer, which i expect to collect everything in the area. Just filter and dump the dirt if you dont want it.

     

    But what about the next step? Skills to upgrade speed and other aspects sure.

    Will there be modules or upgraded nanoformers that can mine larger areas or faster? Will the base nanoformer beable to mine even the rarest ores or will I need an upgrade?

    How will that scale up to an industry scale? Will they have rig or vehicle mounted methods to mine? These could be nanoformer tech or 21st century mining methods. Or will it rely on slave miners of captured enemies to keep the supply of materials going?

     

    I dont recall any of these questions being addressed, but I could have missed it in my slumber.

  16. Reentry damage has been confirmed by NQ, on the latest DevDiary (may 2017) on the youtube comments. Please stop misinforming people, you are part of the ATV - join the Discord channel to be kept up to date. So... yeah, Keep up to date mate.

     

    Titanium is more efficient as of Newtons / m3 . It has the same tolerance as higher grade steel but at less the weight. You just agree with me and you don't know it. Same G / m3 tolerance for less mass means more accleration as inertial mass is reduced.

     

    Psi is an empyrical measurement - which people call "Imperial" cause apparently words are hard. Similar to why we say 1 Astronomical Unit instead of 149597871 kilometers. Why? It's coinvenient.

     

    Psi - like it's metric equivalent Pascals - applies both on surface areas AND volume. When applied on surface areas, it's called pressure, when it's applied on volime it's either tensile strength or compression strentgth. In both cases, the term "pressure" applies. After all you break your leg on a bad landing due to PRessure being applied..

     

    See, you miss the point. Engines don't start smooth. they got a minimum amount of newtons they output. That's there so they have an efficiency cycle. It's a thruster, not a car's engine and even then, a car has a "bump" when you press the gas pedal, even at the slightest. A spaceship made out of a 2200 Psi wood ( or any wood less than that ) would break under the very initial "bump". Atmosphere or not, does not matter, structural integrity is simply how much pressure a structure can take before breaking. And wooden ships break easily - unless you plan on going with a maximum acceleration of 0.098 m/s2. Cause good luck with avoiding any shot with that kind of acceleration.

     

     

    So you either keep your wooden ship small in volume and break under the very volume of the minimum newton output of the thruster, or build your ship with a LARGE volume (and out of wood no less) to disperse the newtos and reduce the chance of breaking... but you loss acceleration exponentnially.

     

     

    See Titanium was chosen as I said, cause it's like stell but lighter. The same newtons of thrust the shuttole can take would be waSted on a steel structure. Which iswhat the OP asked as well. See, higher grade materioals DO exist. Titanium is one. And their "grade" is on efficiency.

     

     

    Should you be able to make a wooden ship? Sure, absolutely.. But it SHOULD have a G limitation. Cause otherwise nothing prevents Troll Ships with 10000 m/s Angular Velocities caue they are made out of wood and able to flip and burn on the sootp, zeroing Transverasla like G is just a suggestion.

     

    Compression strength's wAne with the volume involved. It's as simple as Force / Volume - metric or empyrical, it doesn't matter.

     

    Finally. "It's the stop that kills you, not the fall". A wooden ship, that can nose-dive land and have no problems with all the G forces applieD to it, is a bad game design. It's just an easy target for ridicule and a game's spiral to death. It happened with so many other games. The devs excluding a feature that they think "will make the game better" only for people to bash on the game for the lack of the feature and eventually the game dying due to bad publicity. Planetside 2 did that, they removed all the things that made PS1 a good game, on.ly to add them once the playefrrbase was jaded with them. Triple-A title, millions of dollars in production value, died cause of the devs thinking the playerbase is stupid.

     

     

    As I said, I hope NQ sees reason. Keeping a game "idiot friendly" only works on idiots and idiots have a Short attention span. So, they may end up making a game for people who won't stick around and the people that wil lstick around won't like being trtreated as idiots, so they will also leave. XxX_Littl3_T1mm3h_XxX won't realise how BAD of a game design it is to have a Wooden Ship that can taek 100 MNs of forces on a decceleration and not even flinch, but then again, Little Timmeh wil lbe sidetracked by the next Call of Duty game.

     

     

     

     

    So yeah, back on topic : Titanium = a higher grade material in comparison to steel.

    If I am misinformed about this then please link sources to correct me rather than just say I am wrong. Afterall, I am not all knowing and theres info I miss. Here is what I have on it, suggestive they will be implimenting it sure. But in no way a confirmation.

    bim3if.jpg

    As for the discord, I am on it when home, but no one else tends to be on when I am.

     

    Tensile and compressive strength have nothing to do with volume, but are a function of crosssectional area, hence them having the units psi and their equivalent. a taller concrete cylinder cant hold more weight, nor can a longer cable lift more despite having additional volume. However a wider column or a thicker cable can.

     

    I am not arguing that wood be the best material in game. Just that it should be feasable and that someone plans to make one just as a joke. Now this is all assuming things like tensile strength will even be implimented into constructs. But any material that can build a structure such as a home or buding on earth, could be used as a space ship in terms of structure. Obviously if youre getting 10k Gs acceleration it wont hold up, but neither will the crew.

     

    Once you break a planets gravity well forces on a ship can be brought to a minimum, even with several Gs of acceleration. If designed right termites are more a concern than youre own thrusters. You would design for it, things like 10 small over 1 large to disperse the force over the frame. And sure I cpuld build my titanium or trinium hull ship with 1/10the mass in structure that can handle 10x the forces. But would you rather be flying that, or a replica of the original Enterprise (a wooden ocean ship) through space going where no man has gone before?

  17. well, that's the problem, them ore the volume the less the G a wooden ship would be able to take.|

     

    2200 Psi may sound a lot ,but when you divide them with the volume of your ship, that goes WAY down. Like a , 1000 m3 ship being able to take the approximate MAXIMUM thrust of about 0.01 G. Yeah, see, brittle things can't afford to go fast or they'll break. There's a reason the space shuttle is made out fof Titantium and carbon-steel instead of mahogany.

     

    NQ has atmospheric entry damage for entering in atmoshper at a bad angle, like tuhs (velocity / surface area ) * angle. That means the more your angle is on entry, and depending on your craft's material; quality, it may burn on entry. NQ has those mechanics, thjey on;ly need to adjsut them for collisions. It's that simple. I personally hope they do that before the game gets an onslaught of ridicule on youtube with nose-dive landing compilation videos.

    Reentry damage hasnt been confirmed. It was hinted that may be added, nothing more.

     

    The shuttles were made out of titanium to save weight. While when near the theoretical maximums you run into problems, under most loads you could build a wooden structure just as easily as you can a titanium. It would just be larger and heavier.

     

    I think you are missing that PSI, is pounds per square inch, which would be nice if they banned imperical in the game. just because you have a bigger ship doesnt mean youre thrust goes down by a ratio to the volume. Just look at any woode structure on earth, it withstands 1g all day. which, 1g cotiuious acceleration is pretty good if youre just doing space travel.

     

    Wood has pretty good compressive strength, but the lenght of the ship along the main thruster line is limited by that. Similar to height of a building. typically thrusters in other directions are less than forward.

    What would be the biggest factor are the supporting struts for the thrusters as the force is concentrated there and has to be spread to the rest of the structure.

  18. Thing is, if wooden ships that can take 1000000 Newtons of forward thrust can be made, that means at least a 30 minute rant video by youtubers eager to make money on an easy target for mockery like "wooden ships that can take 1000000 Newtons of push".

    If a wooden ship can be done in-game, then the game will die in the youtube reviews. Not the IGN ones, the ones people actually watch abecause they trust the reviewer.

    who said anything about the force it can take. Youre assuming there will be ties to the thruster force and structure, i hope there is but we dont know.

    There are plenty of reasons wood wouldnt work, but thats not one. If built in orbit, structural intergity isn't a concern. Keep accelerations low and forces on the structure are low

  19. If you were to make a Stainless Steel sword, you would have a chunk of steel that's shaped in a shape it should nto be used - it's brittle as steel. Using crucible steel to build a bridge, is as good as buildign a spaceship out of wood.

     

    A wooden ship you say? Someone has already accepted this challenge in another thread. If it can be done in game, someone wilm do it.

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