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FireSoul

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About FireSoul

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  1. FireSoul

    Useful Farming

    Well animal keeping probably won´t be implemented for several reasons. That´s why I thought a synthetizer would eliminate the problem right away. As for the farming machine I thought that soil must be added after some time so that it can function properly. Otherwise the yield would drop drastically. That would prevent automatization. Additionally the machines should be more or less expensive to prevent that everyone can build them right away. They are thought to be some mid to end game stuff so ppl have to get food from animals and wild plants first. Maybe the farming machine could be upgradable so the standard one would be great for the early game and after upgraded provide more yield.
  2. FireSoul

    Useful Farming

    Hello there (General Kenobi)! I was recently thinking about farming and the social and commercial impact of it. Of course farming is complicated to implement especially in a game like DU but I was thinking about a method that could actually work. I thought about a farming tower/machine in which plants grow and produce a fix yield. This machine would require soil, for example forest soil which could affect the yield/growth rate of the plants and thus give them a multiplier depending which crop grows the best on each soil. Of course plants need water which would be given through pipes and light which would require electricity. To cultivate a crop you will need seeds which could be found in the wilderness and thus be classified for example as very rare, rare, common, etc. . If the machine is provided with all the requirements at first it would produce no yield, after some time passed the yield could increase every day which would lead to max yield after a certain time depending on the rareness of the crop. Of course farming is nothing without animal products. Due to the fact that animals would hardly be implemented in DU another machine could come in handy which I would call the "Synthesizer". This machine produces animal products such as eggs, milk or meat artificially. The machine would use water and of course nutrients which get provided by the farming machine to produce the already listed food. Of course this isn´t something most of the people understand about farming but even today farming towers are a real thing as like as the production of meat without an animal involved. I know there are already some suggestions about farming and IF NQ decides to implement that feature I think this Idea would be the best way to do it. What do you think about this Idea?
  3. FireSoul

    Obsolescence

    Hello there! I was recently thinking about functional Elements in the game and came up with the, I hope not already mentioned idea that the functional elements could be "worn out" after a certain time of use. For example; If you use the same engine for 100+ hours the performance of it decreases. Or If you use the Radar for a certain time the range decreases. etc. etc. What do you think?
  4. Hopefully it does not end up in revive-squads during battle, which are just running to dead avatars to revive them. That would be gamebreaking.
  5. Well I saw a video a while ago where JC flew to the star in gamemode, so I think it will be possible at release. But I doubt that you can come close it alive. ^^
  6. The community already made a Radio channel for DU. It´s called DUFM ^^ Here the link in the forums:
  7. I think the thrusters which you saw in the Alpha vids are low tier, maybe at higher tiers they get replaced by repulsors but idk that exactly.
  8. FireSoul

    False Water

    Isn´t water implemented yet? I think I saw liquid water on a video.
  9. I´m sorry right away if there´s already existing a topic about this. Well we know that its possible to build an entire city full of houses, skyscrapers, shops etc. but how does it works with flats or renting territories? Well if I want to live relatively cheap in flat, I would imagine that I could customize that specific flat to my desires. So if thats possible how NQ gonna implement that? Because you have to rent a specific territory part to a player so that he can customize it, but also still remaining your property. Maybe thats way too complicate to implement, and its only done "manually" by the players. So what do you think? Btw sry for eventual errors in the text ^^
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