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Daphne Jones

Alpha Tester
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Posts posted by Daphne Jones

  1. 13 hours ago, Jinxed said:

    50,000kph? Did I miss something?

    In Athena they raised the speed of light to 60K-ish but applied mass based magic speed limits to appease the faux-PVPers who only shoot at unarmed ships. Now if you're hauling cargo you have zero chance of escaping an attacker. That also means that very light ships can cruise aroun 50K. To get over that speed you have to have rockets and you magically fall below 50K when the rocket flames out. Fantasy physics sucks, but whatever.

     

    I also designed a light space-capable ship on the assumption that there will be a wipe. My design can be entirely nanocrafted except for the space fuel. I've done a fuel asteroid runs in it. It works well and filling the nano pack with ore is fast enough that you don't get bored lol.

     

    The downside is there's no way to carry a DSAT so it's stuck with already broadcast asteroids. Upside is that it's cheap enough to risk in unsafe space and there's nothing to gain for pirates who attack.

     

    (My daily flyer is an armed copy of this design, but I expect it can't deliver enough damage to matter if it ever gets in a fight. Guns are basically for flavor.)

  2. Yeah. Absolutely. PVP already heavily favored pirates to the extent that the rese of us were pretty much locked out of it. Athena made it much worse. I can do most of what I think is fun without leaving the sz and I will.

     

    I'd love to have access to combat, because that can be fun too, but I don't have that access in any meaningful way.

  3. Missions are pretty badly broken atm, but there are a couple of easy missions that you can do in a speeder on Alioth. (And the shuttle is free).

     

    Nano-craft four Basic Mining Unit S and set them up. You can get a permanent supply of T1 ore and not break you wrist surface mining. That's both in-game money and raw material for crafting simple stuff.

     

    Wish we were getting the game NQ has been advertising lol.

  4. 9 hours ago, Jinxed said:

    One of the best minor changes in the patch IYAM.  Thankfully they only appear in surface harvesting mode. I hated those nasty Bertie’s All Coloured Beans. 

    Yeah. I agree with this.

     

    Were people actually flying a construct to surface mine? You can run at 60kph. How much faster do you need to go? And could you really see anything useful at that speed?

  5. If you need unarmed targets to PVP, you aren't really a PVPer. (That's for many of the responders, not necessarily the OP).

     

    PVP is inevitably broken in DU. If you force everyone into it, almost everyone will quit. It's pointless to do PVP that you can't ever win no matter what you do and that's what DU PVP is for 90% of the players - pretty much for any player who wants to do anything other than PVP.

     

    For the OP, there's plenty of PVP near the SZs. Asteroids for one thing. Go find an exotic asteroid and drop a mining team on it. Someone will show up and try to take it from you. (Just wait till after the wipe cause no one is bothering with that with the wipe hanging over our heads).

  6. 1 hour ago, CptLoRes said:

    Problem is that many of those will be "I don't care about a wipe anymore, this was the last straw and I am done with this game". And they are going to be telling this to all their friends, and some of them are also going to be youtubers making reviews.

    Yeah. I'm definitely sitting on that fence. And definitely telling friends not to join the game till we see how bad it is at release.

  7. It would be nice to be able to do some mining on unowned territories. Currently, there's really no reason to travel to another planet unless you own land there.

     

    We've seen the economy build up from zero several times and it always settles out to 1 market on Alioth where you can get everything and all other markets are useless - unless bots are buying/selling everything in which case all markets are equally useful, but not good deals for anyone. So the economy doesn't provide a reason to travel.

     

    No one in their right mind would take missions now that the combat system has been skewed so heavily in favor of what we might generously call pirates. Why would you play a game you can't win or even draw?

     

    I would like to see ore placed at least 100m down and any contiguous tunnel that goes below -100m should be erased a small number of hours later. That saves needing to designate terraforming you don't want deleted. Maybe make it 200m so you can easily fit a L core underground if you want to.

  8. I applied all the (actual building) skill I've gained since I last built a starter ship to build a really nice, single seat, XS ship that has 100% nanocraftable parts. Assuming BPs survive the wipe (probably a legal issue if they don't - that may actually violate an implied contract), I'll be able to get back to flying as soon as I get mining set up. Without having to wait for the markets to start working again.

     

    And then, I'll probably just fly around without really participating in the (mostly non-existent) gameplay.

     

    I've also been mining an asteroid per week, cause that's kind of fun, but I may stop that now that my mining ship can't reach max speed.

  9. On 4/27/2022 at 12:01 AM, RugesV said:

    Until you guys finish  your internal discussion on whether there should be a wipe or not you guys should stop taxing us. 

    Agree, but they really should just tell us whether there will be a wipe. If I know a wipe is coming I can just ignore all of my territories because they're going away anyway.

  10. 3 hours ago, Mncdk1 said:

    Seeing honeycomb when placing a blueprint is nice, but there's still no fine control over the placement.

    If you are trying to place a static, such that what you're placing will seamlessly integrate into a larger structure, it's still impossible to do that with blueprints. If you just turn a few pixels to the side, the alignment will be off. The borders also constantly ends up being a fraction of a voxel either inside or outside the voxels of nearby cores.

    Edit: Not to mention that blueprints seem to move 2 voxels when you use the arrow keys. Wtf.

     

    Blueprints need to be able to snap to the grid of an existing structure, just like static cores do. When expanding a structure with static cores, it's easy to position a core on the existing structure by just moving the mouse over it, and then keyboard-move the core into place, because it snaps to the existing grid.

     

    Make blueprints able to snap to existing grids that same way.

    That's disappointing but not surprising. NQ devs rarely get things right. Maybe on the tenth try. I wonder if they'll get it right by the time I can afford to respawn my bases. Not holding my breath.

  11. 1 hour ago, Eternal said:

    Do we still have finite mineable resources in the universe? I'm talking about ores that don't renew, like how this game began.

    Yes or no? If not, how is it right now?

     

    What was so bad before is if you are not mining, you are losing the game.

    The rate of ore extraction is finite - and very small compared to the earlier system - think one scoop of ore per hour. But you don't have to actively mine - just calibrate every few days.

     

    The old style of mining is still available on asteroids. And asteroids are finite, but respawn every week.

     

    You pretty much have to mine to pay your hex tax.

  12. 1 hour ago, SvarogZ said:

    You can repair and save all blueprints fo future deployment. Or ask NQ to help you with that.

    You can't BP a ship you captured. At least you shouldn't be able to. That would violate the designer's IP.

  13. On 4/18/2022 at 11:47 AM, J-Rod said:

    NQ can you please give us some sort of idea when you will be releasing wipe details??

     

    Many of us are not interested in your Easter Egg hunt or doing anything else until we know the details of the wipe.

     

    Any info is appreciated.

     

    Thanks

    Yeah. We definitely need to know this. Do I need to BP my base constructs in the (probably vain) hope that we will eventually get precise BP placement? Do I need to pull off pieces of bases on to smaller core BPs for later recovery? Will we even keep BPs? If not it would be a major promise broken, but not really a surprise at this point.

    Or should I just give up on this since we're not going to get that awesome game NQ has been advertising on youtube?

  14. On 4/16/2022 at 7:34 PM, RugesV said:

    Ahh your minimalist ships  that barely flew before. Yea I could see this change affecting builds like that.  For instance ships like the light skipper. They where built to exact parameters, and work well now. 

     

    However this change actually benefits ship builders like this. Because now there is more of a reason for these builds, not just warp cells, but now speed will be affected. So these more optimized builds like you do will be even better. Downside is you have to redesign.

    Yeah yeah. More BS from NQ.

  15. 18 hours ago, RugesV said:

    DId you check in build mode if there are any collisions? Several of my ships where saying they had collisions. Which pretty much shut the entire ship down. I had to move them (and back to the same spot they where not colliding) before the ship would function. 

     

    So chances are, if your ship is handling like dog coming out of a mud hole holding a 10 foot stick. Its because a bunch of the elements are turned off because they are colliding with something. 

    Yeah. Both ships I checked are careful clean builds. They just has a much higher mass in the PTS. The warp shuttle doubled in mass- apparently the warp drive took a really hard nerf. The other ship doesn't even have a warp drive, but still got significantly more massive.

  16. 21 hours ago, FuriousPuppy said:

    answer is, yes. 

     

    this game is about physics and math while on planet, but once in space you are in the hands of the DU gods and gravity touching your ship 300 SU from the nearest planet is always a thing.

     

    Space magicxs!

     

    I don't understand your point. There is not and should not be a distance limit to gravity other then the inverse square law. Athena in particular is venturing off into fantasy physics, but what you mention is not part of the problem. (And gravity doesn't affect mass anyway.)

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