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Hubris

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  1. Like
    Hubris reacted to Father in Bladesin Mercenary Corporation - Recruiting And News   
    It's great to see so many positive and welcoming responses! For the individuals thinking about doing business with us, or just want to talk in a more private setting; you're more than welcome to join our guest Discord ! 
  2. Like
    Hubris got a reaction from DarkHorizon in What about art and artists?   
    All the fallacies aside, imagine roaming around the outer rim of the inhabited systems and picking up a radiosignal - people becoming personalities in-game, something along the lines of Three Dog in Fallout 3. 
     
    It would really contribute to the atmosphere, especially in the vastness of space.
  3. Like
    Hubris got a reaction from Anasasi in Changing my pledge reward   
    That's what i'm hoping at least! 
  4. Like
    Hubris got a reaction from friendlytyrant03 in GUYS BIG NEWS!!!   
    Congratulations my friend! Best of luck
  5. Like
    Hubris reacted to Semproser in Naming Planets and Star Systems   
    Obviously nothing is perfect. But what I was really trying to avoid is some idiot coming along, being the first to a planet because he happened to drift there first, and naming is "RANDOM LOLOLO XD XD" and that being one of the 5 core important planets. Then with that name stuck forever, the rest of the community has to deal with the immaturity of a single person who just got there first. Also if there are 4 or 5 big corporations on a planet, if my first suggestion is used then the biggest of them will probably name is "Star Conferdacy Planet 3" or something as it puts their factions name in the planet, asserting their very slight dominance. But if my second suggestion is used, it would be a lot more community focused and hence a lot less likely to be named after the richest lot there and more what the people of the planet want. 
     
    Actually come to think of it, a better solution would be to only be able to rename a prefix, postfix or infix, for example the most they could do would be "Star Confederacy controlled Yavin-XI" Where the generated name for the planet was Yavin-IX. By having a name checker that requires the original name to be in the new name somewhere? That way people can be creative about it and have it in a more appropriate part of the name. So even "The Peoples Republic of Yaxin-IX and Star Alliance" would be acceptable to the system. I reckon that would get good results. 
  6. Like
    Hubris reacted to AccuNut in Naming Planets and Star Systems   
    Very true, and a convincing argument!
     
    I agree, this would eliminate a lot of the confusion, since the "planet name" is staying the same, but would still allow for some kind of naming.
     
    Here is yet another option: the original discoverer gets INDIRECT naming rights with the final name being decided by regional or planetary vote.
    Here is how it would work: someone discovers a planet. At this point the planet is given a procedurally-generated designation or name.(HS4-RD, Yavin-IX, etc.) The way I understand it, the universe (multiverse?) will be divided into "regions" containing multiple planets each. If this new planet is in an established region, he can call for a vote right away. He suggests a name, and it either passes or not. If not, he can continue to suggest options until one does pass, or he gives up and transfers naming rights to someone else.
     
    If it is a new or unestablished region,(meaning; a region needs X-number of players in it to become established,) then he can either wait for it to become established, or call for a vote from the nearest established region.
    This system would avoid stupid and organization-based names,(for the most part,) give the original discoverer the satisfaction of choosing the name, and get a large amount of the community involved in the process.
     
    Alternatively, it could be a planetary vote once, say, 60% of the planet is claimed.(Not necessarily controlled.)
    This option unfortunately still leaves the door open to an organization discovering a planet, then flooding it with their own people so that any name they choose passes, but it is another way to do it.
     
    Or even a combo of one of these and the prefix/suffix/inix idea. The name is chosen as above, but can be partially modified like you suggested!
     
    However they decide to do it, I think there should be recognition given to the discoverer. Maybe some fine print under the planet name whenever it is displayed: "discovered by: XXXX".
     
    Gotta say Semproser, genius idea on the fixed name with prefix/suffix/inix being rename-able! Just so long as it still comes up by it's fixed name when you are searching the planet database for it.
  7. Like
    Hubris reacted to ChobitsCrazy in Designing Facility   
    What I was thinking personally that could def work would be a type of overlay during gameplay for creative works. Once you go into the overlay it would provide information about the construct your working on size, number of blocks/entities, etc. and hopefully a way to be able to move around without hindrance.
  8. Like
    Hubris got a reaction from Phroshy in Lets talk about Gravity   
    I think I read somewhere that gravity on planets, for now at least, looked like what you describe @Malicious -
     
    like, if you were to remove the bottom half of a mountain, the other half would stay up... I hope they're looking to fix that, but on the other hand it's a huge hassle to code something that comes close to natural gravity.
     
    As for OP's question; idk, but i'm totally on board for customizable gravity when it comes to space stations.
  9. Like
    Hubris reacted to Vorengard in It's a Problem that Ship-to-Ship Combat is a Stretch Goal   
    My purpose is to make it clear how big of a mistake I think this strategy is. I genuinely believe that this is a serious error, and the whole purpose of this forum is to voice our opinions about the direction of the game. Sitting here, saying nothing and just hoping everything will work out all right is completely unhelpful.
     
    As to your last comment
     
     
     
    And
     
     
     
     
    I have been nothing but supportive of the game in multiple places in this post alone; so if you're going to make accusation, please do your research first. You can disagree with me without being nasty about it. I am not causing a panic, I am expressing a legitimate concern about a legitimate problem.
     
    That being said, I absolutely appreciate the Devs honesty in this matter, and I respect their commitment to telling us the truth even if we won't like it.
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