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Posts
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Posts posted by Lau2356
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4 hours ago, blazemonger said:
There is not enough information there to say anything really..
CPU?
How much memory?
Running from HDD, SSD, NVMe?
Running at which resolution and how many monitors?
Hi! Sorry for the lack of info, here are the specs:
Intel i7 3770 3.40GHz
32 Gb of RAM
Running from SSD
Running at 1920x1200, 1 monitor
I hope that helps!
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Hi there! I was wondering if any of you was running DU with a GTX 1060 3gb and if so, what are your optimal graphics settings on DU to run the game smoothly? Thanks! :)
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14 hours ago, Takao said:
I assume, that the outposts exteriour and interiour is important?
What is a building without furniture?
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On 05/11/2017 at 3:24 PM, GunDeva said:
So far there are a lot of Designer which is great I am sure they will make a lot of things that will make DU look cool but there are also a lot of Pirate/Griefer/Outlaw also ! I hope they stick with the idea of having a safe zone on every planet if they want the game to really grow ! O.o
I'm pretty sure the game will grow without safezones on every planet. After all, it is a pvp-oriented game and safezones on every planet would make it too easy in my opinion.
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28 minutes ago, NQ-Nyzaltar said:
The four tutorials are now released on our YouTube Channel!
- Tools & UI Basics (25 min) (WATCH FIRST)
- Atmospheric Ship Building (12 min)
- Interactive Elements & Linking (21 min)
- Rights Management, Outposts & Territories (8 min)
Best Regards,
Nyzaltar.
Awesome tutorials, keep doing them
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Nice ideas, welcome and good luck !
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That is some fine woodworking ! You learned it all while making the table or did you do some woodworking before ? It's a beautiful table anyway
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Welcome to you ! Hope you enjoy the forums
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Salut, les planètes de Dual Universe seront assez grosses pour empêcher l'épuisement des ressources d'une d'entre elles, fort probablement. Aussi, les ressources les moins rares qui sont nécessaires aux nouveaux joueurs, seront présentes en grande quantité sur les planètes, en général. Il n'y aura pas de zone non-destructible spécialement pour la récolte de ressource, celle-ci pourra se faire partout sur la planète et il faudra trouver les ressources avec le scanneur avant de les miner. Pour en savoir plus, je t'envoie le lien du DevBlog concernant le scannage et le minage des ressources.
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Seatbelts.
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NDA doesn't apply to NQ ?, they decide what they share and what they don't.
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Space should be as hard as this :
- Dinkledash, Lethys and TheAtlasWarrior
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Welcome
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We know the star is in the Scutum-Centaurus arm of the Milky Way galaxy.
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4 hours ago, Lethys said:
nearly speed of light for the arks
warp is ftl (~100 times) and probes (for stargates) ~10.000 times ftl
Ohh interesting fact, I didn't know that, thanks for pointing it out!
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1 hour ago, sk0rz3nix said:
"Epsilon Ursae Majoris" seems to be 83ly away (too close). We need a star at around ~10000ly.
Based on the assumption the Novark is cruising at speeds near the speed of light.But is it cruising at the speed of light ? ? That is the question!
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Graphics settings GTX 1060 3gb
in General Discussions
Posted
I do run the game smoothly tho, but yeah I might get a new build altogether soon. I was just wondering what were the optimal settings with my current build and how much I could ramp up the graphics settings while still being able to play smoothly. So you recommend a 720p resolution?