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Lau2356

Alpha Tester
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Posts posted by Lau2356

  1. 24 minutes ago, blazemonger said:

     

    GTX1060 is really a 720p card for 3D GFX, driving a 1200p resolution will cost performance. Your CPU is the bottleneck here though not just due to it's age but also because it limits the speed the GFX car can actually transfer data at to about half of what the card can do

    I do run the game smoothly tho, but yeah I might get a new build altogether soon. I was just wondering what were the optimal settings with my current build and how much I could ramp up the graphics settings while still being able to play smoothly. So you recommend a 720p resolution?

  2. 4 hours ago, blazemonger said:

    There is not enough information there to say anything really..

     

    CPU?

    How much memory?

    Running from HDD, SSD, NVMe?

    Running at which resolution and how many monitors?

     

    Hi! Sorry for the lack of info, here are the specs:

     

    Intel i7 3770 3.40GHz

    32 Gb of RAM

    Running from SSD

    Running at 1920x1200, 1 monitor

     

    I hope that helps!

  3. On 05/11/2017 at 3:24 PM, GunDeva said:

    So far there are a lot of Designer which is great I am sure they will make a lot of things that will make DU look cool but there are also a lot of Pirate/Griefer/Outlaw also !  I hope they stick with the idea of having a safe zone on every planet if they want the game to really grow !     O.o  

    I'm pretty sure the game will grow without safezones on every planet. After all, it is a pvp-oriented game and safezones on every planet would make it too easy in my opinion.

  4. Salut, les planètes de Dual Universe seront assez grosses pour empêcher l'épuisement des ressources d'une d'entre elles, fort probablement. Aussi, les ressources les moins rares qui sont nécessaires aux nouveaux joueurs, seront présentes en grande quantité sur les planètes, en général. Il n'y aura pas de zone non-destructible spécialement pour la récolte de ressource, celle-ci pourra se faire partout sur la planète et il faudra trouver les ressources avec le scanneur avant de les miner. Pour en savoir plus, je t'envoie le lien du DevBlog concernant le scannage et le minage des ressources.

     

     

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