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VandelayIndustries

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Everything posted by VandelayIndustries

  1. There is a reason people want S cores and such to have a legit role in pvp. They are cheaper and more accessible. I know people in EvE that are 10+ year pvp vets, and they mostly fly frigs and interceptors and they are damn fucking good at it and being tackle, or anti tackle in roaming gangs. NQ needs to address this asap imo. S cores need a real legit role that is vital in pvp.
  2. Than we agree. It is bad. And nothing you described is something kind of crazy indepth pvp. What u described shows that majority of guns are useless. And you can also pair different guns and get Close enough on ranges. Just aim at getting to a point of your closest one. Nothing you described sounds remotely fun, as shown by the lack of interest. The reality is there needs to be legit negatives when you chose something. One thing we have shouted since alpha days is a power management. We should not be able to put 300 breaks, 12 engines, 12 guns, adjusters, dsats, rez nodes, shields, and be able to Power it all. There should be thought in how we manage our power out put. That along with different core speeds and core bonuses we at least be a start. The other problems being no ewar and terrible radar system but NQ always reminds us they are small indie studio so who knows if the game will even be around by the time they can tackle those issues.
  3. What NQ could also do if they are gonna stick with "cores" forever is have different types of cores per size. Ones that have different power grid, different bonuses. But not like their current tiers where it just goes to exotic. Ones u need to make choices on. One that makes u faster, but lowers your shields an resistances. One that let's you use an extra set of guns, but at the cost of speed. Stuff of that nature. The more choices we have the better. Especially when those choices come with big negatives. Between those lines is where you can find the gameplay.
  4. My point is every ship in the game is the same. If u can get a certain acceleration, then I can too. There is no magic to building.
  5. And this prove my point even further. I'n EvE you have to make these choices AHEAD of time not on the fly. That's bad gameplay, because people are already doing that. You can use 1 alt and 2 weapons and hit all dmg types completely rending your opponents choices moot on what his resistances is. That is NQ not knowing shit about making a game. They think "oh if u have to choose and can adjust then that's gameplay right guys!!" Not thinking it doesn't take a genius to figure out, hey maybe I should shoot as many different dmg types ass possibe.
  6. Your examples are outliers. Every ship goes 30k. If you accelerate slower than someone else literally nothing is stopping you from increasing your acceleration. Nothing. My points stand, and sure other weapons can be used but range matters, a lot. And cannons only got buffed a few days ago. But so what, that goes back to my original point, condtantly shuffling around stats will never "fix pvp" because it lacks depth. Oh fucking wow. You cored a ship with cannons after they buffed them. Let me guess, with a L core too.
  7. Player base is too small for a new system at this point imo. I personally think the solar system is too big, too many tiles. Feel its better to see if NQ can actually make a profit POST release, then use a new solar system as a good content patch a year or 2 later.
  8. lets also be real here. With the always low player base we have had, and even fewer liking pvp. It was often hard to get crews together. Like in theory its great, and the times u can organize is fun. But it could be a huge bitch, and often times was way too punishing for people of small groups of 2-5 that wanted to play. Not saying i have the answer when it comes to multi crew, but it always sounds better on paper usually.
  9. I get what you are saying, but with GeForce now ill use my alts in those seats.
  10. You said it yourself right there. lol. They knew less people would sub and play if they were open and honest. This is the company we are dealing with.
  11. Its their dumb idea of "we gave them multiple chances to keep their stuff!!" When in realtiy just make it a solid month after taxes before its abandon, and first come first serve on who claims the tile.
  12. NovaQuark. Its plain and simple. Not saying the actual devs that write lines of code, but whoever puts out designs, decides on which ideas get tracking, and is in charge of those is the problem. Whoever that is, or people it is needs to go. Until then it wont get better. Those people have a complete lack of understanding on games and gameplay. And mechanics involved. Here is a good exhibit. For one they basically just been tweaking numbers instead of actually developing anything, and only recently got shields. But look at that Statement. "shotguns" of dual universe. Thats all great and all. But have they wondered why people use shotguns in other games, such as counter strike, dayz, [insert any shooter]? TERRAIN AND BUILIDINGS BLOCKS LINE OF SIGHT AND BULLETS. That is a fundamental design in those games. Areas are designed with close quarter combat in mind. Same way some areas more open so snipers can have advantage. Now imagine you load up a CS:GO match, and instead of buildings you see only a flat land, and your LOS is the whole map and can see other players. Are you gonna choose a shotgun or sniper rifle? You have to work with your game, and the game rules you have. Now imagine in that same CS:GO match, you have a sniper rifle that does 5% of damage per shot. But a SCAR with an ACOG does 3% damage. but he can get 3 shots off in the same time as the sniper rifle. And the SCAR can shoot as far as the sniper rifle. For anyone who pvps knows what im talking about. Thats why everyone switched to lasers. DMG + range was all that mattered. ALL cores go the same speed. Thats not gameplay. I need some sort of reason to choose 1 ship/style whatever over something else. Otherwise there is no gameplay. Look at eve. Such variery not only in size of ships, but what certain ships can do in those sizes. And if you are good in 1 area, then you are bad in another. You HAVE to force choices. Thats why the free building doesnt work in open world pvp. Sure for safe zone hauling its whatever, but still leads to all haulers basically being the same thing but not as much impact cause its not pvp. Until NQ realizes this, the pvp in this game never stands a chance. Its a game there needs to be rock/paper/scissors. There needs to be hard choices in what to use, how to use it.
  13. I'm just playing devils advocate on this subject I don't care either way. But the reality is, some people have been paying sub since day 1, and if u wipe they at least want something and talents would be the easiest for NQ. And NQ is known for always going path of least resistance.
  14. This I will agree with. There is way more unpredictability in EvE that's why people get hooked on its pvp. You can go your whole lifetime eve career without having the exact same fight.
  15. Just because some people don't doesn't mean anything. The game allows you to be a jack of all trades even with out alts. That's not civilization. So what if u don't claim 20 tiles, I can claim 20 or more solo. Take EvE for example, that is way closer than DU had ever been and probably will be. Majority do not build in that game. A few build a couple things. It takes literal years for a builder to get the skills, BPs, knowledge etc to build majority of stuff in the game.
  16. You can say it all you want but this game isn't a civilization building game when everyone had 20 of their own tiles and makes majority of stuff themselves. Civilizations come about because you need people. A doctor doesn't moonlight as a cab driver on the side. Just like NQ can call this beta all they want, per industry standards game is Alpha. I can call the earth flat, doesn't make it true.
  17. I agree, eating and drinking can be tedious. Also ask yourself, what gameplay does that add? Now enviromental, that fits i think with the game already, and can add actual gameplay that can be fun and add some challenges. Not every planet, but some more hostile ones can need certain suits that your avatar can buy/equip. We already have recyclers, so adding in oxygen to suits could be a thing if done right. We just need something that gives more meaning to our avatars, where they arent invincible. When we never die its just boring and no risk. And even if a planet isnt a pvp planet, it if has some enviromental challenges to overcome, that can be a good group effort to take on those challenges for the rewards that it could bring with rich unique ores, or gases, or whatever.
  18. I get what you are saying, but a wipe with keeping talents and BP is what most people would be ok with. As they have paid. Sadly its NQ's fault for backing themselves into this corner, but it seemed they were close to broke thats why they went to beta (alpha) and charged a sub before they should have. But the reality is, people did gain billions on exploits. Even if your org can recoup super fast because of your talents and knowledge, it is seen as "legit" by the greater community and NQ. So people dont have an issue with that. And even with a full reset of talents, a bigger organized org that has beta and alpha knowledge, plus alts, will get to 90% of where they were anyway in like 3 months. The way the talent system is most lvl 5 skills only give u taht extra 5 %. Its not like EvE where u actually need certain lvl 5 ships to even SIT in a ship, let alone all the other skills to fly it properly. So keeping talent points on a wipe wont be as bad as you say at all imo.
  19. Sure but ive been around DU for 3+ years, and i care about the game, and ive bombarded the devs with wanting more and more pvp. So...how much influence do you think they have? Vast majority of people who i played with in DU wanted more pvp. Let them think that they make a difference with their 12 dudes who probably circle jerk in their own discord. Doesn't effect actual development.
  20. When you really look at it, this comment has no substance other than trying to appear like they are unique or something. 90% of gamers move from game to game. Some for pvp, some for single player, some because their friends are playing a game, anything. Not many people play ONE game and do so for year straight, or many years. If anyone does they are in the vast minority. Even people who have a main game like when I played eve religiously, I still occasionally player other games.
  21. Since its suppose to be a tradeable item, they should never be automatically used. At least thats how plex in EvE works and its been stated many many times DAC is the equivalent of plex. Its an inventory item you can put on the market, or then "redeem". All tho they would need some updates on the UI to show when your sub runs, and such. NQ is pretty bad at UI stuff so we will see.
  22. This is the reality, majority who say they will quit on a wipe wont actually quit. Some will, but they will be a minority. And the publicity for NQ to get more content and even TW in then advertise a clean slate for release has way more upside for them to make money, and try to plan a future. May or may not be a good future depending on their upcoming patches, but a wipe probably gives them the best chance.
  23. its a start, lets see what we get. Hopefully this time they dont get the intern who normally just gets coffee to make the skybox.
  24. Seems to me. Like i said, if they are against a wipe 99%, it only benefits them to take a hard stance on NO WIPE. but if they are gonna wipe, it benefits them to wait til last minute to announce. Just the way it is.
  25. The wipe is coming. But you keep all your BP and your talent points total will be in a pool to distribute again. NQ gains NOTHING by telling us they will wipe except like a month before release. If they were 99% sure no wipe, they would gladly say it. So logical deduction points to a "partial" wipe at release. Economy reset basically means everything but BP and talent points. Which im fine with, we should keep our talent points, thats our reward for beta testing and paying.
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