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lobolito

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Posts posted by lobolito

  1. On 1/1/2021 at 1:51 AM, Warlander said:

    Lol I tried to offer to come scoop them, hook them up with a ship/base, rations, etc to help get them past some of the hurdles but even stil they chose not to play the game. They arent the first new player either that I offered that deal to but they are so turned off by the tutorial and the start that most give up before they even get going and I almost quit before I got rolling too. Im sure many other new players dont even take the time to even voice their concerns before they quit.

     

    New players need some starting faction to pull together organizations and to have a fully functional ship, base, ration generations of gas/scrap and the ability to at least try out all the roles before going into one of the 3-4 main roles within the game. Without being able to try any of the industry right up front or allowing for some self sufficiency is a bad president to set even if they want to force conformed micro compartmentalized roles. It just simply does not work that way nor the type of playstles or play time people typically have on any given day being on the average of 1-4 hours for most people. Not being able to do anything beyond 1 role especially for our industry guy who has nothing to do since he cant fly, cant mine, cant run the machine, or pretty much play the game right now beyond moral support is rediculous for both new, current, or vet players.

     

     

    I rly like the community and i thank you all a lot.

    But that wont help me with a gamemechanic which is zero fun for me.

    If i cant build stuff it does not matter if i need 50 Travels to the Market or if someone helps me (Flying + large container) and i only need 1 Trip.

    Building was the core theme of the game (as promised and still promised in the Trailers). Now it is "go mining" and sell ore to buy the stuff you should no longer build.

    For me this is an awful Gamedesign.

    Help wont make that go away.

     

    I only checked the forums to see if there is Feedback to my refund-request (in Trailers shown Grafic is not ingame but prerendered and there is no note for that (illegal) + Trailers promise "Create what you want" - and this is a lie too).

  2. 20 hours ago, Haunty said:

    The distance to market can be tedious for new players, but things only get better as you progress. Even with the speeder you can cut the travel time by more than half by converting it to a flyer and adding engines.

     

    I wouldn't bother with industry at all at first. And I'd probably buy someone else's beginner hauler ship first, before making your own, so you have something to haul ore to market to make more money. You may have to inquire in trade channel in Discord to find one, or shop around the various showrooms. Looking at and flying other ships will also give you an idea of what you'll need to build your own, you can also experiment by modifying the ship you buy.

    Again, thanks for the try. But I do not want to buy stuff.

    The Trailers and the Game itself promised my, that i could build anything.

    And as simple as it is: Im not addicted, if the game is no fun for me, i do not have to make it work.

    I simply quit and play a different game.

    Its sad, becaus - as i said - DU would have been the game i always wanted. But not without the freedom of building.

    Even if they add missions. So i could choose mission or mining.

    Whats the difference, when the goal is: Run to the Market and buy stuff.

    Thats kind of my real life. I dont need a second one.

  3. 19 hours ago, Fra119 said:

    That is why I'm telling you there's no point in skipping intermediary part. If you go for basic engines and no-one buy them you can still switch to another element which shares some ingredients with said engines. Your first choice won't be a 100% failure.

    Btw my humble suggestion is going for airfoils in general as they are the most abused elements atm.

     

    Going back to the progression, this game is everything but fast, even without schematics it will take a shitload of time to build up welfare, and ~75% of that time will be mining, assuming you are alone ofc. You can find an org sure, but if you just started you won't have the talents to be a pilot or an industrialist, so again... mining.

    Excuse me if I may sound like I wanted to add weight on your burden, what I'm trying to say (with my basic english) is take it slow, feel free to experiment and try not to rush, as there is absolutely nothing to rush for.

     

     

     

    And that is my problem:

     

    "take it slow, feel free to experiment"

     

    I want and i love to experiment. And i dont need fast success.

    But at this point it is useless.

    I cant experiment, because i cant build stuff, which i would need to experiment with.

     

    All i could do ist mine for hours, then slowly drive (not fly!) to the Market (again and again) and sell in small portions as i have no ship with containers.

    But even i have better ways to waste my time, then this :)

  4. 9 hours ago, flusitom said:

    Ja da hab ich wohl irgendwo was falsches gelesen was mich glauben liess das überall PvP möglich sei. Hab mir jetzt auch ein 3 Monatsabo geholt und mache meine ersten Schritte...inmoment die 6 oder 7 Tutorials um an Kohle und Talentpunkte zu kommen. Danach werde ich mir wohl eine Zelle suchen und mal anfangen zu minen. Das Spiel hat schon so einiges von Empyrion oder Space Engineers an Spielmechanik.

     

    Was mir aber etwas sauer aufstösst ist das die Grafik immer erst unscharf ist und dann aber ganz schnell scharf wird. Sind das irgendwelche falschen Grafikeinstellungen ? Zb. Bewegungsunschärfe / Schärfentiefe ? Ich hab beides aktiviert / deaktiviert aber es blieb trotzdem so.

    Funktionieren die Tutorials bei Dir? Ich erhalte immer die Fehlermeldung "Invalid Transporter location". Nur die ersten drei lassen sich starten.

  5. Thanks again for the Tips. I have not startet the Game in two Days.

    I have to see if the motivation comes back.

     

    To say it clear:

    I like to start small and build up. But it does not feel like i can grow.

    XS Containers are so small that they simply do not make sense.

    I would need to make 50-80 Trips to the Market to sell enough.

    Thats about 20 hours non stop Flying.

    Thats is no fun. At least for me.

     

    I would rly love to build a (small) ship with M or S Containers, so i could build up.

    If i could craft the stuff i need, i would have a goal which keeps me going.

    But i wont build a ship with XS Containers, waste 20 hours Fly-Time to sell Stuff (which i need another 20-40 hours to harvest) only to buy the thinks i MAYBE need to build a Ship with S Containers.

    And then all again to build a ship with M Containers.

     

    Im ok with this, if NQ wants new Players to play like this.

    But then its simply not my kind of game.

    Whats pretty sad for me: As i bought the gametime (my knowledge base on the Game before the Blueprints) I thought, this game was pretty much what i wanted for years.

  6. On 12/15/2020 at 10:47 AM, Heidenherz said:

    Du machst also dein eigenes Brot, deine eigene Milch, deinen eigenen Käse, Marmelade und Wurst. Dann gießt du dir schnell nen neues Messer in der Schmiede, wenn das alte nicht mehr will und machst eben neues Geschirr, wenn dir was runterfällt. Dann baust du dir Möbel aus dem Baum den du gestern gefällt hast und dein PC ist bestimmt auch selbst gebaut in deiner Nanofabrik die neben der Garage steht, wo dein selbst gebautes Auto steht an dem jedes Teil selbst gegossen ist und sämtliche Elektronik selbst programmiert und hergestellt wurde. Deine Klamotten sind sicher auch alle selbst geschneidert und deine Möbel hast du dabei auch gleich selbst gepolstert. Vergiss nicht vor dem Abendessen noch Sprit herzustellen aus deiner eigenen Ölquelle, damit der selbstgebaute Generator läuft der deinen Strom bereitstellt, am nächsten tag musst du nämlich wider in die Mine, das Lithium für das Telefon holt sich ja nicht allein aus der Erde.

    Totales Auslaufmodell diese Wirtschaft, echt mal.

     

    Dieses Update war nötig und mal ehrlich, was ändert es denn großartig für Spieler die länger dabei sind? Mal bisschen Schematics kaufen und dann da weiter machen wo man aufgehört hat. Wenn man nicht so viel meckern würde, würde man längst wieder auf selbem Stand sein und spielen wie vorher.

    Ich baue inzwischen mit einem 3d Drucker mehr als ich zuvor gekauft habe. Das wird in 10-20 Jahren noch ganz andere Dimensionen annehmen. Es gibt ja jetzt schon Häuser aus einem "3d Drucker".

    Wenn Du es für unrealistisch ansiehst, dass so etwas in der Zukunft gebaut werden kann, solltest Du dann nicht auch mal darüber nachdenken, wie die Technik des Erz-Abbauens funktioniert? Der Avatar richtet so ein Ding auf Erz und dann wird es in den eigenen Rücksack transferiert, dessen Gewicht den Avatar auch nicht zerquetscht?

     

    Du kommst mit dem Realismus-Argument nicht weit, das es ein Spiel ist.

    Du kannst dir nicht beliebige Aspekte herauspicken und versuchen mit mangelndem Realismus zu argumentieren, wenn Du dies nicht auf alle Aspekte auslegen willst.

    Alleine schon der Unsinn der physischen Verfügbarkeit von Blueprints. Ich kann also im Spiel digital sehen wo ein Blueprint zum Verkauf angeboten wird.

    Muss dann aber dorthin fliegen, um den digitalen Blueprint abzuholen?

    Jedes Holzmodem kann Daten übertragen. Warum geht es im Spiel nicht?

    Komm also nicht mit Realismus.

     

    Der Patch ist ein Fluch für neue Spieler (wie mich). Ich habe kurz nach diesem Angefangen, weil mir Freunde das Spiel empfohlen haben (vor dem Patch).

    Diese spielen nun alle nicht mehr und ich selbst werde es nach den drei Monaten auch nicht mehr anfassen, falls nicht massiv zurückgerudert wird.

    Im Mindestfalle muss alles Tier1 und alles was in Assembly Line M und darunter gebaut werden kann ohne Blueprints funktionieren.

    Zumindest wäre das eine Änderung mit der ich leben/spielen könnte.

  7. As a new Player:

     

    Get rid of Blueprints for all Tier 1 and everything you can build in Assemly Line M and lower.

    Give the new Players some aire and possibilities.

    I would not mind buying Blueprints for advanced Stuff.

    Right now it is even hard for me to go to the next Market.

    And all i see is "You need the Blueprint".

    So i cant experiment.

    I want to build a smal ship as i statet in another Post. But how?

    The Tutorial wont work. I have no clue what i need.

    And for everything i need to travel to the market.

    What if i forget 1 wing or 1 brake is not enough?

    Waste another 15 min for travelling to the Market?

     

     

    And to those who are saying "You can build a better Ship with what you have", plz consider, that new Players dont know how and cant try stuff out, because we cant build stuff!

  8. Thanks for the replys.

     

    Im not sure if i will start the game again.

    To be honest, i prob will, because of the 3 month paid.

     

    The Tutorial would help a lot. But they dont work "invalid transporter location". Only the first 3 Tutorials are working.

    Thanks for the youtube Link. I may give it a try.

    Im rly not sure if i want to play a game which makes it so hard.

    If there would be not blueprints (lets say for Tier1 and all in and under Assembly Line M) i wohld have no problem.

    I love to figure stuff out by myself.

    But with the vast way to the market it feels like i need to waste so much time....

    Im 1 Wing short? Ok, lets waste 15 min again.

    Oh, 1 Brake was not enough? K, theres another 15 min Traveltime to the Market....

     

  9. Im pretty new to the Game. So maybe Im missing an important part or someting.

    I want to go into building a Ship, as i need an option to sell the stuff i mined.

     

    And i have pretty much no clue what to do.

    All i see is that i cant afford the Blueprints which i need to build the Parts.

    So i figured i try to buy them.

    But how can i know what i need?

    I have no clue how many wings/brakes/engines (and what kind) /and what else i need.

    Im 35 km away from the nearest Market. It takes a huge amount of time to visit the next one.

     

    Im I supposed to do multiple trips before i have everything i need or is there a simpler solution i just dont see?

     

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