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xTru

Alpha Tester
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Posts posted by xTru

  1. 56 minutes ago, Cybob19 said:

    Then: I'm pretty sure I could host a private wow server from my 15 years younger high-end machine. I wouldn't dream to be able to host DU on a lonesome little rizen. None of those MMO that are comparable have anywhere near the performance requirements, the wow map is saved on your computer, the DU map can't be.

     

    It doesnt matter if they use NASA or Elon Musk equipment or the mother of the quantum processor to run DU. No content is no content. I am not paying for potential.

    Fair enough, the game has some nice elements in it, but not enough to make the players to want to be competitive. Maybe up to a point, which will be reached pretty fast.

    Agree to pay for the game, but not the current price.

    Lower the price and atract more players.

    I really dont understand the logic behind the high prices. You only lose players.

    The servers can sustain 30k players..So what`s better for DU owners money wise ?  2-3k players at current price or 10k players at half the price, price which can gradually go higher if the game experience improves.

  2. 23 hours ago, Haunty said:

    I don't think it's a great idea to commit too far in the future for a newly released game, but yes if you want to, you can buy a 12-month sub now at a lesser price, or game time code, and save your DACs to use after that.

    Why would you save your DACs for later? Unless prices will go up there is no logic in this. Use your DACs first in case the game goes south.

  3. 47 minutes ago, Samedi said:

     

    Well there is a limit to how many you can create during a given period of time, which is what I meant.

     

    I do think that it does make a substantial difference, and it's interesting to imagine how much pain it would be to keep a mega factory running with the way things are currently set up -- which gives me some cause for optimism. What I worry about is how much pain it will be to keep even a single-product factory running. There's a sweet spot somewhere in the middle which allows people to produce stuff and sell it, without a singe person or group dominating everything.

     

    For anyone who hasn't tried it, I would suggest diving on to the PTS. You can test it on the normal server of course but it feels different on the PTS in a world where there are pretty much no items on sale right now in any of the markets.

    They are forcing me to have friends. I am not ok with this.

  4. On 8/22/2022 at 10:36 AM, Samedi said:

    The good:

     

    - limiting the amount that a single person can build is good

     

    This is not limitation. This is just slowing down the enthusiasts. Limits would be nice.

    This only increase the gap between enthusiasts and non enthusiasts. It will completley discurage the non-enthusiasts to have any form of basic industry while the enthusiasts...well...they will still get there eventually.

    I believe that a non-industry person should still have access to some form of basic industry without all the hassle. At the momment it does not matter how small or big is your industry...it`s still a hassle and schematics makes it even worst.

  5. Remove schematics. I already have a job, I dont need another tedious game to drown myself completely in it.

    I see a lot of games lately start using schematics. Who in the world came with this idea??? They were not meant for this type of game.

    I`ve got a feeling that in the game industry there is a budle idea on how to terminate a game without causing too much rage, and in this bundle there is "schematics".

    We are suppose to discover the game, not losing our selfs into an ocean of meaningless things that makes you completly forget what the game is all about, Anakin !!

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