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Tional

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Everything posted by Tional

  1. Can I have your stuff? Oh, right, I can. I just have to wait for the taxes to eat your hexes.
  2. I think you're doing it wrong. You can absolutely claim 3 hexes, deploy 3 static cores, and deploy 3 mining units. Then calibrate each of them (using charges), and run them. All 3 will get adjacency bonuses, and all 3 will produce ore. This is why we have a test server, so you can test the functionality and see how it works before it goes live.
  3. Atmospheric brakes need to have nothing on top of them, or they're obstructed.
  4. Can I have your stuff? Oh yeah, I can. I just have to wait for the taxes to eat your hexes. Not sure what numbers you're working with, as the numbers you provided have no context, but if you're selling warp beacons and making 23,000 warp cells a week, you can afford 112M a week in taxes.
  5. As so many others are doing on Discord, you can paint this as dark as you want. That doesn't make it so. A few clicks, followed by flying away with the ore from the last 5-7 days. That's it. And it never runs out. Compared to finding the rare meganodes (that were running out), spending countless hours mining them, to finally fly away with a huge amount of ore... that is now gone. Never to return. So you have to unclaim the hex, pay a (typically) high amount to claim another, but only after scanning for hours and hours... to maybe find another. Nope. I'm a big fan of the new system. Especially once you figure out the actual yields including adjacency bonuses and proper talents.
  6. Compared to 36+ hours of mining meganodes? I'll take it.
  7. When you claim tiles on PTS that have constructs owned by -others-, it starts a 2 week timer. At the end of which you can 'reclaim' those constructs as your own. Tested and confirmed, but as 2 weeks haven't passed we can't confirm that part.
  8. Fixed those for you. Sure, I'm not speaking for so-called veterans. I'm speaking for myself, my org, my org-mates, and all of the former org-mates that quit when 0.23 dropped. Since then, they 'fixed' the price of schematics from their horrifically flawed introductory price scheme, then broke them for 2 hours, then fixed them again. They added missions, which devalued currency to almost meaningless, while adding PvP content at the same time. They added asteroids, which provided PvP content for a portion of the server, and provided PvP victims for another portion. And now they're adding automated miners so we can finally stop playing dig-dug, except on asteroids with too-small nodes. The game has gotten better since 0.23, but as I said, my friends won't be back. So I want their stuff. It's really that simple. And I'll be able to get it, if I'm there first.
  9. Sure, and people fear change. I get that. I'm a fan of the changes, your mileage may vary. As for the people who helped fund the game, I'm paying for my two subscriptions, so I'm helping to fund the game. And so many of my friends paid for theirs, so they helped fund the game. Then they all quit when 0.23 came out because it was an unmitigated disaster. The game has gotten better since then, and continues to do so. They won't be back. So their territories should be freed up for others to use. It's really that simple. As for their constructs, and the contents inside them... NQ hasn't made clear how that part's going to work yet. We shall see.
  10. Did you even watch the video? Most of what you said is false. Day one: First nothing happens. Wallets are created to deposit quanta into for future rent. Players learn how much that rent is going to be, and have plenty of time to react as needed. Nothing is "instantly confiscated". Day two: "next date for due taxes is closing" false. "property is confiscated" also false. Day three: You buy some mining units, and you place your mining units. Congrats. They start generating ore. No reactivation of tiles is necessary, because you haven't gotten anywhere close to that timeframe yet. Ore prices are predicted to go up, and the market bots haven't been relevant in a long, long time. Probably won't be now, either. As for sanctuary, and everywhere else, surface mining is still completely valid. Get surface rocks, use them to make baby mining units, and deploy baby mining units. Profit! Enough with the doom and gloom. Say YES to Mining Units! Also say YES to Territory taxes, because they're finally going to evict all of the people that quit playing a year ago.
  11. From this very same thread you're replying to: Mining skills are valid on asteroids. And industry is very much still part of the game.
  12. Please, no. They already confirmed there are 5 tiers of mining units. Don't make factories even more of a mess by having 25 new items x however many lines of each one.
  13. Can you please confirm this confirmation? The verbal answers in the video were not clear.
  14. Everyone's using lasers. Everyone talks about lasers being the only real choice at this point. NQ says nothing.
  15. For L cores, get 70+m away from the construct, right-click the construct, and unboard the construct. Then you can maneuver fine.
  16. "WARP IMPROVEMENTS Based on player feedback, we’re turning the knobs down a bit on warp drive. The ability to cancel a warp at any time made it more powerful and flexible than originally intended. To curb that, warp speed has been divided by 4. Although it may seem like we’re overcorrecting, in effect it’s not as drastic as it sounds. Travel will take a little longer at the new rate; expect trips to be closer to the minute mark rather than 15 seconds. This will take it from “blindingly fast” to “still pretty damn fast”. " This isn't "curbing that", you're making it even easier to warp-stop right on top of targets.
  17. Edit: Jesus, even the forums are lagging. Sorry for the double post.
  18. Are you really giving credit to NQ for this event, whatever else happened? We all know NQ doesn't work on weekends any more.
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