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Deintus

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Posts posted by Deintus

  1. 10 hours ago, Daphne Jones said:

    Confirming my low opinion of EVE players lol. There's no reason the hauler should take responsibility for anything except delivering the cargo.

    In RL the hauler is required to have insurance to cover loss or stolen goods or to show the ability to replace the lost or stolen goods. Of course with all systems the paying of such insurance is passed down to the end consumer as always, but thats our world today.

     

  2. 4 hours ago, Pacman-1 said:

    We don't have the tools to do that.

    How can you trust someone to pay him/her x quanta each x time for covering your loses ?

     

    Nothing in the game allows you to make it secure yet.

    No real infrastructure is in game even tho many players have requested it. Just shooting out thoughts.

     

    Maybe it's like @Daphne Jones
    says and we front 15 mil quanta to make 100k? But I imagine a tax or fee is taken off the top, so you get 90% of your deposit back. End up paying to do a mission ?

     

  3. 30 minutes ago, le_souriceau said:

    Its also may be linked to state of NQ website/database connected (?!), not per se generosity in quest for population, Sesch pretty much confirmed, that it was busted and now under reconstruction (as for me -- with possibility of "side effects").

    I can't help but wonder if the accounts that have had access during the time of the issue get charged for that time after it is fixed. No rollbacks dictates they shouldn't.

     

  4. 3 hours ago, michaelk said:

    This is something that NQ is (likely) liable for because they are effectively giving this data to third parties. 

    How do you think it would work reversed? Like if say.. a german citizen had identifiable info pulled from him and sold to a third party advertiser, BUT both the server and the advertising spam companies reside in the US? I know we have treaties, but not sure if the GDPR could be enforced since hidden clauses are uber popular with US companies.

     

    2 hours ago, Burble said:

    when poor connection help you to learn the mysteries of the universe ?

    dualuniverse_2021-01-29_12h02m58s.png?wi

     

    Ha! What happened there?

  5. 3 hours ago, michaelk said:

    Data is a powerful tool that can be exploited in ways that aren't always apparent at first...that's why GDPR exists. 

    In this instance isn't it the other way around? The fellow complaining is a US citizen and the collector may or may not also be a US citizen? I am fairly certain that California Michigan and Florida of the US have the closest laws to GDPR. North Carolina for instance doesn't. Then you get into that nasty "prosecution across state lines" thats why so many scams are based in a handful of states because they inadvertently protect the criminals from the victims.

     

    Unless there is some bylaw I missed, it seems even if the server were in France it would not apply.

     

    Here is something of note, unless there has been a new treaty I am unaware of, citizens of certain countries, Russia for example, can do whatever they wish. No extradition laws. Most popular example I can think of were the Sochi 14 games.

     

    I know it's gotten a bit off topic but I do find this a nice discussion. Especially after compared with earlier ones.

  6. 9 hours ago, Xennial said:

    Agreed , single most irritating aspect of working on any large project. Want to lay a floor in the building = 50 copy pasts because for some reason the client can't handle me stretching to core bounds and updating a local copy, and sending that copy to server.

    This.

     

    When I built my first building, I realized I needed to raise the core to utilize 100% of the space instead of starting low. I went to delete it to start over and It took me an hour of frustration to realize I had accidentally pasted a strip of carbon BELOW the ground a fair amount. Being able to lay floor in one fell swoop would have saved that time as well as being quick and convenient.

     

  7. 10 hours ago, michaelk said:

    Except in this case this is actually illegal IRL, at least according to GDPR....

    When that was being discussed, it was under the laws of the USA, not EU. I admit that I know little about the GDPR, but I do know the US laws are woefully behind EU laws where this is concerned.

     

    I think I will read your links to at least gain knowledge in comparison.

     

  8. 1 minute ago, GraXXoR said:

    The cynic in may says that if this is introduced, it's just going to be a nanomarket window with a dropdown selection from about half a dozen mission types, a free-text box (limited to 500 characters), a price field and deadline.


    Everything else introduced into this game recently has been coded at a junior intern level of sophistication... I don't see why this will be any different.

    So you think you will be able to take a mission just anywhere? I would think having a centralized mission control where we can pile more junk in the way was the way to go.

     

  9. 6 hours ago, Hazaatan said:

    Explain to us how you justify an act in a game, that is illegal in real life.

    I WOULD justify it by all the success of the many games that already DO have illegal activities in the game and state "it's just a game", HOWEVER since the act YOU describe is NOT illegal, there is no need.

     

    By the way, all your bullying tactics roll off me like water off a ducks back. Dude you don't get it, I really just do not care. ?

  10. 4 hours ago, Hazaatan said:

    Now it's your turn.  Explain to us how you justify an act in a game, that is illegal in real life.  How can you see this as 'just part of the game'. Because something is used to do something legit, it should be allowed to be used for something not legit?  Explain.

    Originally just wanted to point out a mistake and not getting to a pissing contest.

     

    Right there is when you allege that if it's illegal in the real world it should be illegal in the game world. you were the one that related the game world is being the same as the real world as such you stated erroneous information. Not once did I say you specifically said in NQ, you in fact stated:

     

    4 hours ago, Hazaatan said:

      Companies get sued and have to pay large fines for doing what this player is doing in the game. 

    Which is incorrect information. If you were correct, NQ, Google, Tesla, Apple, Samsung, would all have pending lawsuits.

     

    the lawsuit that you referred to that went against Google was many years ago and dealt with Homeland security as well as private info and violating witness protection programs because of the real time access of satellite information as well as vehicle tags and people's faces. Completely unrelated to somebody tagging IDs and times.

     

    As far as laws being the same in game as far as real life then you have never heard of Grand theft Auto Watch Dog or so so many other titles.

     

    it's quite simple you're going to think the way you want to think you will look nothing up because you wish to remain ignorant that's on you not me. I personally don't care if you see truth or not. USA is about choices, even if it is the choice to remain ignorant. Your aluminum foil hat is a bit crooked, better straighten that.

  11. It's all in every agreement you make all the papers you sign. All EULA has it as well as loan agreements, phone app installs, literally everything. Next time you get a chance read through the license you agree to that is 20 pages long and nobody ever reads it's there.

     

    At best you can opt out of some of it with a written statement towards the company in question but not always. Depends on state you live in when it comes to the United States of A.

  12. 2 hours ago, Hazaatan said:

    It is literally, in most parts of the  world and defiantly in the USA, ILLEGAL.  Companies get sued and have to pay large fines for doing what this player is doing in the game. 

    Just chiming in. No this is not illegal. Ask Apple, Tesla, your local electric company... List is large

  13. 2 hours ago, NoRezervationz said:

    I've worked in data centers that don't allow devs direct access to production servers, and after a proper testing phase only admins push updates, which is ideal. It doesn't guarantee no mistakes, but does minimize them in practice.

     

    NQ is a mess, and it really shows in this game.

    Agreed. As I have seen for myself, as well as many others here have stated. Touching a production model is verboten except by a specific person. The only time I have ever seen servers touched like that is just when they're in alpha state.

     

  14. 1 hour ago, Burble said:


    So,  please don't take this with any feeling other than I am genuinely asking because I don't understand.... why are you still on this forum ? What are you and a variety of others doing here other than helping to turn away new players with your obvious displeasure at the product they are previewing?

    Fair.

     

    1 - My subscription time is not yet up. Won't be much longer now.

     

    2 - Watching and seeing if new players coming in feel as I do, and so far quite a few do.

     

    3 - Truthfully, @Lethys has a point, it is funny/sad watching the forums.

     

    TBH I thought I was attempting to keep as calm and objective as I could because there are far worse things I could have posted than I already have. That is, considering I feel misled by ads among other issues.

     

    Mistakes will happen, but the depth of the mistakes and the handling of the mistakes is what matters most.

     

    https://www.guru99.com/alpha-beta-testing-demystified.html

     

    The above should help illustrate some of my concerns as well as a final duty I have as a beta *cough* (alpha) player... As such a player, I am supposed to provide feedback.

     

  15. 4 hours ago, Burble said:

    Like GraXXor said. No one has any excuse for being poor in the game right now.

    Has nothing in the world to do with being poor....

     

    I hadn't played for a couple of weeks, so I decided to log in and check out the markets before I replied.

     

    First, I will say that prices you state on Alioth are 'close enough for our discussion'. But that was for the items that were on market. Hell there wasn't even any basic atmos engines at all. So what does the new player do about that? Wait?? Back to more mining for more money for machines, schematics, containers, etc.

     

    Hey, I get it, you enjoy it, thats fine. I do not want to do a mining grind. When I spend 2-4 hours on a game, I want to feel like I am achieving something. This game doesn't do that for me. It falls into a specific type of game player, voxelmancy and mining. The only players that seem to feel this game offers more are those that were here pre .23

     

    You have to remember you were here in alpha. You have resources, connections, elements long before the .23 drop. You have your position established. Makes a difference.

  16. 1 minute ago, Fra119 said:

    If you could pls tell me where can I find a free space engineers with a persistent universe trust me I'll leave right away. Because that's what I've been looking for for years and that's what I found here.

    Don't get me wrong, I'm perfectly aware there are many thing that are going wrong and I bet I'm upset as much as you are over those things, but this doesn't change the fact that this is a space engineers with a persistent universe.

    Remember that this is not free to all of us.

     

  17. 22 minutes ago, Sabretooth said:

    It seems a lot of people forget that this is JUST a voxel-building game and not an industrial-game or a market-game.

    Its just a voxel-building game, on a single server, with extra stuff to do so it doesnt feel so empty

     

    I get the feeling that a lot of people dont realise that.....

    I had begun to realize that very thing.

     

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