-
Posts
50 -
Joined
-
Last visited
Everything posted by MechMercant
-
So they would create a base where to launch a land war? Would be smarter to have that and wait for at the n invasion fleet to support the land war.
-
As a certain experiensed stellaris player, I know that you need the whole pop armies of 2 planets to conqure another one. However Dual isnt stellaris How would you conqure an already oqupied planet?
-
City/Country/Planetary ownership/management mechanics
MechMercant replied to Snowfox's topic in Idea Box
There are so many tiles, its going to be hard to control a whole planet with so much free room. Either you expand at your own pace and risk another faction taking land somewhere else to just place nodes all over for hours. -
Bars should be able to create a rare resource, alcahol. Buff is that your dizzy and now dont give a crap.
- 12 replies
-
- Entertainment
- Buff
- (and 4 more)
-
I wonder if wood can survive space travel, the we would have wood space ships going around. Be aware of termites though (crunch, crunch)
-
City/Country/Planetary ownership/management mechanics
MechMercant replied to Snowfox's topic in Idea Box
Like the beacon in space enginers? -
What kind of city or base would you like to build.
MechMercant replied to SquidGun's topic in General Discussions
Secret bases are always fun, makes finding them an adventure -
For reference, this is what has been shown for the suits so far
-
Debate : Magic Backpack or Analogous Backpack?
MechMercant replied to Anaximander's topic in Idea Box
Exosuits would be the perfect reason that your inventory increases, though one could just take a cargo ship to store more loot. But if would make for great target practice for the team you raiding. -
RP Thread - F.S.V Archaeon - Ideas/Signup
MechMercant replied to Michael_Arclight's topic in Roleplay & Lore
Something like that, my icon is the best example -
So flying robots, yep sounds terrifying
-
RP Thread - F.S.V Archaeon - Ideas/Signup
MechMercant replied to Michael_Arclight's topic in Roleplay & Lore
I would like to be and engineer! Can I have a strength suit on with a bunch of features? -
What kind of city or base would you like to build.
MechMercant replied to SquidGun's topic in General Discussions
An endless expanse of buildings and towers, all armed with turbo lazer type weapons to blow fleets from the orbit. -
Hollograms it must be a thing Like a message or recording device for an headquaters or recruiting office Whatever the reaseon it must be a thing
-
This game is like 2 years from a reales date, I need proff no and again if theres any progress
-
please delete, old Empire thread. [Outdated]
MechMercant replied to Kytheum's topic in Org Updates & Announcements
Might consider, but depends on how the suits work out, might be hard to look like a stormtrooper -
Never expected this side of you, must be scary fighting star eaters
-
If the devs arnt planing in game voices, then it should be implemented Games like ark, garrys mod and space engineers have these in and are great for it It takes time to type while the voice is more faster and quicker to respond during any type of encounter.
- 1 reply
-
- Microphone
- Voice
-
(and 1 more)
Tagged with:
-
MechMerchant, on 25 Aug 2016 - 9:36 PM, said: Then you mean an exosuit. Dunno about that. The general consensus on the forums is the hope for Power Armors being achieveable by fully dedicated people who spend all their points on the soldier type skill tree. As for heavier mechs, yes, that's something I'm looking forward too as well. I wanna recreate Gypsy Danger. Well there coudl be exosuit moduels, and those with the skill could manurfacture specilised suits for movmnet, combat, even mining. Thats what I had in mind
-
I think most rp users will probaly comlply to being someones slave, at least untill they attempt an escape.
-
They said in Q n A that there would be ingame tokens that you could buy with ingame currency to get free subscription, just buy for a month and grind untill you can afford that token.
-
I was thinking more of like a heavier suit that soldiers were. With more hit points, though if joints are added or some sort of vehicle legs, mechs would be a thing.
-
....computing........ ....Acessing......... ....loading...... -completet- Name: unknown Alias MechMerchant Family: Unknown Cassifcation: Level 3 merchant, Level 2 enginer Significance: below avaráge, Current situation: In Stasis History: Experimental Enginer, 12 of warframe modification, grinds for short goals Faction: None Aliggment: None Last words on recorcord: mhmhmhmhmh(cloriformed and then put into stasis) Recomendation at arrivial for subject: Join a faction and build stuff
-
More acuraly battle mech suts, such as from statcraft for the marines. Makes u alot harder, stronger, but prob slower. Would be perfect for any havy solider guy that would like to surive invasions and boarding parties.
-
I have an idea In ark suvival evloved and certain other survival games, there are things called cuffs Duel Universe with cuffs would make player capture alot easier and people like Sheriffs, bountyhunters, and others.