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gyurka66

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Everything posted by gyurka66

  1. I think there will be some way to destroy arkificated things or the arkification thingy will be so expensive that it will require 100000 hours to obtain.
  2. Obiviously you cant force people to work for you and there wont be NPCs except animals, and player made traders(they dont move at all). Stat giving drugs are okay for me.
  3. Its not very difficult actually. Its like the sound of your steps expect you have to send the sound trought the server
  4. In a sandbox game where you build stuff its a pain to manage a complex invetory.
  5. Sounds interresting but i think there wont be a global system for naming. But if you want to you will be available to paint the name on your ship. Kill count would be a really good feature.
  6. Perhaps. But a normal TV would be good at least.
  7. He talked about naming invidual ships and he said nothing about player names. Basically everything will be player-driven. Somebody will have to keep track of the ship names and such plus players has to do the hall of fame.
  8. Some kind of motion c He means motion capture i think. You record a footage then play it as a holographic video
  9. Death without penalty is meaningless so it would be cool to get some long lasting effect on death. Ideas below. Resurrection timer: after 3 deaths you would have to wait 60 minutes or so. of course you could play an alt character until. Skill penalty: i think i dont have to explain this changed appearance: i mean scars and such things
  10. I think in more social multiplayer games VOIP is must have.
  11. I think actual floating cities are not floating but they are like islands
  12. Without gameplay mechanics a pub or a bar is pretty pointless in a video game. Star Wars Galaxies used buffs from music, dance, or any other entertainment to solve this. Because this the bars were crowded. They were good places to take a breather. I hope this system will make its way to DU.
  13. yes i know. i learned c++ a while ago and used lua in the making of a mod long ago.
  14. I hope large scale industry will be able to harm the ecosystem of a planet. This mechanic would be able to hold back players from building huge industrial complexes. But i know a lot of players completely ignores the look of the landscape so there should be negative effects on Industrial wastelands like toxic air, undrinkable water, no food source ect. This would lead to a Galactic Greenpeace faction on the other hand. What do you think about this topic?
  15. Player driven prison is a good thing but there should be a limit because imprisoning somebody for days is nonsense in a video game
  16. The devs said that we will be able to program things in Lua(Programming Language). It could mean there will be simulated computer OSs, Networks and other things. I like the idea of being able to hack an enemy ship or machine.
  17. Then it would be cool to mess with the implant like hacking or removing the entire thing.
  18. But if there is plastic surgery then then a software won't recognise you from look.
  19. I think stealth would be cool in a game like this and i have a few ideas about it. Identity theft: It would be cool to disguise yourself as somebody else. Explame: I kill a guy then i scan his corpse and by some technology i change my apprearance to match his. Stealth: i think an invisibility suit or something would be great. Plastic Surgery: it would be useful if you are wanted in a faction. of course this has to be expensive
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