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Zharnaak

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  1. Like
    Zharnaak got a reaction from Eruend the SkyReaper in “Marketplace Heist” Response   
    So if someone is brand new to the game and they walk up to the market and go through wholly reasonable actions that are gameplay in every other sense and situation - that's an exploit and they should be permabanned.
     
    You're not doing your argument or the devs any favours whatsoever. 
     
  2. Like
    Zharnaak got a reaction from carijay766 in “Marketplace Heist” Response   
    As if the dev response to THEIR OWN CREATED ISSUE wasn't enough to make me consider unsubscribing to this game, this guy solidified my decision.  If this clown is the kinda white knight this game is attracting I'm glad I'm getting out now. ?
  3. Like
    Zharnaak reacted to Mordgier in “Marketplace Heist” Response   
    Kids today - cute cute.
     
    Your posts are vastly less mature than that of the "kids" you are accusing of having some failure to grasp the real world.
  4. Like
    Zharnaak reacted to carijay766 in “Marketplace Heist” Response   
    If NQ fucks up your RDMS they need to replace everything that you lost because of that, its their fault. If NQ fucks up their own RDMS they need to replace everything for the player who lost something because of their horribly amateurish way to implement the market inventory and storage, its their fault. Deleting the stolen material could be adequate, but not nessecarily. At no point is the player to blame within the context of sandbox and at no point was nuking players an adequate reaction. A temp ban wouldve been already been more enough of a show of "power" (Id call it weakness tho because it the most shortsighted punishment considering its their fault). We're still not talking about a bug here. It was within the set rules of the game NQ owned or not.
    I know youre purposely acting stupid here to provoke, but it seems to fit the mentality of some. Sadly.
  5. Like
    Zharnaak reacted to Eruend the SkyReaper in “Marketplace Heist” Response   
    This is the worst case scenario. Where the official response to an issue that has been plaguing the general community for the longest time is "It's not our problem" until the devs get hit by it.

    Can you see what kind of precedence you are placing by putting yourselves ABOVE the players this way? SPECIALLY since there was NOTHING in the rules stating that this would be a violation.

    Simply assuming that people will work by your own definition of "common sense" is folly. Specially when your view excludes the "common sense" of other people in the first place.

    My own interpretation of "common sense" here, is that if you allow one person to exploit the system in unintended ways against another player, you should expect this kind of behavior to apply to EVERYONE. you included. If you fail to protect yourselves properly against this, then it falls strictly to YOU for failing to do so. If you do not like this, then you need to apply and enforce stricter rules protecting EVERYONE from these unlawful exploits.

    Heed my warning: If you are going to play favorites, this project will end in bankrupcy.

    The proper way to handle this, would be a slap on the wrist of the people responsible, and working on fixing the issue for everyone.
  6. Like
    Zharnaak reacted to Mordgier in “Marketplace Heist” Response   
    So basically - what you're saying if players screw up RDMS, it's on them, if NQ screws up RDMS, it's a violation of the EULA?
     
    Really guys? It's pretty clear when players are able to get access to other peoples constructs that they were 'not intended' to have access by the owner. Yet when it's players, that's fine.
     
    But when YOU screw up - you ban the players?
     
    Absurd.
  7. Like
    Zharnaak reacted to Elrood in “Marketplace Heist” Response   
    So steal a ship using exploits - no problem. Steal a base using exploits - no problem. Take everything using RDMS? No problem - unless ts market. Not like.
     
  8. Like
    Zharnaak reacted to blazemonger in “Marketplace Heist” Response   
    If that was the result on the back end then NQ has _far_ bigger problems than this. That is just plain bad coding. We already learned form this that the market system is not actually physical in game and entirely "in the cloud". If cutting the link by removing the terminals means you destroy the data then that is just .. bad on their side and o, saying they'd not expect this to happen is not an excuse.
     
  9. Like
    Zharnaak reacted to Scoopy in “Marketplace Heist” Response   
    Scoopy here (guy who was ban hammered)
     
    We knew we probably were gonna get in trouble after our heist. I didn't think it would be a permanent ban especially due to:
     
     
    on top of this, I did report this!  see another reply below (the attached image broke)

  10. Like
    Zharnaak reacted to Pizzadude in “Marketplace Heist” Response   
    Oof. Find bug, make sure it's a visible problem. Get banned.
     
    I guess it's time to cancel my sub. Been an interesting time guys, but if you want to completely hammer a promising game into the ground and punish people exposing issues while doing so is pretty much a total no-go from me. I'll watch the dumpster fire from the sidelines.
  11. Like
    Zharnaak reacted to Emptiness in “Marketplace Heist” Response   
    Excuse me? Are you saying no blueprints were made of those markets? 'Fixing' it should be as simple as deleting the old construct and replacing it. A task that would take a couple minutes, maximum, with the blueprints.
     
    This is a reaction I would expect from children in a sandbox, not mature adults.
     
    edit: Apparently the 'quick fix' is a reference to the market orders.
     
    To which I have exactly one reply: What?

    Market orders should be stored in the database and no removal of market constructs should EVER affect those.
  12. Like
    Zharnaak reacted to blazemonger in “Marketplace Heist” Response   
    Can we get a dislike button?
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