Kryfulli Posted September 18, 2016 Share Posted September 18, 2016 Hi ! I was wandering around here without participating for a good reason but ... Yeah, i have to know. The dev team talked a lot about ships. We saw them flying and stuff', but i don't think they ever answer the question of ground vehicle, like rover, jeeps, etc. If they did, don't take any attention at this post, i'm just blind.I need glasses. Uuhg. I suppose that it will be difficult for the server to handle ground vehicle. All those colisions must be calculated and it can be very ressource intensive. But .. And that's why i'm asking, i'm not sure about that. Because this is already the case for our character, the server calculates his position relative to the voxel he's standing on every tick. At least, hovering ships is maybe an alternative. So, anything ? ^^' [sorry for the poor english.] Link to comment Share on other sites More sharing options...
Violet Posted September 19, 2016 Share Posted September 19, 2016 I really hope so eventually, having ground vehicles as a low cost (fuel wise) alternative adds an interesting dimension. People would then need to build roads, bridges and tunnels to more effectively transport goods around and be much cheaper than flying. Generally how multiplayer games work with vehicles is that the simulation is performed on the client so that there is no lag and then the server checks with certain rules about whether certain movements are actually possible (to prevent cheating). If you didn't do it this way there would be a lag between pressing your movement buttons and your car/plane/character actually moving which is super annoying. Link to comment Share on other sites More sharing options...
Hotwingz Posted September 19, 2016 Share Posted September 19, 2016 But yes at launch there will be the option of constructing hoverbikes or hovercraft. Haha what am I saying people will be using hoverboards. Link to comment Share on other sites More sharing options...
friendlytyrant03 Posted September 20, 2016 Share Posted September 20, 2016 Yeah they will have hover units and no they will never have wheeled vehicles because they will lag out the world Link to comment Share on other sites More sharing options...
KingNazar Posted September 20, 2016 Share Posted September 20, 2016 I hope to see large scale naval ships sailing the oceans as well, sometime in the near future, post release. If it does not make it into the initial release. Link to comment Share on other sites More sharing options...
Kryfulli Posted September 20, 2016 Author Share Posted September 20, 2016 Thanks for the reply ! Link to comment Share on other sites More sharing options...
SimonVolcanov Posted September 20, 2016 Share Posted September 20, 2016 I hope to see large scale naval ships sailing the oceans as well, sometime in the near future, post release. If it does not make it into the initial release. A ship might actually be possible, as long as you don't mind water bugging through the lower decks and damage being just a value, rather than "hits below the waterline do DOT" (hm... this might actually be possible, as long as 'below the waterline' is a fixed point on the ship... most of my statements are based on assumptions though) Link to comment Share on other sites More sharing options...
Daphne Jones Posted September 20, 2016 Share Posted September 20, 2016 Well, a wheeled vehicle can be implemented by attaching non-physical wheels to a hover vehicle constrained to the height of the wheel. They'll have them if they want to and it won't lag anything. Violet 1 Link to comment Share on other sites More sharing options...
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