Hirnsausen Posted August 29, 2022 Share Posted August 29, 2022 (edited) Modern warfare has come to DU. And with it the need for military intelligence operations. If drones should come to DU, I can imagine as follows: A done core, (Core D) one voxel small. Various drone-sized elements (Space Engine D variants, Adjuster D variants, Retro D variants, and so on, all just half of a voxel, including the necessary Recorder D). A drone can be dispatched to a tile or to a space coordinate, but only after the target coordinate has become known to the dispatcher. The drone will fly automatically to that location, remains a minute at the center to record, and then makes its way back. Hard to shoot down because of the small size and the limited time, but if hit, even with a small weapon, the drone is fully destroyed. If the drone returns, it will give a list of all elements and honeycombs and their amounts found within that targeted core, (incl. dynamic cores and their stuff) when the drone is linked to a screen or when the "Data Module D" is retrieved, placed, and linked to a screen. If nothing was found at the location, only a failure message is returned. Someone said, a few of the very best drones can warp, but that is unproven. The drones I know of, cannot warp, which makes them a target for the espionaged players on their flight back, trying to prevent the data reaching the dispatcher. Too sad drones cannot carry any weapons or forcefields... Edited August 29, 2022 by Hirnsausen Link to comment Share on other sites More sharing options...
Wyndle Posted August 29, 2022 Share Posted August 29, 2022 I would be for an XXS size core. Jet packs and drones would be better represented at a scale smaller than XS. To make drones more immersing and valuable require a player to control via a VR session or remote seat with 1st and/or 3d person view from/of the construct. Hirnsausen 1 Link to comment Share on other sites More sharing options...
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