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Posted

So I think something we could use is an industry machine that will create packages based on a pre-defined selection. It would effectively a dispenser and a Transfer Unit. It would have 7 inputs and one output which only connects to a Parcel Container.

 

You can set a name for the package it creates.

  • Gerdieman changed the title to Packaging Unit
Posted

Would be very nice and interesting if such packaging units could also be used to produce "blueprint packages" or "token blueprints", basically combine a blueprint of an item with the elements and honeycomb necessary for it in a single package that the buyer could then place down.

Posted

An interesting idea, and I could certainly see use for a link allowing a transfer unit to drain a parcel-container, but as the game currently requires each package created by a given player to have a unique name from all other packages that player currently owns (to prevent exploits/shenanigans), an element that puts things in to a package would need some method of generating unique package names without nessicarily having immediate access to the element-owners list of currently existing packages...

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